Scout
Afraid of the dark? No need, you got me! | |
— The Scout |
The Scout is one of the four playable dwarves of Deep Rock Galactic.
About
“ | As the SCOUT, you are the only one to carry the powerful FLARE GUN, and the entire team depends on you for light. To scout ahead, you are also equipped with a GRAPPLING HOOK, letting you get to almost anywhere. But, while you are carrying an ASSAULT RIFLE and a SAWED OFF SHOTGUN, you should still be careful not to get cut off from your team - the caves don't take kindly to lone explorers. |
— Class Description |
The Scout boasts the fastest mobility of any dwarves in the game due to his reusable Grappling Hook. His unique Flare Gun can also be used to place sticky flares, which light up much larger areas than normal Flares.
The Scout can wield either the Deepcore GK2, the M1000 Classic, or the DRAK-25 Plasma Carbine as his primary weapon and the Jury-Rigged Boomstick, the Zhukov NUK17, or the Nishanka Boltshark X-80 as his secondary weapon.
The Scout has four Throwables to pick from: The Inhibitor-Field Generator which slows enemies down and increases their damage taken, the Cryo Grenade which flash cools the area around it and freezes most enemies instantly, the Pheromone Canister which covers enemies in pheromones, turning them into a target for other enemies to attack, and the Voltaic Stun Sweeper which bounces from target to target, stunning and electrifying enemies where they stand.
Equipment
All classes have unique Equipment items, each of which can be individually upgraded using Credits and minerals. There are currently six unlockable weapons per class, three primary weapons and three secondary weapons, and each weapon has its own assignment which must be completed in order for it to be unlocked. Once an assignment for a weapon has been completed, it then can be purchased via the upgrade terminal.
Primary | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Deepcore GK2 Assault Rifle |
M1000 Classic Semi-Automatic Rifle |
DRAK-25 Plasma Carbine Assault Rifle | |||||||||
Secondary | |||||||||||
Jury-Rigged Boomstick Shotgun |
Zhukov NUK17 Submachine Gun |
Nishanka Boltshark X-80 Crossbow | |||||||||
Equipment | |||||||||||
Grappling Hook Traversal Tool |
Flare Gun Support Tool |
"Fox" Armor Rig Armor Undersuit | |||||||||
Throwables | |||||||||||
Inhibitor-Field Generator Throwable |
Cryo Grenade Throwable |
Pheromone Canister Throwable |
Voltaic Stun Sweeper Throwable |
Voice Responses
Class Selected/Joining an Active Mission
- "The truth is out there. So's the gold."
- "Yeah, I don't so much "scout" as make this operation possible."
- "Afraid of the dark? No need, you got me!"
- "Allow me to...illuminate the situation. Heh heh heh...!"
- "Yeah, I got a grappling hook. What are YOU gonna do about it?"
- "Time to light this shit up!"
- "Darkness? Ain't nothin'."
- "Let's move it!"
- "Keep them shites off me, I'll keep the team alive."
- "Darkness, here I come!"
- "I can get anywhere, anytime."
Trivia
- Prior to Update 24: Explosive Expansion, the Scout was the only class to carry a unique grenade, that being the IFG. All the other dwarves carried simple frag grenades.
- The internal name for the Scout used to be "Navigator".
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