Korlok Tyrant-Weed

“ | The Korlok Tyrant-Weed is a hideous agglomeration of near-sentient plants, working together as one. At the center, the armored, clam-like heart of the whole structure, a biological factory pulsing with ill intent. Surrounding it, watchful, aggressive sprouts, ready to fire globules of stinging ichor at any adversary. The Heart-Clam will continually attempt to spawn new sprouts, so be sure to take the damn thing out when it opens up to give birth. |
— Miner's Manual Description |
The Korlok Tyrant-Weed is a mini-boss found in any biome and on any mission type except Point Extraction. There is a 5% chance per mission for the Tyrant-Weed to spawn, and only 1 will spawn per mission. The Tyrant-Weed is found surrounded by Korlok Sprouts, which have a spit attack similar to the Spitball Infector's attack. Killing enough of these will expose its heart. The Tyrant-Weed also will periodically spawn Healing Pods, which slowly regenerate its health.
The Tyrant-Weed only becomes active and begins attacking the Dwarves whenever it is attacked or a Dwarf comes close (roughly 10m) to the Tyrant-Weed itself. Walking up to the Korlok Sprouts will not cause the boss to become aggressive. If an aggressive Tyrant-Weed is ignored and all dwarves are distant from its location, it will eventually become inactive again until it is disturbed once more but will be much easier to provoke than the initial confrontation.
Combat
The Tyrant-Weed originally starts out in a dormant state where the Tyrant-Weed and all Korlok Sprouts around it are inactive. Whenever a Sprout is attacked or a Dwarf comes within roughly 10m of the Tyrant-Weed itself (not the Sprouts) the Tyrant-Weed will become aggressive, causing all of the sprouts around it to begin attacking the Dwarves, and also causing the Tyrant-Weed's boss health bar to appear.
The Korlok Tyrant-Weed itself does not attack the Dwarves directly, only being able to attack through the use of the Sprouts surrounding it. Its healthbar is partitioned into three equal segments, which are depleted in sequence as the boss takes damage. The Tyrant-Weed can only be damaged during periodic vulnerable periods triggered by killing a specific number of Sprouts. During these periods, the boss opens and reveals its "heart" for a short time, and the boss healthbar changes color from gray to red. Attacking the Tyrant-Weed's open heart is the only way to deal damage to the boss, as it is otherwise completely invulnerable. While open, it spawns more Korlok Sprouts and (if the first health segment has been fully depleted) Korlok Healing Pods nearby, as indicated by green and purple arcs leaving the heart. Spawn locations of new Sprouts and Healing Pods do not require line of sight to the heart.
The Korlok Sprouts attack with a green spit projectile that flies along a straight path. The projectile can be destroyed mid-flight by shooting at it. The attack animation of a Korlok Sprout is reset when it takes damage, meaning that a source of sufficiently frequent damage (such as being On Fire) will completely prevent it from shooting.
Healing Pods do not attack, but will regenerate the heart's health. They cannot heal the Tyrant-Weed beyond the current segment of the boss health bar. Only one Healing Pod can be active at a time, indicated by a purple arc connecting it to the heart. Healing Pods do not require line of sight in order to heal the core, but they must be within a certain range. It is possible for them to spawn too far away to perform the healing.
Upon death, all currently alive Korlok Sprouts and Healing Pods will instantly die and The Tyrant-Weed will drop three Tyrant Shards, which give a total of 1050 and 1500
(multiplied by the Hazard Bonus) at the end of a mission when deposited.
Unlike some other bosses such as Dreadnoughts, an active Korlok Tyrant-Weed does not stop the occurrence of ambient waves or Swarms.
Health and Armor
Korlok Tyrant-Weed
Effective
Health Scaling |
Hazard Level | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | ![]() |
DD | EDD | ||||||||||||
1 | 2 | 3 | 4 | 5 | TE 1
|
TE 2
|
3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | ![]() |
600 | 900 | 1500 | 2100 | 2100 | 3150 | 3675 | 1500 | 1800 | 2100 | 2100 | 2100 | ||
![]() |
1200 | 1200 | 1500 | 2100 | 2100 | 3150 | 3675 | 1500 | 1800 | 2100 | 2100 | 2100 | |||
![]() |
1800 | 2100 | 2700 | 3000 | 3000 | 4500 | 5250 | 2700 | 3000 | 3300 | 3000 | 3300 | |||
![]() |
2400 | 3000 | 3300 | 3900 | 3900 | 5850 | 6825 | 3300 | 3600 | 3900 | 3900 | 3900 |
Immune to damage while within shell
Korlok Healing Pod
Effective
Health Scaling |
Hazard Level | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | ![]() |
DD | EDD | ||||||||||||
1 | 2 | 3 | 4 | 5 | TE 1
|
TE 2
|
3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | ![]() |
112.5 | 162.5 | 200 | 250 | 300 | 450 | 525 | 200 | 212.5 | 275 | 300 | 325 | ||
![]() |
137.5 | 187.5 | 225 | 250 | 300 | 450 | 525 | 225 | 237.5 | 275 | 300 | 325 | |||
![]() |
175 | 225 | 250 | 300 | 350 | 525 | 612.5 | 250 | 275 | 325 | 350 | 375 | |||
![]() |
212.5 | 250 | 275 | 325 | 375 | 562.5 | 656.25 | 275 | 300 | 350 | 375 | 400 |
Korlok Sprout
Effective
Health Scaling |
Hazard Level | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | ![]() |
DD | EDD | ||||||||||||
1 | 2 | 3 | 4 | 5 | TE 1
|
TE 2
|
3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | ![]() |
247.5 | 357.5 | 440 | 550 | 660 | 990 | 1155 | 440 | 467.5 | 605 | 660 | 715 | ||
![]() |
302.5 | 412.5 | 495 | 550 | 660 | 990 | 1155 | 495 | 522.5 | 605 | 660 | 715 | |||
![]() |
385 | 495 | 550 | 660 | 770 | 1155 | 1347.5 | 550 | 605 | 715 | 770 | 825 | |||
![]() |
467.5 | 550 | 605 | 715 | 825 | 1237.5 | 1443.75 | 605 | 660 | 770 | 825 | 880 |
Attacks
The Korlok Sprouts spit balls similar to Spitball Infectors' attacks. The heart and Healing Pods have no attacks.
Projectile | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Amount | Hazard Level | ||||||||||||||
Normal Mission | ![]() |
DD | EDD | ||||||||||||
1 | 2 | 3 | 4 | 5 | PV 1 | PV 2 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | ![]() |
5 | 7 | 12 | 20 | 28 | 42 | 56 | 12 | 15 | 23 | 28 | 30 | ||
![]() |
5 | 8 | 13 | 21.5 | 30 | 45 | 60 | 13 | 16 | 24.5 | 30 | 32 | |||
![]() |
5 | 9 | 14 | 23 | 32 | 48 | 64 | 14 | 17 | 26 | 32 | 34 | |||
![]() |
5 | 10 | 15 | 25 | 34 | 51 | 68 | 15 | 18 | 28 | 34 | 36 | |||
Details | |||||||||||||||
Damage Type | Kinetic | ||||||||||||||
AoE Projectile | |||||||||||||||
Area Damage | Hazard Level | ||||||||||||||
Normal Mission | ![]() |
DD | EDD | ||||||||||||
1 | 2 | 3 | 4 | 5 | PV 1 | PV 2 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | ![]() |
2.5 | 3.5 | 6 | 10 | 14 | 21 | 28 | 6 | 7.5 | 11.5 | 14 | 15 | ||
![]() |
2.5 | 4 | 6.5 | 10.75 | 15 | 22.5 | 30 | 6.5 | 8 | 12.25 | 15 | 16 | |||
![]() |
2.5 | 4.5 | 7 | 11.5 | 16 | 24 | 32 | 7 | 8.5 | 13 | 16 | 17 | |||
![]() |
2.5 | 5 | 7.5 | 12.5 | 17 | 25.5 | 34 | 7.5 | 9 | 14 | 17 | 18 | |||
Details | |||||||||||||||
Damage Type | Poison | ![]() Radius: 0.4 m |
Gallery
Trivia
- Despite the Korlok's opened bud appearing as a weakpoint, it is not, and will thus not benefit from any weakpoint damage mods or other benefits.
- When a Korlok Sprout is on fire, it is unable to attack.
- Doretta is able to destroy a Tyrant-Weed if she runs it over, even if it is closed.
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