Glyphid Septic Spreader

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A distant cousin of the Acid Spitter, sporting an evolved abdomen capable of storing intensely corrosive sepsis. It can fire these in staggering amounts at any enemies in the vicinity, and can leave huge areas covered in highly corrosive puddles if left for too long. Taking one out can be a difficult task, given their agility and high evasiveness. It is recommended to engage them at range to avoid the volatile explosion of acidic pus in the wake of their demise.
— Miner's Manual Description

The Glyphid Septic Spreader is a hostile creature found on Hoxxes IV. It can be found in any region.

Combat

As its entry suggests, the Glyphid Septic Spreader is an evasive, mobile creature heavily reliant on ranged attacks. It is especially deadly as it is capable of attacking a dwarf even if they are not within its direct line of sight.

It commonly exploits this strength by firing from behind any present form of cover so as to remain out of sight of players. To add insult to injury, the Septic Spreader is essentially silent until it begins attacking, in which it emits a low-tone but audible screech before beginning to fire sepsis at any unaware foes. The Septic Spreader can thus be an intimidating enemy if allowed enough time to attack, even during swarms where players are likely to end up occupied by other creatures.

Health and Armor

Effective

Health Scaling

Hazard Level
Normal Mission Icons Difficulty ToughEnemies.png DD EDD
1 2 3 4 5 TE 1

TE 2

3 3.5 4.5 5 5.5
Player Count Dwarfcount1.png to Dwarfcount4.png 189 270 297 324 324 324 430.92 297 297 324 324 324

Attacks

  • Sepsis Lob: The Septic Spreader fires a large mass of red sepsis in a catapult-esque fashion (much like the Corrosive Sludge Pump). The resulting impact creates a puddle of corrosive sepsis which lingers for a few seconds before dissipating.
  • Abdomen Rupture: Upon death, the Septic Spreader leaves behind a lingering puddle of sepsis which damages any dwarves who touch it.
Sepsis Lob / Abdomen Rupture
AoE Projectile
Area Damage Hazard Level
Normal Mission Icons Difficulty PlayerVulnerability.png DD EDD
1 2 3 4 5 PV 1 PV 2 3 3.5 4.5 5 5.5
Player Count Dwarfcount1.png 5 7 12 20 28 42 56 12 15 23 28 30
Dwarfcount2.png 5 8 13 21.5 30 45 60 13 16 24.5 30 32
Dwarfcount3.png 5 9 14 23 32 48 64 14 17 26 32 34
Dwarfcount4.png 5 10 15 25 34 51 68 15 18 28 34 36
Details
Damage Type Kinetic
Dwarf for scale (1.5 m)

Radius: 2 m
Maximum Damage Radius: 1.5 m
Minimum Area Damage: 100 %

Status Effect Direct Hit DoT
Direct Hit DoT
DoT
Damage per Tick Hazard Level
Normal Mission Icons Difficulty PlayerVulnerability.png DD EDD
1 2 3 4 5 PV 1 PV 2 3 3.5 4.5 5 5.5
Player Count Dwarfcount1.png 1.5 2.1 3.6 6 8.4 12.6 16.8 3.6 4.5 6.9 8.4 9
Dwarfcount2.png 1.5 2.4 3.9 6.45 9 13.5 18 3.9 4.8 7.35 9 9.6
Dwarfcount3.png 1.5 2.7 4.2 6.9 9.6 14.4 19.2 4.2 5.1 7.8 9.6 10.2
Dwarfcount4.png 1.5 3 4.5 7.5 10.2 15.3 20.4 4.5 5.4 8.4 10.2 10.8
Details
Damage Type Poison
Interval 0.5 s
Duration 0.8 s
Puddle Dot
DoT
Damage per Tick Hazard Level
Normal Mission Icons Difficulty PlayerVulnerability.png DD EDD
1 2 3 4 5 PV 1 PV 2 3 3.5 4.5 5 5.5
Player Count Dwarfcount1.png 1.5 2.1 3.6 6 8.4 12.6 16.8 3.6 4.5 6.9 8.4 9
Dwarfcount2.png 1.5 2.4 3.9 6.45 9 13.5 18 3.9 4.8 7.35 9 9.6
Dwarfcount3.png 1.5 2.7 4.2 6.9 9.6 14.4 19.2 4.2 5.1 7.8 9.6 10.2
Dwarfcount4.png 1.5 3 4.5 7.5 10.2 15.3 20.4 4.5 5.4 8.4 10.2 10.8
Details
Damage Type Poison
Interval 0.5 s

Gallery

Trivia