Subata 120

“ | A small, light semi-automatic for small, light dwarves. More deadly than it appears. |
— Weapon description |
The Subata 120 is the default secondary weapon for the Driller. It is a typical semi-automatic handgun with what appears to be a brown bakelite or polymer grip, loaded with an oversized magazine.
It is a simple, basic, and uncomplicated weapon, making it reliable in a lot of situations.
Modifications
There are five tiers of modifications and each tier has two to three upgrades. Only one modification can be equipped per tier.
Overclocks
Overclock calculations happen after modifiers.
Subata 120 [Expand/Collapse] | ||||
---|---|---|---|---|
Overclock | Effect | In Game Description | Price | |
Chain Hit
![]() ![]() |
"Any shot that hits a weakspot has a high chance to ricochet into a nearby enemy." | |||
Homebrew Powder
![]() ![]() |
|
"More damage on average but it's a bit inconsistent." | ||
Oversized Magazine
![]() ![]() |
|
"Custom magazine that can fit a lot more ammo but it's a bit unwieldy and takes longer to reload." | ||
Automatic Fire
![]() ![]() |
|
"Fully automatic action, watch out for the recoil." | ||
Explosive Reload
![]() ![]() |
|
"Micro-explosives that explode inside hit targets when you reload. However these fancy bullets come at the cost of total ammo and magazine capacity." | ||
Tranquilizer Rounds
![]() ![]() |
|
"Part bullet, part syringe these rounds are very effective at stunning most enemies." |
Stats Breakdown
Unique Modifications
Unique Modifications | ||
---|---|---|
![]() 2-Round Burst |
2-Round Burst changes the Subata's firing mode into a 2 round burst, with the second shot dealing massive damage to armor if both shots hit an enemy. Like other burst fire weapons, the Subatas RoF does not represent the actual RoF while this modification is equipped. To calculate the effective RoF use the following formula:
This modifications burst fire does not consistently function if the Automatic Fire overclock is equipped, as automatic fire overrides burst fire. |
Burst Stats
Effective RoF
|
![]() Volatile Bullets |
Volatile Bullets causes each bullet fired out of the Subata, onto burning targets, to deal +50% more damage. Burning can be applied to targets from the CRSPR Flamethrower or other weapons capable of burning. The Flamethrower allows the Driller to have a synergistic pairing of weapons when taking this mod. |
As such, it can extend the duration of the On Fire DoT. |
![]() Neuro-Corrosive Toxic Catalyst |
When a non-friendly creature has at least one instance of Neurotoxin or Corrosion effects, Subata is able to apply two Status Effects on that creature with any direct hit, regardless of armor.
The first Status Effect is of Corrosive type. It deals Damage over Time (DoT). Upon expiration of the first applied instance of this status effect, all applied instances on the same creature get deactivated. There is no icon for this effect. The second Status Effect is of Poison type. It can't be applied to Robots. When an enemy creature dies with an instance of this Status Effect, it deals Death Explosion to all enemies around it. The duration of the effect is 4.5s. The effect doesn't stack, it can only be refreshed. It has a yellow icon that indicates when it's active. |
Damage over Time
Death Explosion
N is calculated as a maximum between:
|
Unique Overclocks
Unique Overclocks | ||
---|---|---|
![]() ![]() Chain Hit |
Chain Hit is a Clean Overclock that, after hitting the weakpoint of a creature, gives the Subata 120 a 75% chance to ricochet, up to 10 meters, to the closest creature (non hostile creatures are ignored, excluding Huuli Hoarders).
| |
![]() ![]() Explosive Reload |
Explosive Reload is an Unstable Overclock that causes bullets that have hit a creature to explode on reload. The explosion does not have any AoE, only affecting the creature it explodes in.
| |
![]() ![]() Tranquilizer Rounds |
Tranquilizer Rounds is an Unstable Overclock that adds a chance to stun on hit. It also adds a separate 50% chance to apply a x0.5 Movement Speed status effect for 4s on non-friendly creatures. |
Mastery
Each modification that is purchased advances a mastery bar by one unit.
Mastery unlocks:
- Three modifications – First Stripe Weapon Paintjob
- Seven modifications – Deepcore Weapon Paintjob
- All (13) modifications – The Company Special Weapon Paintjob
Skins
A full gallery of all available Frameworks and Paintjobs can be seen at Weapon Cosmetics.
Gallery
- Tier-3 2-Round Burst Modification
- Tier-5 Neuro-Corrosive Toxic Catalyst Modification, paired with the Corrosive Sludge Pump
- Chain Hit Overclock
- Explosive Reload Overclock
Trivia
- The weapon's reload interaction on a full clip consists of the Driller twirling it around vertically in his hand. This animation is also present with the Engineer's "Stubby" Voltaic SMG and the Gunner's "Bulldog" Heavy Revolver.
|