Perks
Perks
Perks are optional bonuses and abilities the player may equip on a Dwarf. Perks were implemented in Update 14: Feature Creep as a major new feature and reworked with Update 28: Feeling Perky. They are purchased using Perk Points which are awarded by completing Milestones. Once a milestone has been completed, the Perk Point reward can be claimed at your Key Performance Indicator terminal in the Space Rig. They offer small boosts to certain stats or give certain abilities, such as increasing the amount of minerals a Dwarf can hold in their pouch, or allowing a Dwarf to revive someone instantly once per mission. Once unlocked, all classes can equip a perk. Players start with one Active and one Passive Perk Slot. Active perks are activated as abilities by the player using a button, while passive perks are always active and always give a bonus. Some active perks also have a passive effect which does not need to be activated. An additional Active Slot is unlocked after Promoting each dwarf, and two extra Passive Slots can be unlocked for all dwarfs at perk Tier 4 and Tier 9. A list of perks and their functions can be found just below.
Perk Tiers
Perks are divided into tiers. To progress to the next tier of perks, you must buy a set amount of perks from the previous tiers. For example, to unlock tier 3 perks you must buy three tier 2 or tier 1 perks. Additional passive perk slots are available for purchase at tier 4 and at tier 9. Higher tiers may also contain higher levels of perks. The previous perk level must be purchased before you may buy the next level, even if you have access to that level's tier.
List of available Tier 1 perks | |||||
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![]() Passive: Leave no dwarf behind! You revive teammates 15% faster! |
![]() Friendly I Through the power of friendship you both take and deal 50% less damage from friendly fire! |
![]() Passive: You get an early warning when a creature is about to grab you. |
![]() Get a 8% sprint speed boost. |
![]() Passive: Right after an enemy hits you with a melee attack you get a temporary melee damage bonus. |
![]() Thorns I Any time an enemy hits you with a melee attack it will itself take 6 damage. |
List of available Tier 2 perks | |||||
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Three perks required from previous Tiers to unlock. | |||||
![]() Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 20% faster! |
![]() Field Medic II Passive: Leave no dwarf behind! You revive teammates 20% faster! |
![]() Passive: You get an early warning when a creature is about to grab you. |
![]() Second Wind II Get a 8% sprint speed boost. |
![]() Passive: Right after an enemy hits you with a melee attack you get a temporary melee damage bonus. |
![]() Thorns II Any time an enemy hits you with a melee attack it will itself take 12 damage. |
List of available Tier 3 perks | |||||
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Three perks required from previous Tiers to unlock. | |||||
![]() Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 30% faster! |
![]() Field Medic III Passive: Leave no dwarf behind! You revive teammates 25% faster! |
![]() You’re a busy dwarf, got aliens to shoot! |
![]() Active: Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 6 second last stand before going down for good! |
![]() Costs Passive: You get an early warning when a creature is about to grab you. |
![]() Second Wind III Get a 12% sprint speed boost. |
![]() See You In Hell III Costs Passive: Right after an enemy hits you with a melee attack you get a temporary melee damage bonus. |
![]() Thorns III Any time an enemy hits you with a melee attack it will itself take 18 damage. |
![]() Active: Fancy boots that let you hover in midair for 2 seconds. |
List of available Tier 4 perks | |||||
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Four perks required from previous Tiers to unlock. | |||||
![]() Active: Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge. |
![]() Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 40% faster! |
![]() Field Medic IV Costs Passive: Leave no dwarf behind! You revive teammates 30% faster! |
![]() Getting a taste for that stuff! Get 10% more healing from consuming Red Sugar! |
![]() Resupplier II You’re a busy dwarf, got aliens to shoot! |
![]() Iron Will II Active: Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 8 second last stand before going down for good! |
![]() Get 20% resistance to all elemental damage. |
![]() Second Wind IV Costs Get a 12% sprint speed boost. |
![]() Thorns IV Costs Any time an enemy hits you with a melee attack it will itself take 24 damage. |
![]() Moving on up! Equip up to 2 passive perks at a time! |
![]() Hover Boots II Active: Fancy boots that let you hover in midair for 2.5 seconds. |
List of available Tier 5 perks | |||||
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Five perks required from previous Tiers to unlock. | |||||
![]() Berzerker II Active: Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge. |
![]() Costs Expert bucket handling! You now deposit valuables into the MULE and Drop Pod 50% faster! |
![]() Sweet Tooth II Getting a taste for that stuff! Get 20% more healing from consuming Red Sugar! |
![]() Resupplier III You’re a busy dwarf, got aliens to shoot! |
![]() Nothing holds you back! Environmental slow-down effects are reduced by 20%! |
![]() Iron Will III Active: Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 10 second last stand before going down for good! |
![]() You throw flares with 20% more force than the average Dwarf! Woosh! |
![]() Get 25% resistance to all elemental damage. |
![]() Hover Boots III Active: Fancy boots that let you hover in midair for 3 seconds. |
List of available Tier 6 perks | |||||
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Five perks required from previous Tiers to unlock. | |||||
![]() Berzerker III Active: Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge. |
![]() Sweet Tooth III Costs Getting a taste for that stuff! Get 30% more healing from consuming Red Sugar! |
![]() Resupplier IV Costs You’re a busy dwarf, got aliens to shoot! |
![]() Unstoppable II Nothing holds you back! Environmental slow-down effects are reduced by 30%! |
![]() Iron Will IV Costs Active: Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 12 second last stand before going down for good! |
![]() Vampire I Good thing you work underground! |
![]() Strong Arm II You throw flares with 30% more force than the average Dwarf! Woosh! |
![]() Costs Get 30% resistance to all elemental damage. |
![]() Dash I Active: Get out of trouble with a short burst of speed. |
![]() Active: Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time. |
![]() Hover Boots IV Costs Active: Fancy boots that let you hover in midair for 3.5 seconds. |
List of available Tier 7 perks | |||||
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Five perks required from previous Tiers to unlock. | |||||
![]() Berzerker IV Costs Active: Go berzerk for 10 seconds during which you get boosted melee damage and a lightning-fast pickaxe Power Attack recharge. |
![]() Leave nothing behind! Each of your mineral pouches hold +5 more valuables! |
![]() Unstoppable III Nothing holds you back! Environmental slow-down effects are reduced by 40%! |
![]() Vampire II Good thing you work underground! |
![]() Strong Arm III You throw flares with 40% more force than the average Dwarf! Woosh! |
![]() Unequipped weapons automatically reload after 15 seconds. |
![]() Passive: Whenever you are within 4m of a teammate, both of your shields recharge 50% faster! |
![]() Dash II Active: Get out of trouble with a short burst of speed. |
![]() Beast Master II Active: Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time. |
List of available Tier 8 perks | |||||
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Five perks required from previous Tiers to unlock. | |||||
![]() Deep Pockets II Leave nothing behind! Each of your mineral pouches hold +10 more valuables! |
![]() Unstoppable IV Costs Nothing holds you back! Environmental slow-down effects are reduced by 50%! |
![]() Vampire III Good thing you work underground! |
![]() Strong Arm IV Costs You throw flares with 50% more force than the average Dwarf! Woosh! |
![]() Born Ready II Unequipped weapons automatically reload after 10 seconds. |
![]() Shield Link II Passive: Whenever you are within 4m of a teammate, both of your shields recharge 50% faster! |
![]() Dash III Active: Get out of trouble with a short burst of speed. |
![]() For some reason, Loot Bugs explode whenever you get within 2m of them…! |
![]() Beast Master III Active: Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time. |
List of available Tier 9 perks | |||||
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Five perks required from previous Tiers to unlock. | |||||
![]() Deep Pockets III Costs Leave nothing behind! Each of your mineral pouches hold +15 more valuables! |
![]() Vampire IV Costs Good thing you work underground! |
![]() Born Ready III Costs Unequipped weapons automatically reload after 5 seconds. |
![]() Shield Link III Costs Passive: Whenever you are within 4m of a teammate, both of your shields recharge 50% faster! |
![]() Dash IV Costs Active: Get out of trouble with a short burst of speed. |
![]() For some reason, Loot Bugs explode whenever you get within 5m of them…! |
![]() Beast Master IV Costs Active: Charm a Glyphid Grunt to become your loyal companion. You can only have one tamed Grunt at a time. |
![]() Costs Moving on up! Equip up to 3 passive perks at a time! |
List of Perks
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Milestones
Perks are purchased using Perk Points , which can be acquired by completing Milestones. Milestones may include completing missions in certain biomes, completing missions with certain mutators, gaining levels with a class, or unlocking a certain number of accessories. Milestones and milestone progress can be checked at your Key Performance Indicator terminal. Milestones have levels, typically from 1 to 5, with each level awarding perk points upon completion. For example, completing the 'Complete 1 Deep Dive' milestone will award points, and also unlock the 'Complete 3 Deep Dives' milestone, which will require the player to complete three additional deep dives. Milestones are not dwarf specific, and each class shares completed milestones and milestone progress.
List of Milestones
Each milestone rewards the player with perk points; some milestones can only be claimed once. All milestones that can be claimed more than once will have their requirement increase each time it is claimed. The perk point reward amount remains constant. After completing the final requirement tier of a milestone, it will no longer appear in the milestones window. Total progress will still be tracked, and can be found on the statistics window.
Milestone progress is not cumulative. After claiming a completed milestone, your progress starts from zero.
List of Milestones | ||
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Milestone | Requirements | Reward |
Gain levels as the Driller | Gain 4/5/5/5 levels |
![]() perk points |
Gain levels as the Engineer | ||
Gain levels as the Gunner | ||
Gain levels as the Scout | ||
Complete Missions | Complete 10/15/20/25/30 missions |
![]() perk points |
Complete Secondary Objectives | Complete 10/12/14/16/20 secondary objectives | |
Complete Egg Hunts | Complete 2/4/6/8/10 missions of specified type |
![]() perk points |
Complete Eliminations | ||
Complete Mining Expeditions | ||
Complete Point Extractions | ||
Complete Salvage Operations | ||
Complete Escort Duties | ||
Complete On-Site Refinings | ||
Complete Industrial Sabotages | ||
Complete Deep Scans | ||
Complete Hazard 3 or Higher Missions | Complete 2/3/5/10/15 missions on specified difficulty or above | |
Complete Hazard 5 Missions | Complete 1/2/3/5/7 missions on Hazard 5 | |
Complete Collect Apoca Bloom Objectives | Complete 2/4/6/8/10 secondary objectives of specified type (2/3/4/5/6 dystrum) | |
Complete Collect Boolo Cap Objectives | ||
Complete Collect Dystrum Objectives | ||
Complete Collect Ebonut Objectives | ||
Complete Eliminate Fester Fleas Objectives | ||
Complete Collect Fossil Objectives | ||
Complete Collect Gunk Seed Objectives | ||
Complete Collect Hollomite Objectives | ||
Complete "Exterminate Bha Barnacles" Objectives | ||
Complete "Exterminate Eggs" Objectives | ||
Complete Missions in Crystalline Caverns | Complete 2/3/4/5/6 missions in specified biome | |
Complete Missions in Dense Biozone | ||
Complete Missions in Fungus Bogs | ||
Complete Missions in Glacial Strata | ||
Complete Missions in Magma Core | ||
Complete Missions in Radioactive Exclusion Zone | ||
Complete Missions in Sandblasted Corridors | ||
Complete Missions in The Salt Pits | ||
Complete Missions in Azure Weald | ||
Complete Missions in Hollow Bough | ||
Complete 'Cave Leech Cluster' Warnings | Complete 1/2/3/4/5 missions with the specified mutator | |
Complete 'Exploder Infestation' Warnings | ||
Complete 'Haunted Cave' Warnings | ||
Complete 'Lethal Enemies' Warnings | ||
Complete 'Low Oxygen' Warnings | ||
Complete 'Mactera Plague' Warnings | ||
Complete 'Parasites' Warnings | ||
Complete 'Regenerative Bugs' Warnings | ||
Complete 'Shield Disruption' Warnings | ||
Complete 'Swarmageddon' Warnings | ||
Complete 'Elite Threat' Warnings | ||
Complete 'Rival Presence' Warnings | ||
Complete 'Lithophage Outbreak' Warnings | ||
Complete "Duck and Cover" Warnings | ||
Complete "Rock Infestation" Warnings | ||
Purchase Accessory Items | Purchase 5/10/15/20/25 | |
Purchase Equipment Upgrades | Purchase 5/10/25/50/75 | |
Complete Weapon License Assignments | Complete 1/3/4 of specified assignment | |
Complete Deep Dives | Complete 2/3/5 Deep Dives | |
Complete Elite Deep Dives | Complete 1/2/3 Elite Deep Dives | |
Reach Crafting Mastery Level | Reach Crafting Mastery Level 6/11/16/21/26 | |
Reach Cosmetic Mastery Level | Reach Cosmetic Mastery Level 6/11/16/21/26 | |
Forge Weapon Overclocks | Forge 4/8/12/16/20 | |
Forge Equipment Skins | Forge 2/5/8 | |
Forge Cosmetic Items | Forge2/4/6/8/10 | |
Unlock Special Beers | Unlock Special Beers 3/3/6 |
Milestone Icons
See Also
Trivia
- As of Season 03: Plaguefall, it costs 437
Perk Points to unlock everything and 660
Perk Points are available from Milestones, leaving 223 unused.
- Before the Rebalance of the Hotfix 4 (Update 28) the total perks cost was 547
Perk Points, resulting in a total reduction of 22%.
- Before the Rebalance of the Hotfix 4 (Update 28) the total perks cost was 547
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