Bismor is a Crafting Mineral that can be acquired by mining it. It can also be stored in the Personal Inventory and Team Depository. It can be bought on the Mineral Trade Terminal for 150 Credits, chunks of it can be acquired (only on Dense Biozone, Crystalline Caverns, Salt Pits and Hollow Bough) via Huuli Hoarders, Cargo Crates or near Lost Packs.
When the mission is concluded, the Hazard Bonus will dictate how many units the player will get. It is sometimes required to buy equipment, modifications, vanity items and Overclocks. It can be sold for 50 Credits in the Mineral Trade Terminal.
Bismor is a cube-shaped dark yellow metallic crystal structure, dotted by small brownish-orange crystals across its surface. It is usually sitting at ground level, making it relatively easy to mine.
Bismor pieces use the same model as Nitra , Croppa , Enor Pearl, Jadiz, Umanite, and Hollomite. In fact, they appear very similar to Nitra pieces, but have a more pale orange glow.
The number of Bismor crystals spawned in a mission is calculated using 3 values:
Biome range: for Bismor, Abudant biomes have a value of 15 to 25, and Scarce biomes have a value of 5 to 15 (including decimals)
Mission Scale: each mission type have a different value (see table)
Carver: for Bismor it is 9
the final value is calculated with the following formula:
(Biome range x Mission Scale) / Carver
ending in 0.5 or higher will round it up, otherwise it rounds down.
Cave generation might affect crystals spawned in rare cases. Escort Duty generation always drastically reduce the number spawned.
Chance of X Bismor crystals spawning per mission type (Abudant biomes: Dense Biozone)
Mission Type
Mission Scale
Bismor Crystals Spawned
1
2
3
4
5
6
Mining Expedition
200
1
N/A
3/4 (75%)
1/4 (25%)
N/A
N/A
N/A
225
1.1
N/A
6/11 (54.54%)
5/11 (45.45%)
N/A
N/A
N/A
250
1.2
N/A
3/8 (37.5%)
5/8 (62.5%)
N/A
N/A
N/A
325
1.6
N/A
N/A
15/32 (46.87%)
17/32 (53.12%)
N/A
N/A
400
2
N/A
N/A
3/40 (7.5%)
18/40 (45%)
18/40 (45%)
1/40 (2.5%)
Egg Hunt
4
1
N/A
3/4 (75%)
1/4 (25%)
N/A
N/A
N/A
6
1.5
N/A
N/A
3/5 (60%)
2/5 (40%)
N/A
N/A
8
2
N/A
N/A
3/40 (7.5%)
18/40 (45%)
18/40 (45%)
1/40 (2.5%)
Salvage Operation
2
1.4
N/A
3/28 (10.71%)
18/28 (64.28%)
7/28 (25%)
N/A
N/A
3
1.8
N/A
N/A
1/4 (25%)
2/4 (50%)
1/4 (25%)
N/A
Point Extraction
7
0.7
3/7 (42.85%)
4/7 (57.14%)
N/A
N/A
N/A
N/A
10
1
N/A
3/4 (75%)
1/4 (25%)
N/A
N/A
N/A
Elimination
2
1.2
N/A
3/8 (37.5%)
5/8 (62.5%)
N/A
N/A
N/A
3
1.7
N/A
N/A
6/17 (35.29%)
9/17 (52.94%)
2/17 (11.76%)
N/A
Escort Duty
1
1.3
1
1.4
2
1.6
2
1.8
On-site Refining
3
1.2
N/A
3/8 (37.5%)
5/8 (62.5%)
N/A
N/A
N/A
3
1.6
N/A
N/A
15/32 (46.87%)
17/32 (53.12%)
N/A
N/A
Industrial Sabotage
1
1
N/A
3/4 (75%)
1/4 (25%)
N/A
N/A
N/A
1
1.5
N/A
N/A
3/5 (60%)
2/5 (40%)
N/A
N/A
Chance of X Bismor crystals spawning per mission type (Scarce biomes: Hollow Bough / Salt Pits / Crystalline Caverns)
Mission Type
Mission Scale
Bismor Crystals Spawned
0
1
2
3
Mining Expedition
200
1
N/A
17/20 (85%)
3/20 (15%)
N/A
225
1.1
N/A
8/11 (72.72%)
3/11 (27.27%)
N/A
250
1.2
N/A
5/8 (62.5%)
3/8 (37.5%)
N/A
325
1.6
N/A
11/50 (22%)
18/50 (36%)
21/50 (42%)
400
2
N/A
7/58 (12.06%)
18/58 (31.03%)
33/58 (56.89%)
Egg Hunt
4
1
N/A
17/20 (85%)
3/20 (15%)
N/A
6
1.5
N/A
2/5 (40%)
3/5 (60%)
N/A
8
2
N/A
7/58 (12.06%)
18/58 (31.03%)
33/58 (56.89%)
Salvage Operation
2
1.4
N/A
13/28 (46.42%)
15/28 (53.57%)
N/A
3
1.8
N/A
1/6 (16.66%)
2/6 (33.33%)
3/6 (50%)
Point Extraction
7
0.7
1/7 (14.28%)
6/7 (85.71%)
N/A
N/A
10
1
N/A
17/20 (85%)
3/20 (15%)
N/A
Elimination
2
1.2
N/A
5/8 (62.5%)
3/8 (37.5%)
N/A
3
1.7
N/A
1/6 (16.66%)
2/6 (33.33%)
3/6 (50%)
Escort Duty
1
1.3
1
1.4
2
1.6
2
1.8
On-site Refining
3
1.2
N/A
5/8 (62.5%)
3/8 (37.5%)
N/A
3
1.6
N/A
11/50 (22%)
18/50 (36%)
21/50 (42%)
Industrial Sabotage
1
1
N/A
17/20 (85%)
3/20 (15%)
N/A
1
1.5
N/A
2/5 (40%)
3/5 (60%)
N/A
Trivia
Bismor might be named for bismuth, a metal that is usually obtained as a byproduct of refining lead or tin. The appearance of the in-game material might be a nod to bismuth vanadate, a distinctive bright yellow pigment used in visual arts.
Several of Bismor's call out voice lines are a subtle gag in reference to the fact that Bismor was for the longest time the only crafting mineral to lack call out voice lines. For example "Bismor, it feels so good to say it!" The voice lines were added in Update 29.
Early in development, Bismor was called "Nemonite" and "Neromite" and had a greener color.[1]