Survivor:Milestones
The milestones are the primary method to unlock new gameplay in Deep Rock Galactic: Survivor, be it new classes or subclasses, weapons and overclocks for them, or game changing artifacts, completing them is the way to unlock more options to explore Hoxxes (and rain down fire and hell on its denizens).
You can consult the milestones, their requirements, progress and rewards from the milestone menu (available from the main screen and the pause menu).
Unlocking Weapons
Objective | Reward | |
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Reach Driller Rank 3 | Corrosive Sludge Pump |
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Reach Driller Rank 6 | Colette Wave Cooker |
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Reach Driller Rank 12 | Impact Axe |
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Reach Driller Rank 15 | Neurotoxin Grenade |
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Reach Driller Rank 21 | Cryo Cannon |
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Reach Driller Rank 24 | K1-P Viper Drone |
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Reach Driller Rank 27 | Experimental Plasma Charger |
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Reach Engineer Rank 3 | Voltaic Shock Fence |
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Reach Engineer Rank 6 | LOK-1 Smart Rifle |
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Reach Engineer Rank 12 | Deepcore PGL |
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Reach Engineer Rank 15 | Breach Cutter |
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Reach Engineer Rank 21 | Shard Diffractor |
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Reach Engineer Rank 24 | Plasma Burster |
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Reach Engineer Rank 27 | Shredder Swarm Grenade |
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Reach Gunner Rank 3 | BRT7 Burst Fire Gun |
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Reach Gunner Rank 6 | Tactical Leadburster |
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Reach Gunner Rank 12 | "Thunderhead" Heavy Autocannon |
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Reach Gunner Rank 15 | Firefly Hunter Drone |
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Reach Gunner Rank 21 | "Hurricane" Guided Rocket System |
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Reach Gunner Rank 24 | Seismic Repulsor |
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Reach Gunner Rank 27 | ArmsKore Coil Gun |
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Reach Scout Rank 3 | M1000 Classic |
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Reach Scout Rank 6 | Voltaic Stun Sweeper |
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Reach Scout Rank 12 | TH-0R Bug Taser |
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Reach Scout Rank 15 | Arc-Tek Cryo Guard |
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Reach Scout Rank 21 | Drak-25 Plasma Carbine |
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Reach Scout Rank 24 | Nishanka Boltshark X-80 |
Unlocking Artifacts
Objective | Reward | Artifact effect | Corresponding Steam achievement | |
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Collect 250 Gold | Gold Scanner | You get a small chance to find Gold when mining any kind of rock! | Get that Midas touch |
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Collect 250 Nitra | Nitra Scanner | You get a small chance to find Nitra when mining any kind of rock! | Gotta stay Nitrated |
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Collect 2,000 Gold | Gold-Tipped Bullets | Increase your damage done by 1% for every 5 Gold you have | Au-fully rich |
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Collect 2,000 Nitra | Nitragenic Powder | Increase your critical chance by 0.5% for every Nitra you have | Sprinkle of Nitra |
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Deal over 1,337 damage in one attack | Pickled Nitra | Increase your damage (2%) and decrease your move speed (0.5%) for every Nitra you have | Relish the pain |
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Deal 250,000 Fire Damage | BRN Shield Belt | Explode in a ring of fire dealing damage and burning nearby enemies when you take damage. 30 seconds cooldown. | Hot, hot, hot! |
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Deal 250,000 Cryo Damage | FRZ Shield Belt | Knock back and slow nearby enemies when you take damage. 30 seconds cooldown. | A freeze is coming |
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Kill 15,000 aliens while standing still | Popup Tripod | Increase your fire rate (+2%) and reload speed (+2%) while standing still. Lasts for 2s, stacks up to 15 times. | Pillar of Society |
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Reach 300 Max HP | BLT Ration Pack | +70 Max HP, +2 Life Regen! | Delicious BLT |
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Reach 75% Critical Chance | Squint-EE5 | +30% Critical Chance, +100% Cricital Damage, -30% Damage | Squint and squeeze the trigger |
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Reach 50% Move Speed | Barley Bulb Juice | Gain a temporary movespeed buff when standing still. Gives +5% Movespeed for 3 seconds, up to 5 stacks | It's got electrolytes |
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Reach 75% Reload Speed | Ammo Rig | +50% Fire Rate, -15% Move Speed | Swift guns for swift hands |
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Take 2,000 damage during a dive | Reflex Calibrator | Increase dodge chance while taking damage | No pain, no gain |
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Dodge 100 times during a dive | Armor Grease | Increase your dodge chance while you are moving (+2%) for 3 seconds. Stacks up to 5 times. | Slick, like butter |
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Spend 20,000 Gold | Pay2Win Console | Continuously drains 10 gold every 10 seconds to increase damage by 100% | Big spender |
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Kill the Dreadnought while you have less than 30 HP | The MoCap | Increases your damage by (+1%) for every (%) of missing HP | Close call |
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Deal 2,500,000 Status Effect Damage in a single dive | Chemist Kit | +15% Potency, +15% Status Effect Damage | Freezing hot acid |
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Spend 2,500 Gold | DRG Coupon | Gives a 20% discount to all shop purchases | Corporate discount |
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Reach level 50 during a dive | Ancient Knowledge | Gain 3 Levels | Book of Experience |
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Collect 25 Magnets | Company-issued Magnet | Spawns a magnet at the end of a stage that collects 50% of the XP | Works 100% of the time |
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Die 3 times | Diver's Manual | +10% Damage, +10% Reload Speed, +5% Critical Chance, +15% Critical Damage | Hoxxes Manual |
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Reach 50 armor | Salty Pretzel | Increases your armor by 1 for every 2% of missing HP | Why so Salty? |
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Deal 5 different damage types in a single dive | Multi Tool | -25% Reload Speed, +5% Reload Speed for every unique [Tag] equipped | Multitool |
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Equip 10 Overclocks in a single dive | Turbo Encabulator | +3% Damage, +3% Reload Speed, -5% Mining Speed for every equipped Overclock | Pro side wobble compensator |
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Acquire 10 total Mastery Points | Weapon Box | Equip an additional random level 6 weapon with a random overclock | What's in the box!? |
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Fire 150,000 projectiles in a single dive | Piercing Projectiles | +50% Piercing | Count 'em! |
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Level up 1,000 times | Energy Bars | You gain +1% Damage, -2 Max HP for every player level | Hangry? |
Unlocking Classes and Class Mods
Objective | Reward | Class effect | Class starting Weapon | |
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Reach Player Rank 1 | Classic Class Mod | +10% Move Speed, +20 Max HP | Deepcore GK2 |
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Reach Player Rank 3 | Weapons Specialist Class Mod | Fire 8 high damage projectiles after firing 100 projectiles | "Lead Storm" Powered Minigun |
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Reach Player Rank 5 | Maintenance Worker Class Mod | +10% Damage/Reload Speed to all Construct weapons | LMG Gun Platform |
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Reach Player Rank 7 | Foreman Class Mod | +2% Mining Speed for 2 seconds each time Driller mines, stacks up to 25 times | Subata 120 |
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Reach Driller Rank 9 | Interrogator Class Mod | +100% Status Effect Damage, -30% Damage | CRSPR Flamethrower |
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Reach Driller Rank 18 | Strong Armed Class Mod | +20% Weapon Range Bonus | Impact Axe |
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Reach Gunner Rank 9 | Juggernaut Class Mod | +10 armor, +50 Max HP, Grants +10% damage for 10 seconds when taking damage, stacks up to 5 times | "Bulldog" Heavy Revolver |
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Reach Gunner Rank 18 | Heavy Gunner Class Mod | -10% Movement speed, +25% Weapon Range/Reload Speed to Heavy Weapons | "Thunderhead" Heavy Autocannon |
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Reach Engineer Rank 9 | Tinkerer Class Mod | +10% XP gain, makes all weapons start at level 3 | "Warthog" Auto 210 |
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Reach Engineer Rank 18 | Demolitionist Class Mod | +20% Explosion Radius/Reload Speed to all Explosive weapons | Deepcore PGL |
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Reach Scout Rank 9 | Recon Class Mod | +25% Dodge chance. Upon dodging, Scout gains +35% Move Speed/Reload Speed for 5 seconds | Zhukov NUK17 |
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Reach Scout Rank 18 | Sharp Shooter Class Mod | +15% Critical Strike Chance, 50% Critical Strike Damage | M1000 Classic |
Unlocking Masteries
Objective | Reward | |
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Complete a dive in Crystalline Caverns on HAZ 3+ | Crystalline Caverns Mastery |
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Complete a dive in Magma Core on HAZ 3+ | Magma Core Mastery |
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Complete a dive in Hollow Bough on HAZ 3+ | Hollow Bough Mastery |
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Complete a dive in Salt Pits on HAZ 3+ | Salt Pits Mastery |
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Complete a dive with the Weapons Specialist on HAZ 2+ | Weapons Specialist Mastery |
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Complete a dive with the Interrogator on HAZ 2+ | Interrogator Mastery |
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Complete a dive with the Strong Armed on HAZ 2+ | Strong Armed Mastery |
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Complete a dive with the Demolitionist on HAZ 2+ | Demolitionist Mastery |
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Complete a dive with the Maintenance Worker on HAZ 2+ | Maintenance Worker Mastery |
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Complete a dive with the Foreman on HAZ 2+ | Foreman Mastery |
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Complete a dive with the Heavy Gunner on HAZ 2+ | Heavy Gunner Mastery |
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Complete a dive with the Juggernaut on HAZ 2+ | Juggernaut Mastery |
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Complete a dive with the Classic on HAZ 2+ | Classic Mastery |
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Complete a dive with the Recon on HAZ 2+ | Recon Mastery |
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Complete a dive with the Sharp Shooter on HAZ 2+ | Sharp Shooter Mastery |
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Complete a dive with the Tinkerer on HAZ 2+ | Tinkerer Mastery |
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Acquire 5 total Mastery Points | Bloody Learner Anomaly Dive |
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Acquire 10 total Mastery Points | Hardcore Anomaly Dive |
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Acquire 15 total Mastery Points | No Movement Anomaly Dive |
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Acquire 20 total Mastery Points | Vanilla Anomaly Dive |
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Upgrade [ANY WEAPON] to level 12 | [WEAPON] Mastery |
Biome Goals
Any Biome Goals that were completed by the end of a dive are listed under "Milestones" for the completion report. Finishing Biome Goals unlocks more hazardous biomes by awarding the player Biome Points.
History
All the weapons in the game used to be provided without overclocks available, and would need to be brought up to weapon level 12 during a run to unlock overclocks for subsequent runs. A seperate milestone for each weapon would be completed when it first reached the level 12.
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