Field Medic
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This page is possibly not up to date. It was last updated for Season 02: Rival Escalation
Field Medic is one of the 23 available perks that currently exist in Deep Rock Galactic. It can be unlocked on the first row of perks and there are 4 tiers; each tier requiring 3 / 5 / 7 / 9 perk points respectively for a total of 24.
Perk Table
Icon | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Description |
---|---|---|---|---|---|
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You revive teammates 15 % faster | You revive teammates 20 % faster | You revive teammates 25 % faster | You revive teammates 30 % faster Upon reviving someone, nearby enemies flee! |
Passive: Leave no dwarf behind! You revive teammates 15 / 20 / 25 / 30 % faster! [Tier 4 only: Upon reviving someone, nearby enemies flee!] ALL TIERS: Active: Once per mission, you can get a downed teammate instantly back on their feet! |
Perk Breakdown
- The fear applied by Tier 4 of this perk bypasses normal fear checks, allowing it to scare off enemies usually immune to fear effects (such as Bulk Detonators)
- The single use active effect will recharge at the beginning of each stage of a Deep Dive.
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