CRSPR Flamethrower
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“ | When bullets or blunt force just don't cut it, a sea of roaring, sticky napalm usually does. Practically never explodes in your face. |
— Item Description |
The CRSPR Flamethrower is the Driller's default primary weapon. It is a combat-ready flamethrower which gets its fuel from large tanks inserted into a cage on the side. The huge oversized nozzle on the end of the gun has two gas emitters to turn the weapon's fuel into a sea of hellfire.
The Flamethrower emits a stream of fire when the trigger is held, damaging enemies and quickly raising their temperature to ignite them. Creatures lit on fire take progressive damage over time.
The Flamethrower leaves behind "Sticky Flames" on surfaces whenever the fire stream touches a part of the world. Sticky flames will rapidly damage enemies who walk through them, dealing extra damage.
The Flamethrower also has several other unique aspects; it has minor armor piercing abilities due to not using bullets or explosives, and it can damage enemies through their armor plates (such as Glyphid Praetorians or Glyphid Grunt Guards) albeit at a reduced rate. The weapon deals bonus damage to Glacial Strata enemy variants due to its nature as a fire weapon, and also to Mactera enemies (as a trait unique to the gun).
Modifications
There are five tiers of modifications and each tier has two to three upgrades. Only one modification can be equipped per tier.
CRSPR Flamethrower Modifications | ||||
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Mod | Effect | In Game Description | Price | |
Tier 1 | ![]() High Capacity Tanks |
+25 Tank Size | "The good thing about clips, magazines, ammo drums, fuel tanks ...you can always get bigger variants." | |
![]() High Pressure Ejector |
+5m Flame Reach | "Increases the range of the flame for long distance incineration." | ||
Tier 2![]() |
![]() Unfiltered Fuel |
+4 Damage | "The good folk in R&D have been busy. The overall damage of your weapon is increased." | |
![]() Triple Filtered Fuel |
+10 Heat (Direct damage only) |
"Fire it up! You set things ablaze much faster. Time to watch the world burn...!" | ||
![]() Sticky Flame Duration |
+3s Sticky Flame Duration | "Sticky flames duration increase" | ||
Tier 3![]() |
![]() Oversized Valves |
+1.8 Fuel Flow Rate | "Increased fuel consumption rate for more damage" | |
![]() Sticky Flame Slowdown |
+Sticky Flame Slowdown (x0.5 speed. Base is x0.9, making enemies 55% slower) |
"Creatures moving through sticky flames are slowed" | ||
![]() More Fuel |
+75 Max Fuel | "You had to give up some sandwich-storage, but your total ammo capacity is increased!" | ||
Tier 4![]() |
![]() It Burns! |
+20% Fear Factor (Proc for every fuel spent) |
"A chance that your target will flee in terror for every second
that it is in your flame." |
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![]() Sticky Flame Duration |
+3s Sticky Flame Duration | "Sticky flames duration increase" | ||
![]() More Fuel |
+75 Max Fuel | "You had to give up some sandwich-storage, but your total ammo capacity is increased!" | ||
Tier 5![]() |
![]() Heat Radiance |
+4m Area Heat Range | "Burn everything around you" | |
![]() Targets Explode |
+50% Killed Targets Explode | "Targets killed from direct damage have a chance to explode" |
Overclocks
Overclock calculations happen after modifiers.
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Overclock | Effect | In Game Description | Price | |
Lighter Tanks
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"Lighter weight gear means more fuel and sandwiches." | |||
Sticky Additive
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"Special additive compound extends the Sticky Flame duration and increases direct damage." | |||
Compact Feed Valves
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"The smaller mechanism allows for greater tank capacity and more fuel at the cost of reload speed and operational range." | ||
Fuel Stream Diffuser
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"Increases operation range but decreases the fuel flow rate." | |||
Face Melter
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"This crazy bit of tweaking will give a big boost in damage and flow rate but at the cost of operational range and tank capacity." | |||
Sticky Fuel
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"Special fuel mixture extends the duration and damage of Sticky Flames but at the cost of tank capacity and total fuel." |
Stats Breakdown
Understanding the Weapon
Sticky Flames
- Damage (per tick): 15 Fire
- Tick Interval: 0.25-0.75s
- Maximum Damage Radius: 0.75m
- Radius: 0.75m
- Slowdown: 10% (x0.9 Movement Speed)
- 55% (x0.45 Movement Speed) with "Sticky Flame Slowdown" Mod
- Duration: 2s
Sticky Flame Duration | |||
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Weapon Modification | Duration | Weapon Overclock | Duration |
Sticky Flame Duration (Tier 2) | +3s | Sticky Additive overclock | +1s |
Sticky Flame Duration (Tier 4) | +3s | Sticky Fuel overclock | +6s |
Sticky Flame Heat
The Sticky Flames have an Area Heat Radius of 0.75m, acting as an Environmental Heat Source with an Intensity value of 3. The total heat being applied to any given creature is:
- Heat per Second = [ Current Intensity Temperature per Second ] + 5 * [ Nearby Puddles ]
Most of the time the amount of Heat will simply be 20 + 5 * [ Nearby Puddles ]. The Heat Intensity can be reduced in the presence of Environmental Cooling such as the Blizzards that may occur in the Glacial Strata.
Unique Modifications
Unique Modifications | ||
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![]() Heat Radiance |
Heat Radiance is a modification that causes the Flamethrower to emit an aura of heat onto all enemies within 4 meters, while the trigger is being held. The heat is strong enough to ignite most enemies after 1 second of constant fire, and can expedite the rate at which enemies at very close ranges are ignited by the flamethrower's direct flame or sticky flames. |
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![]() Targets Explode |
Targets Explode is a modification that gives enemies a 50% chance to explode if killed with direct damage. This damages enemies inside of the 0.5 meter radius of the explosion.
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Unique Overclocks
Unique Overclocks | ||
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![]() ![]() Sticky Fuel |
Sticky Fuel is an overclock that adds a second Damage Over Time (DoT) effect to Sticky Flames with its own tick rate and damage. |
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Mastery
Each modification that is purchased advances a mastery bar by one unit.
Mastery unlocks:
- Three modifications – First Stripe Weapon Paintjob
- Seven modifications – Deepcore Weapon Paintjob
- All (13) modifications – The Company Special Weapon Paintjob
Skins
Full gallery of skins can be seen at Weapon Skins.
Gallery
Trivia
- The CRSPR will melt the environment in Glacial Strata. They can also melt platforms if the Engineer who placed them has the Plastcrete MKII modification.
- "CRSPR" is a play on the word "crisper", referring to the weapon's ability to burn creatures to a crisp.
- The CRSPR will burn through Organic Material on Egg Hunt missions.
- Mission Control, in his comments when the player completes the assignment to unlock the Collette Wave Cooker, implied that the CRSPR was once used to cook food in the lunchroom, which likely ended poorly for everyone involved given how he called it "the flamethrower incident in the lunchroom."
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This page is possibly not up to date. It was last updated for Update 34: Modest Expectations
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