"Stubby" Voltaic SMG

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Icons Campaign.png Unlocked through an assignment
Requires Engineer Level 10
Purchased for:
Credit.png 7 600 Credits
Jadiz 100 Jadiz
Umanite 100 Umanite

So what's better than an SMG? An SMG that fires ELECTRIC BULLETS! The boys in R&D have wired a prototype ArcGen into the guts of this trusty Subata 312, meaning it now unleashes a storm of electrified DEATH! Word of warning: Keep away from water.
— Item Description

The "Stubby" Voltaic SMG is one of the Engineer's alternate primary weapons. Fitting to its nickname, it is a short and stout submachine gun which has had an electrical generator wired into its firing mechanisms. A node on the side of the gun lights up and powers down whenever there is a magazine inserted into or removed from the gun, respectively. The Engineer never makes use of the massive foregrip on the weapon, despite the fact it would help to dampen recoil.

As the gun's name suggest, it comes equipped with electrical features; by default every shot fired has a 25% chance to electrocute the target, damaging them over time while also slowing their movement.


Modifications

There are five tiers of modifications and each tier has two to three upgrades. Only one modification can be equipped per tier.

"Stubby" Voltaic SMG Modifications
Mod Effect In Game Description Price
Tier 1 Icon Upgrade DamageGeneral.png
Increased Caliber Rounds
+3 Damage "The good folk in R&D have been busy. The overall damage of your weapon is increased."
Credit.png 1 200 Credits
Bismor 25 Bismor
Icon Upgrade Electricity.png
Upgraded Capacitors
+25% Electrocution chance "Better chance to electrocute target"
Credit.png 1 200 Credits
Bismor 25 Bismor
Icon Upgrade Ammo.png
Expanded Ammo Bags
+120 Max Ammo "You had to give up some sandwich-storage, but your total ammo capacity is increased!"
Credit.png 1 200 Credits
Croppa 25 Croppa
Tier 2
Level 4
Icon Upgrade ClipSize.png
High Capacity Magazine
+10 Clip Size "The good thing about clips, magazines, ammo drums, fuel tanks ...you can always get bigger variants."
Credit.png 2 000 Credits
Croppa 24 Croppa
Enor Pearl 15 Enor Pearl
Icon Upgrade Recoil.png
Recoil Dampener
x0.7 Recoil "Quality engineering, the best lasercut parts, the tender loving care of a dedicated R&D Department. The recoil of your gun is drastically reduced."
Credit.png 2 000 Credits
Umanite 15 Umanite
Bismor 24 Bismor
Icon Upgrade FireRate.png
Improved Gas System
+3 Rate of Fire "We overclocked your gun. It fires faster. Don't ask. Just enjoy. Also probably don't tell Management, please."
Credit.png 2 000 Credits
Magnite 15 Magnite
Umanite 24 Umanite
Tier 3
Level 8
Icon Upgrade DamageGeneral.png
High Velocity Rounds
+3 Damage "The good folk in R&D have been busy. The overall damage of your weapon is increased."
Credit.png 2 800 Credits
Jadiz 50 Jadiz
Enor Pearl 35 Enor Pearl
Icon Upgrade Ammo.png
Expanded Ammo Bags
+120 Max Ammo "You had to give up some sandwich-storage, but your total ammo capacity is increased!"
Credit.png 2 800 Credits
Croppa 50 Croppa
Magnite 35 Magnite
Tier 4
Level 12
Icon Upgrade Weakspot.png
Hollow-Point Bullets
+25% Weakpoint Damage Bonus "Hit 'em where it hurts! Literally! We've upped the damage you'll be able to do to any creature's fleshy bits. You're welcome."
Credit.png 4 800 Credits
Croppa 48 Croppa
Jadiz 72 Jadiz
Enor Pearl 50 Enor Pearl
Icon Upgrade Electricity.png
Conductive Bullets
+25% Damage vs Electrically Affected "More damage to targets that are in an electric field"
Credit.png 4 800 Credits
Croppa 72 Croppa
Magnite 48 Magnite
Bismor 50 Bismor
Icon Upgrade ArmorBreaking.png
Hardened Rounds
+250% Armor Break Bonus "We're proud of this one. Armor shredding. Tear through that high-impact plating of those big buggers like butter. What could be finer?"
Credit.png 4 800 Credits
Jadiz 48 Jadiz
Magnite 50 Magnite
Enor Pearl 72 Enor Pearl
Tier 5
Level 16
Icon Upgrade ClipSize.png
Magazine Capacity Tweak
+20 Clip Size "Greatly increased magazine capacity"
Credit.png 5 600 Credits
Croppa 70 Croppa
Umanite 140 Umanite
Bismor 64 Bismor
Icon Upgrade Electricity.png
Electric Arc
+25% Electrocution AoE chance "Chance for electrocution to arc from one target to others"
Credit.png 5 600 Credits
Croppa 140 Croppa
Jadiz 70 Jadiz
Bismor 64 Bismor
Icon Upgrade Aim.png
Improved Accuracy
x0.6 Base Spread "Better alignment and weight distribution means more shots hitting your target."
Credit.png 5 600 Credits
Magnite 140 Magnite
Umanite 70 Umanite
Enor Pearl 64 Enor Pearl

Overclocks

Overclock calculations happen after modifiers.

Voltaic smg.png "Stubby" Voltaic SMG [Expand/Collapse]
Overclock Effect In Game Description Price
Super-Slim Rounds
Frame Overclock Clean.png
Icon Upgrade ClipSize.png

Pos.svg +5 Magazine Size
Pos.svg x0.8 Base Spread

"Same power but in a smaller package giving slightly better accuracy and letting you fit a few more rounds in each magazine."
Credit.png 8 550 Credits
Croppa 130 Croppa
Enor Pearl 75 Enor Pearl
Bismor 90 Bismor
Well Oiled Machine
Frame Overclock Clean.png
Icon Upgrade FireRate.png

Pos.svg +2 Rate of Fire
Pos.svg -0.2s Reload Time

"When you need a little more sustained damage."
Credit.png 8 400 Credits
Croppa 65 Croppa
Jadiz 95 Jadiz
Magnite 140 Magnite
EM Refire Booster
Frame Overclock Balanced.png
Icon Upgrade FireRate.png

Pos.svg +2 Electric Damage
Pos.svg +4 Rate of Fire
Neg.svg x1.5 Base Spread

"Use the electron circuit of the SMG to boost its fire rate and damage but the accuracy suffers as a result."
Credit.png 8 300 Credits
Jadiz 135 Jadiz
Enor Pearl 90 Enor Pearl
Bismor 60 Bismor
Light-Weight Rounds
Frame Overclock Balanced.png
Icon Upgrade Ammo.png

Pos.svg +180 Max Ammo
Neg.svg -1 Damage
Neg.svg -2 Rate of Fire

"They don't hit quite as hard, and can't handle fast fire rates but you sure can carry a lot more of them!"
Credit.png 8 700 Credits
Jadiz 65 Jadiz
Umanite 135 Umanite
Bismor 90 Bismor
Turret Arc
Frame Overclock Unstable.png
Icon Upgrade Electricity.png

Pos.svg +Turret Arc (15m range)
Neg.svg -120 Max Ammo
Neg.svg -2 Rate of Fire

"Use the gemini turrets as nodes in an electric arc. Zap! The downside is less ammo and a slower rate of fire."
Credit.png 8 350 Credits
Croppa 135 Croppa
Umanite 60 Umanite
Bismor 100 Bismor
Turret EM Discharge
Frame Overclock Unstable.png
Icon Upgrade Area Damage.png

Pos.svg +Turret EM Discharge (5m range)
Neg.svg -5 Magazine Size
Neg.svg -2 Damage

"Shoot a turret to turn it into the epicenter of an electric explosion! The bullet modifications unfortunately also lower the direct damage and electrocution chance."
Credit.png 8 450 Credits
Jadiz 125 Jadiz
Enor Pearl 105 Enor Pearl
Bismor 80 Bismor


Stats Breakdown

Unique Modifications

Unique Modifications
Icon Upgrade Electricity.png
Conductive Bullets
Conductive Bullets allows the weapon to deal an additional +25% Electrical damage to enemies that are under an electrical field. Electric damage does not benefit from this bonus.
Icon Upgrade Electricity.png
Electric Arc
Electric Arc causes each bullet fired out of the Stubby to have a chance to proc an Area of Effect lightning attack. If SMG's bullet procs Electrocute DoT on an enemy, then there's a 25% chance that Electric Arc's AoE will proc too. For example: if the listed Electrocution chance is 50%, then Electric Arc has a 50% * 25% = 12.5% chance to proc. Upon activation, Electric Arc will inflict a standard Electrocute DoT on any creature within a 2.75m radius of the primary target's center of mass.

Unique Overclocks

Note: Overclocks that work by shooting turrets require the targetted turret to have been built. Until a new turret (i.e. deployed from the Engineer's backpack) is built, the Engineer won't be able to hit it with shots fired from the "Stubby" Voltaic SMG.

Unique Overclocks
Frame Overclock Unstable.png
Icon Upgrade Electricity.png

Turret Arc

Turret Arc is an Unstable Overclock that electrically charges a sentry whenever it is hit by a bullet that would normally electrocute a creature. Charged sentries electrocute anything in a small area around it, damaging and slowing it. If 2 or more sentries within a 15 meters radius are charged, they will also create an electric arc between each other, applying the same damage to anything caught in between them and slow effect to creatures.

  • Damage Per Tick: 6 Electric (1 Electric for Friendly Fire)
  • Tick Interval: 0.2s
  • Radius: 2m
  • Movement Speed: x0.2 (80% Slowdown; Does not affect Dwarves)
  • Duration of sentry charge: 20s
Frame Overclock Unstable.png
Icon Upgrade Area Damage.png

Turret EM Discharge

Turret EM Discharge is an Unstable Overclock that triggers an electrical explosion around a sentry whenever it is hit by a bullet that would normally electrocute an enemy.

Mastery

Each modification that is purchased advances a mastery bar by one unit.

Mastery unlocks:

  • Three modifications – First Stripe Weapon Paintjob Icon Skin First Stripe.png
  • Seven modifications – Deepcore Weapon Paintjob Icon Skin Deepcore.png
  • All (12) modifications – The Company Special Weapon Paintjob Icon Skin The Company Special.png

Skins

Full gallery of skins can be seen at Weapon Skins.

Gallery

Trivia

  • The weapon's main body - the Subata 312 - is likely produced by the same firearms manufacturer who made the Subata 120, the Driller's pistol.
  • The weapon's electric damage does not actually affect the amount of damage taken by electrocuted enemies.


This page is up to date for Season 04: Critical Corruption
Updated for S4