Rival Repulsion Turret
(Redirected from Repulsion Turret)
Jump to navigation
Jump to search
This article is a stub. You can help Deep Rock Galactic Wiki by expanding it. |
This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions. |
This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.
Please help improve this if you can. The Discussion page may contain suggestions.
This page is possibly not up to date. It was last updated for Season 02: Rival Escalation
Updated for U36
“ | The Repulsion Turret emits a barrage of Plasma Force Fields, which apply an extreme amount of force to anything it comes into contact with. Although completely immobile the turret is protected by a barrier when inactive, and the huge amount of Plasma Force Fields it emits can't be shot through. |
— Miner's Manual Description. |
The Rival Repulsion Turret is a stationary defense from Rival Tech. They appear on Industrial Sabotage and in missions with the Rival Presence mutator. If a dwarf comes in range and also enters it's Line of Sight (LoS), it will activate and begin to rotate erratically both clockwise and counter clockwise in a staggered pattern, coming to a halt after each rotation to emit a burst of it's force fields in accordance with the direction it's glowing Weak Points are facing before resuming it's rotation. Breaking LoS will cause the Repulsion Turret to fire off a few more waves of plasma before it de-activates back into it's passive state.
Health and Armor
Effective
Health Scaling |
Hazard Level | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal Mission | DD | EDD | |||||||||||||
1 | 2 | 3 | 4 | 5 | TE 1
|
TE 2
|
3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 270 | 390 | 480 | 600 | 720 | 1080 | 1260 | 480 | 510 | 660 | 720 | 780 | |||
330 | 450 | 540 | 600 | 720 | 1080 | 1260 | 540 | 570 | 660 | 720 | 780 | ||||
420 | 540 | 600 | 720 | 840 | 1260 | 1470 | 600 | 660 | 780 | 840 | 900 | ||||
510 | 600 | 660 | 780 | 900 | 1350 | 1575 | 660 | 720 | 840 | 900 | 960 |
Attacks
Projectile | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage Amount | Hazard Level | ||||||||||||||
Normal Mission | DD | EDD | |||||||||||||
1 | 2 | 3 | 4 | 5 | PV 1 | PV 2 | 3 | 3.5 | 4.5 | 5 | 5.5 | ||||
Player Count | 3.5 | 4.9 | 8.4 | 14 | 19.6 | 29.4 | 39.2 | 8.4 | 10.5 | 16.1 | 19.6 | 21 | |||
3.5 | 5.6 | 9.1 | 15.05 | 21 | 31.5 | 42 | 9.1 | 11.2 | 17.15 | 21 | 22.4 | ||||
3.5 | 6.3 | 9.8 | 16.1 | 22.4 | 33.6 | 44.8 | 9.8 | 11.9 | 18.2 | 22.4 | 23.8 | ||||
3.5 | 7 | 10.5 | 17.5 | 23.8 | 35.7 | 47.6 | 10.5 | 12.6 | 19.6 | 23.8 | 25.2 | ||||
Details | |||||||||||||||
Damage Type | Electric |
Gallery
|