Cargo Crate
“ | Be on the lookout for lost Cargo Crates in the caves of normal missions - they are known to contain copious amounts of minerals and weapon skins! |
— Update 25 Patch notes |
A Cargo Crate can spawn inside of normal missions. Along with it, two batteries will spawn wedged into the ground within 30 meters of the Cargo Crate (in any direction, so not necessarily in the same room) that need to be dug out and inserted into the crate. The batteries themselves emit a pulsating sound to help locate them. When a player holds a battery, it emits a different pulsating sound that increases in frequency as the player gets closer to the Cargo Crate; the sound stops once the battery is inserted. Once both batteries are in, the crate needs to be manually repaired (holding the [USE] key, "E" by default).
Spawning
A Cargo Crate spawns randomly, with chances based on mission scale - a hidden value set for each combination of mission type and cave complexity. Whether or not a mission has a Cargo Crate is decided during cave generation (load screen). Only one Cargo Crate can spawn in each mission.
Rewards
After completing the repair, the Cargo Crate offers a special Weapon Framework or a Victory Move. Each player must interact with the Cargo Crate to claim their reward. If all cosmetic rewards have been obtained, interacting with a Cargo Crate instead triggers a pop-up informing the player that all possible rewards have been collected.
The reward given to each player is determined by the first person who opens the crate; however, if the next player to claim already owns it, they will be rewarded with a different one. The received reward is not linked to the class of the player opening the crate; it is simply a cosmetic that the player doesn’t have.
Rewards can only be claimed by players who were in the mission at the moment the repair was completed. A player joining the game later will not be able to claim a reward.
Currently, there are 208 possible rewards in total available from Cargo Crates:
• 168 Weapon Frameworks in 7 sets, plus 4 "Waster" Weapon Frameworks for the 3rd secondary weapons added in Season 2 - for a total of 172 Weapon Frameworks.
• 36 Victory Moves in 9 sets.
Weapon Frameworks
Players can obtain the following Weapon Frameworks from Cargo Crates. See Weapon Cosmetics for a gallery of all available Weapon Framework.
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Note: The cosmetics obtained from Cargo Crates cannot be obtained by any other means.
Victory Moves
[Expand/Collapse] Players can obtain the following Victory Moves from Cargo Crates. See Victory Moves for a gallery of all available Victory Moves.
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Name | Preview | Requirements | |||
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Beer Toss | Obtained through Cargo Crates | ||||
Classic Flex | Obtained through Cargo Crates | ||||
Handstand | Obtained through Cargo Crates | ||||
Praise Me | Obtained through Cargo Crates | ||||
Sharp Salute | Obtained through Cargo Crates | ||||
Swarmer Infestation | Obtained through Cargo Crates | ||||
Swarmer Kick | Obtained through Cargo Crates | ||||
Smug Pushups | Obtained through Cargo Crates | ||||
Three Point Landing | Obtained through Cargo Crates |
Note: The cosmetics obtained from Cargo Crates cannot be obtained by any other means.
Drops
The Cargo Crate will dispense from 40 to 50 chunks, each chunk chosen randomly between gold and both of the biome's crafting minerals. The value of each chunk ranges from 1 to 3 (also chosen randomly). Check the table below for the minerals in each biome.
On average, the team can expect a total of 90 units worth of minerals from one Cargo Crate, spread more or less equally between all three resources. However, due to the many random rolls involved, theoretically the total can land anywhere between 40 and 150 units.
Biome | Mineral 1 | Mineral 2 | Mineral 3 |
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Azure Weald | ![]() |
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Crystalline Caverns | ![]() |
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Dense Biozone | ![]() |
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Fungus Bogs | ![]() |
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Glacial Strata | ![]() |
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Hollow Bough | ![]() |
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Magma Core | ![]() |
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Radioactive Exclusion Zone | ![]() |
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Salt Pits | ![]() |
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Sandblasted Corridors | ![]() |
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Gallery
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A Cargo Crate Battery | Starting state | With both Batteries inserted | Fully repaired | Dispensing reward |
Trivia
- Similar encounter as Lost Pack.
- Lost Packs and Cargo Crates spawn independently of each other, and can sometimes both be in the map.
- Frameworks and Paintjobs were formerly called Meshes and Skins, and were listed under the same equip menu, meaning custom colors could only be applied to the stock weapon model and meshes could only be used with their base color schemes. Update 28 allowed Frameworks and Paintjobs to be equipped independently on the same weapon.
- The Neonband mesh was accidentally leaked during Experimental and removed, only to be re-added in Update 26.
- Cargo Crates used to be able to reward duplicate skins to the players who did not open the crate first, because the skin rewarded is based on the first player to claim the crate. Now, a player will always be rewarded a skin, given they do not already own every possible reward from the crate.
- The developers at one point intended beer licenses for the Craft(able) Beers to be gained from Cargo Crates.
- Cargo Crates used to only give mineable crafting materials as a reward but as of Update 27 it can now give
Jadiz &
Enor Pearl.
- For a very long time the length-dependent mechanic wasn't actually used, and until the Season 1 update Cargo Crates used to have a static 1/6 chance to spawn regardless of any factors.
- Prior to the February Maintenance Update, Bosco Frameworks and the Lemon Clean Bosco Paintjob appeared in Cargo Crates instead of Lost Packs due to a bug.
- It is possible for Cargo Crate batteries to spawn in the ceiling due to the game detecting it as a valid cave layer above the crate.
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