Survivor:Engineer
The Engineer is one of four playable characters in DRG Survivor, unlocking when reaching Player Rank 5.
Engineer focuses around area control and lockdown gameplay. This makes him ideal for holding a single area, but struggles during exploration and resourcing. His starting weapons consist of the LMG Gun Platform, "Warthog" Auto 210, "Stubby" Voltaic SMG, and Hi-Volt Thunderbird. His class mods are Maintenance Worker, Tinkerer, and Demolitionist, with Maintenance Worker being unlocked by default.
Stats
Baseline stats for the Engineer Class are below. Stats may be altered by upgrades or by choosing a Class Mod.
Health | 130 |
+XP Gain | 5% |
Critical Chance | 5% |
Critical Damage | 150% |
Default Weapons
The Engineer Class has a default pool of 11 weapons that will be available for all of the class mods. The following weapons are always available when playing Engineer, as long as they have been unlocked.
Tags: [ELECTRIC] [LIGHT] [SPRAY] [PROJECTILE] |
Unlocked by: Engineer Class (Player Rank 05) |
Tags: [KINETIC] [CONSTRUCT] [LASTING] [TURRET] [PROJECTILE] |
Unlocked by: Engineer Class (Player Rank 05) |
Tags: [ELECTRIC] [CONSTRUCT] [LASTING] [DRONE] |
Unlocked by: Engineer Class (Player Rank 05) |
Tags: [KINETIC] [MEDIUM] [SPRAY] [PROJECTILE] |
Unlocked by: Engineer Class (Player Rank 05) |
Tags: [ELECTRIC] [CONSTRUCT] [LASTING] [TURRET] |
Unlocked by: Engineer Class Rank 03 |
Tags: [KINETIC] [MEDIUM] [SPRAY] [PROJECTILE] |
Unlocked by: Engineer Class Rank 06 |
Tags: [KINETIC] [MEDIUM] [PRECISE] [EXPLOSIVE] |
Unlocked by: Engineer Class Rank 12 |
Tags: [PLASMA] [HEAVY] [BEAM] |
Unlocked by: Engineer Class Rank 15 |
Tags: [PLASMA] [HEAVY] [BEAM] [LASTING] |
Unlocked by: Engineer Class Rank 21 |
Tags: [PLASMA] [THROWABLE] [AREA] [EXPLOSIVE] |
Unlocked by: Engineer Class Rank 24 |
Tags: [KINETIC] [THROWABLE] [LASTING] [DRONE] |
Unlocked by: Engineer Class Rank 27 |
Class Mods
Class Mods may alter a Class's base stats and weapon availability. Currently there are three Engineer Class Mods: Maintenance Worker, Tinkerer, and Demolitionist.
Maintenance Worker
Maintenance Worker grants +10% Damage and +10% Reload Speed to all Construct weapons. |
Tags: [KINETIC] [CONSTRUCT] [LASTING] [TURRET] [PROJECTILE] |
Unlocked by: Engineer Class (Player Rank 05) |
Tags: [FIRE] [CONSTRUCT] [BEAM] [LASTING] [TURRET] |
Unlocked by: Driller Class (Player Rank 07) |
Tags: [ACID] [CONSTRUCT] [LASTING] [DRONE] |
Unlocked by: Driller Class Rank 24 |
Tags: [FIRE] [CONSTRUCT] [LASTING] [DRONE] |
Unlocked by: Gunner Class Rank 15 |
Tags: [KINETIC] [CONSTRUCT] [AREA] [LASTING] [TURRET] |
Unlocked by: Gunner Class Rank 24 |
Tags: [COLD] [CONSTRUCT] [LASTING] [DRONE] |
Unlocked by: Scout Class Rank 15 |
Tinkerer
Tinkerer grants +10% XP gain. |
Tags: [KINETIC] [MEDIUM] [SPRAY] [PROJECTILE] |
Unlocked by: Engineer Class (Player Rank 05) |
Demolitionist
Demolitionist grants +20% Explosion Radius and +20% Reload Speed to all Explosive weapons. |
Tags: [KINETIC] [MEDIUM] [PRECISE] [EXPLOSIVE] |
Unlocked by: Engineer Class Rank 12 |
Tags: [COLD] [THROWABLE] [AREA] [EXPLOSIVE] |
Unlocked by: Default |
Tags: [KINETIC] [THROWABLE] [AREA] [EXPLOSIVE] |
Unlocked by: Driller Class (Player Rank 07) |
Tags: [KINETIC] [THROWABLE] [EXPLOSIVE] |
Unlocked by: Driller Class Rank 12 |
Tags: [ACID] [THROWABLE] [LASTING] [AREA] [EXPLOSIVE] |
Unlocked by: Driller Class Rank 15 |
Tags: [FIRE] [THROWABLE] [LASTING] [EXPLOSIVE] |
Unlocked by: Gunner Class (Player Rank 03) |
Tags: [KINETIC] [HEAVY] [SPRAY] [AREA] [EXPLOSIVE] |
Unlocked by: Gunner Class Rank 21 |