Survivor:"Warthog" Auto 210

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DRG
DRG:RC
DRG:S

Shoots in front of you in a steady rhythm. Knocks back enemies
Shoots in move direction
Deals [KINETIC] damage

— Weapon description

The "Warthog" Auto 210 is one of the weapons available to the Engineer in DRG Survivor. It is unlocked upon reaching Player Rank 5, and is equipped by default for the "Tinkerer" Class Mod.

The "Warthog" Auto 210's behavior differs from other weapons by the fact that it is one of the very few to which the survivor has some form of control over its aiming. Its firing angle is completely dependant on the direction the survivor is facing, rather than the presence and proximity of bugs around them, and will keep firing on its own no matter if there are bugs to shoot or not. Its rate of fire, uniquely enough, is in perfect synchronisation with its reloading speed, effectively allowing it to keep shooting with great consistency. Its damage per shot is also incredibly high, and can be considered as one of the highest in the entire game. Do note that the weapon's base damage is not per shot, but per pellet, meaning that if one wants to know the true amount of damage per shot, they must multiply the total damage by the amount of pellets per shot. Combined with the knockback caused by the pellets, the high piercing potential, and the tight spread of the shots, makes the "Warthog" Auto 210 a formidable weapon all around.

The only major downside this weapon has however is, as mentioned earlier, the absolute dependency on the survivor's facing direction. It is completely unable to aim on its own, and requires the survivor to guide its shots. In cases where they need to move away from the bugs for example, the survivor must turn around to land their shots on the pursuing bugs, eventually relying on hit-and-run tactics.


Mastery Bonuses

Completing the Neurotoxin Grenade Weapon Mastery in Salt Pits awards the following bonuses:

1 Survivor Icon Mastery Point.png +5% Damage
2 Survivor Icon Mastery Point.png +9% Damage
3 Survivor Icon Mastery Point.png +12% Damage
4 Survivor Icon Mastery Point.png +14% Damage
5 Survivor Icon Mastery Point.png +15% Damage

Overclocks

Icon Name Effects Game description
Survivor OC Balanced.png
Survivor Icon Damage Electrical.png
Battery Bullets Change the damage type to [ELECTRICAL] [Weapon] fires electrical bullets
Survivor OC Balanced.png
Survivor Icon Reload Firerate.png
Gas Rerouting +25% Fire Rate
+25% Reload Speed
Increase fire rate and reload speed
Survivor OC Balanced.png
Survivor Icon Range Increase.png
High Velocity Bullets +50% Weapon Range
+10% Damage
Increase the range of your projectiles
Survivor OC Balanced.png
Survivor Icon Damage Plasma.png
Plasma Coating Changes damage type to [PLASMA] [Weapon] fires plasma bullets
Survivor OC Unstable.png
Survivor Icon One Handed.png
Akimbo +15% Fire Rate
+15% Potency
Shoots an additional time in the opposite direction
Survivor OC Unstable.png
Survivor Icon Minipellets.png
Mini Pellets -10% Damage Shotgun shells contain twice as many pellets, but they do less damage

Voice Lines

  • Dibs on the shotty.
  • I barely have to aim this.
  • I bet it's loaded with "bugshot." Haha-haha!
  • It's a frickin' anti-aircraft gun.
  • Warthog: It's the gun for me.
  • Wonderful, wonderful Warthog.

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