Survivor:Gunner

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The Gunner is one of four playable classes in DRG Survivor, unlocked by reaching Player Rank 3.

The Gunner Class

Gunner's kit consists almost entirely of projectile weapons, with a few fire weapons alongside for more AOE damage. His starting weapons consist of the "Lead Storm" Powered Minigun, "Bulldog" Heavy Revolver, and Incendiary Grenade, making them the only class to not begin with four weapons. His class mods are Weapons Specialist, Juggernaut, and Heavy Gunner, with Weapons Specialist being available to the player upon unlocking the class for the first time.

Stats

Baseline stats for the Gunner Class are below. Stats may be altered by upgrades or by choosing a Class Mod.

Starting Stats
Health 160
Armor 10
Critical Chance 5%
Critical Damage 150%

Default Weapons

The Gunner Class has access to a default pool of ten weapons that will be available for all of the class mods. The following weapons are always available when playing Gunner, as long as they have been unlocked.

Incendiary Grenade
Survivor Incendiary Grenade.png
Tags: [FIRE] [THROWABLE] [LASTING] [EXPLOSIVE]
Unlocked by: Gunner Class (Player Rank 03)
"Lead Storm" Powered Minigun
Survivor Leadstorm.png
Tags: [KINETIC] [HEAVY] [SPRAY] [PROJECTILE]
Unlocked by: Gunner Class (Player Rank 03)
"Bulldog" Heavy Revolver
Survivor Bulldog.png
Tags: [KINETIC] [MEDIUM] [PRECISE] [PROJECTILE]
Unlocked by: Gunner Class (Player Rank 03)
BRT7 Burst Fire Gun
Survivor BRT7.png
Tags: [KINETIC] [LIGHT] [SPRAY] [PROJECTILE]
Unlocked by: Gunner Class Rank 03
Tactical Leadburster
Survivor Leadburster.png
Tags: [KINETIC] [THROWABLE] [LASTING] [SPRAY] [PROJECTILE]
Unlocked by: Gunner Class Rank 06
"Thunderhead" Heavy Autocannon
Survivor AutoCannon.png
Tags: [KINETIC] [HEAVY] [PRECISE] [PROJECTILE]
Unlocked by: Gunner Class Rank 12
Firefly Hunter Drone
Survivor Fire Drone.png
Tags: [FIRE] [CONSTRUCT] [LASTING] [DRONE]
Unlocked by: Gunner Class Rank 15
"Hurricane" Guided Rocket System
Survivor Hurricane.png
Tags: [KINETIC] [HEAVY] [SPRAY] [AREA] [EXPLOSIVE]
Unlocked by: Gunner Class Rank 21
Seismic Repulsor
Survivor Seismic Repulsor.png
Tags: [KINETIC] [CONSTRUCT] [AREA] [LASTING] [TURRET]
Unlocked by: Gunner Class Rank 24
ArmsKore Coil Gun
Survivor Coilgun.png
Tags: [KINETIC] [MEDIUM] [BEAM] [PRECISE]
Unlocked by: Gunner Class Rank 27

Class Mods

Class Mods may alter a Class's base stats and weapon availability. Currently there are three Gunner Class Mods: Weapons Specialist, Juggernaut, and Heavy Gunner.

Weapons Specialist

Survivor Icon Fire Rate.png

Weapons Specialist does not alter the Gunner's base stats.
This class mod starts with a "Lead Storm" Powered Minigun and also has access to all currently unlocked [PROJECTILE] weapons.
After firing 100 shots from any Projectile weapons the Weapons Specialist will fire 8 high damage projectiles all around him. Shots from Bosco count as Projectiles and will count towards this effect.

"Lead Storm" Powered Minigun
Survivor Leadstorm.png
Tags: [KINETIC] [HEAVY] [SPRAY] [PROJECTILE]
Unlocked by: Gunner Class (Player Rank 03)
Jury-Rigged Boomstick
Survivor Boomstick.png
Tags: [KINETIC] [MEDIUM] [SPRAY] [PROJECTILE]
Unlocked by: Default
Zhukov NUK17
Survivor Zhukovs.png
Tags: [KINETIC] [LIGHT] [SPRAY] [PROJECTILE]
Unlocked by: Default
Deepcore GK2
Survivor GK2.png
Tags: [KINETIC] [MEDIUM] [PRECISE] [PROJECTILE]
Unlocked by: Default
Subata 120
Survivor Subata.png
Tags: [KINETIC] [LIGHT] [SPRAY] [PROJECTILE]
Unlocked by: Driller Class (Player Rank 07)
Experimental Plasma Charger
Survivor EPC.png
Tags: [PLASMA] [LIGHT] [PRECISE] [PROJECTILE]
Unlocked by: Driller Class Rank 27
"Stubby" Voltaic SMG
Survivor Stubby.png
Tags: [ELECTRIC] [LIGHT] [SPRAY] [PROJECTILE]
Unlocked by: Engineer Class (Player Rank 05)
LMG Gun Platform
Survivor LMG Turret.png
Tags: [KINETIC] [CONSTRUCT] [LASTING] [TURRET] [PROJECTILE]
Unlocked by: Engineer Class (Player Rank 05)
"Warthog" Auto 210
Survivor Warthog.png
Tags: [KINETIC] [MEDIUM] [SPRAY] [PROJECTILE]
Unlocked by: Engineer Class (Player Rank 05)
LOK-1 Smart Rifle
Survivor LOK1.png
Tags: [KINETIC] [MEDIUM] [SPRAY] [PROJECTILE]
Unlocked by: Engineer Class Rank 06
M1000 Classic
Survivor M1000.png
Tags: [KINETIC] [MEDIUM] [PRECISE] [PROJECTILE]
Unlocked by: Scout Class Rank 03
Drak-25 Plasma Carbine
Survivor DRAK Carbine.png
Tags: [PLASMA] [MEDIUM] [SPRAY] [PROJECTILE]
Unlocked by: Scout Class Rank 21
Nishanka Boltshark X-80
Survivor Nishanka Boltshark.png
Tags: [ACID] [ELECTRIC] [MEDIUM] [PRECISE] [PROJECTILE]
Unlocked by: Scout Class Rank 24

Juggernaut

Survivor Icon Armor.png

Juggernaut grants Gunner +10 armor and +50 Max HP, reduces the range of Gunner's weapons by 50%, and grants +10% damage to all weapons for 10 seconds after Gunner takes damage. This can stack up to 5 times, with each stack refreshing the duration.
This class mod starts with a "Bulldog" Heavy Revolver and only has access to the Gunner's default weapon pool.

"Bulldog" Heavy Revolver
Survivor Bulldog.png
Tags: [KINETIC] [MEDIUM] [PRECISE] [PROJECTILE]
Unlocked by: Gunner Class (Player Rank 03)

Heavy Gunner

Survivor Icon Heavy.png

Heavy Gunner gives -10% Movement speed, +25% Weapon Range to Heavy weapons, and +25% Reload Speed to Heavy weapons.
This class mod starts with a "Thunderhead" Heavy Autocannon and also has access to all currently unlocked [HEAVY] weapons.

"Thunderhead" Heavy Autocannon
Survivor AutoCannon.png
Tags: [KINETIC] [HEAVY] [PRECISE] [PROJECTILE]
Unlocked by: Gunner Class Rank 12
CRSPR Flamethrower
Survivor CRSPR.png
Tags: [FIRE] [HEAVY] [BEAM] [SPRAY] [LASTING]
Unlocked by: Driller Class (Player Rank 07)
Corrosive Sludge Pump
Survivor Sludge Pump.png
Tags: [ACID] [HEAVY] [BEAM] [SPRAY] [LASTING]
Unlocked by: Driller Class Rank 03
Cryo Cannon
Survivor Cryo Cannon.png
Tags: [COLD] [HEAVY] [BEAM] [PRECISE] [LASTING]
Unlocked by: Driller Class Rank 21
Breach Cutter
Survivor Breach Cutter.png
Tags: [PLASMA] [HEAVY] [BEAM]
Unlocked by: Engineer Class Rank 15
Shard Diffractor
Survivor Shard Diffractor.png
Tags: [PLASMA] [HEAVY] [BEAM] [LASTING]
Unlocked by: Engineer Class Rank 21