Iron Will
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This page is possibly not up to date. It was last updated for Season 02: Rival Escalation
Iron Will is one of the 23 available perks that currently exist in Deep Rock Galactic. It can be unlocked on the third row of perks and there are 4 tiers; each tier requiring 3 / 5 / 7 / 9 perk points respectively for a total of 24.
Perk Table
Icon | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Description |
---|---|---|---|---|---|
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6 s last stand | 8 s last stand | 10 s last stand | 12 s last stand | Active: Never give up! Once per mission, get back into the fight with all your weapons reloaded and a rage-fueled strength for a 6 / 8 / 10 / 12 second last stand before going down for good! While in this state you move faster, hit harder, and are resistant to slowdowns. |
Perk Breakdown
- During Iron Will:
- Immune to all damage, shields do not regenerate
- All weapons are reloaded upon entering Iron Will
- Movement Speed: x1.2
- Pickaxe damage: x2.5
- Does not apply to power attacks
- Slowdown reduction: 30 % (ie slow will affect you at 70 % of their normal value so a 80 % slow will become a 56 % slow instead)
- Power Attack Cooldown: Divided by 3
- The single use active effect will recharge at the beginning of each stage of a Deep Dive.
- Obtaining health via any method during Iron Will will prevent the down from occurring after the last stand duration.
- Dwarves under the effect of Iron Will count as alive for the purpose of mission extraction
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