Development Q&A
This is a collection of responses that the developers of Ghost Ship Games have given to community suggestions made in chat during weekly developer streams (broadcast to both Twitch and YouTube). All links include timestamps.
Disclaimer: please remember that the responses below should not be taken as gospel truth.
- The developers who stream the game don't know (or sometimes can't talk about) every detail about the state of everything currently in the works, and reply with their thoughts and opinions.
- GSG's development process is flexible enough that not every decision is set in stone. Plans may change as the game changes, and what had been shared in the past may not be true some time later.
- The stream team is splitting its attention between playing the game and answering questions. Miscommunication happens, and sometimes people simply forget or mix things up.
- Some responses are straight-up jokes. Use your judgement.
What is not on this list:
- Questions along the lines of "When is the next update?" or "Is the next update going to have X?" You can view the latest roadmap here.
- Questions like "What is your favorite weapon?" and other open-ended questions not phrased as suggestions or ideas for Deep Rock Galactic.
- Questions about adding features that are already in the game and that the question asker wasn't aware of.
- Questions that were misinterpreted, and the response didn't really answer the question.
- Questions which nobody could really comment on.
If you'd like to contribute to the list, please follow the guidelines.
To group duplicates together, click the "Category" header. Otherwise the responses are sorted by date from newest to oldest, then by category, then by suggestion alphabetically. Refresh the page to return to the default sorting.
Use [Ctrl] + [F] to search for specific keywords. If you want to search through the entire history of over 3 300 comments filtered by category, there's a Google spreadsheet better suited for that.
Older entries
Archive Season 4 | 709 entries | Jun 2023 - Jun 2024 |
Archive Season 3 | 531 entries | Nov 2022 - Jun 2023 |
Archive Season 2 | 442 entries | Apr 2022 - Oct 2022 |
Archive Season 1 | 711 entries | Nov 2021 - Apr 2022 |
Archive Update 34 | 294 entries | Apr 2021 - Oct 2021 |
Archive Update 33 | 204 entries | Feb 2021 - Apr 2021 |
Archive Update 32 | 200 entries | Oct 2020 - Jan 2021 |
Archive Update 31 | 75 entries | Sep 2020 - Oct 2020 |
Current entries
Category | Suggestion | Comment | Date | Source |
---|---|---|---|---|
Cosmetics - Dwarves | Starship Troopers hats or armor | They have a hemlet or two already in that could reasonably pass as a Starship Trooper helmet; there are references elsewhere in the game | 21.01.2025 | Dev Stream 21.01.2025 |
Gameplay | Dwarves and bugs slip on terrain | That would be funny, especially with a Looney Tunes noise | 21.01.2025 | Dev Stream 21.01.2025 |
Miscellaneous - Merchandise | Sell soda or zero-alcohol beer globally | It's still complicated; the most realistic scenario is to find a vendor who already makes and distributes food and let them use the DRG IP | 21.01.2025 | Dev Stream 21.01.2025 |
Technical - Crossplay | PC-PlayStation crossplay | Would be cool, but not feasible with their resources for several reasons (see the full clip of refer to previous streams) | 21.01.2025 | Dev Stream 21.01.2025 |
Equipment - Engineer | Alternative for the Platform Gun that builds walls | No plans, but we can stack platforms to make a round wall | 16.01.2025 | Dev Stream 16.01.2025 |
Space Rig - Activities | Poker or gambling | Alex thought about it once when he was filling the rating application form for DRG | 16.01.2025 | Dev Stream 16.01.2025 |
Biomes | McDonalds in the caves run by an underpaid glyphid | That wouldn't be a profitable location for McDonalds, so Aaron is rejecting this idea due to a lack of business instinct | 07.01.2025 | Dev Stream 07.01.2025 |
Cosmetics - Dwarves | Soggy beard cosmetic | When they were drafting cosmetics for Season 5, someone made a trash-filled beard, but it got shut down and didn't make it into the game | 07.01.2025 | Dev Stream 07.01.2025 |
Cosmetics - Equipment | Shovel skin for the pickaxe | There is a shovel-like backblade in the game, and there's a mod that removes a restriction on pickaxes so that blade can be put on the front | 07.01.2025 | Dev Stream 07.01.2025 |
Creatures | Massive worm creature tunneling through the caves | Creatures larger than a Bult Dotonator start looking really janky when traversing terrain | 07.01.2025 | Dev Stream 07.01.2025 |
Miscellaneous | Maintenance update before Season 6 | Not planned | 07.01.2025 | Dev Stream 07.01.2025 |
Miscellaneous - Collabs | Collab with Warhammer | A cool idea, but both GSG and GW are pretty picky about lending out their IPs for collaborations | 07.01.2025 | Dev Stream 07.01.2025 |
Miscellaneous - DLC | Golden mug for Leaf Lover's in Supporter Pack III | They've looked into it, and there's simply no way to make Leaf Lover's Special a better bear, so - no | 07.01.2025 | Dev Stream 07.01.2025 |
Miscellaneous - Events | New seasonal events like Thanksgiving | If they add any more of those, they're going to pick global or somewhat global holidays, so no Thanksgiving event | 07.01.2025 | Dev Stream 07.01.2025 |
Miscellaneous - Franchise | Make Deep Rock part of Lord of the Rings | Embracer Group owns the LotR IP, so it's technically possible (but there's virtually no way to do it right) | 07.01.2025 | Dev Stream 07.01.2025 |
Miscellaneous - Merchandise | DRG art book | Would be cool, but actually making one is a full-time job for several people for several months | 07.01.2025 | Dev Stream 07.01.2025 |
Miscellaneous - Merchandise | Real DRG beer | They all think it'd be cool, but making it available worldwide makes it a much harder project | 07.01.2025 | Dev Stream 07.01.2025 |
Perks | More skills | They know the perk system is in need of a rework, but that's not going to happen until Rogue Core is in early access | 07.01.2025 | Dev Stream 07.01.2025 |
Classes - Voice Lines | Make dwarves interact with each other with voice lines | No plans | 19.12.2024 | Dev Stream 19.12.2024 |
Cosmetics - Dwarves | Seasonal armors for Halloween or summer | Would be cool, but it's not something they're actively working on | 19.12.2024 | Dev Stream 19.12.2024 |
Equipment - Gunner | Buff the zipline | They are considering a zipline buff in Rogue Core (where it plays a different role), but no plans for DRG | 19.12.2024 | Dev Stream 19.12.2024 |
Equipment - Overclocks | Rework Electro Minelets so that electricity stacks | Mike doesn't think they'll be changing the electricity system in DRG at this point | 19.12.2024 | Dev Stream 19.12.2024 |
Classes - 5th Class | New class | No, that would be a giant undertaking (6 new weapons, upgrade trees & overclocks for each, etc.) | 17.12.2024 | Dev Stream 17.12.2024 |
Creatures - Bosses | Fully-grown deadnoughts | Probably not in the foreseeable future | 17.12.2024 | Dev Stream 17.12.2024 |
Cosmetics - Dwarves | Cosmetics made from fan-submitted artwork | Cool idea, but there's a lot of legal headache that make it not feasible; they're not lacking ideas | 12.12.2024 | Dev Stream 12.12.2024 |
Cosmetics - Equipment | Framework that adds silly stickers to guns | Probably not, but one of the concepts for a framework looked something like that, so maybe some day | 12.12.2024 | Dev Stream 12.12.2024 |
Drinks | Luxury beer that's just Oily Oaf but expensive | Just drink a lot more beers | 12.12.2024 | Dev Stream 12.12.2024 |
Equipment | Night vision goggles as alternative to flares | No; flares are cool | 12.12.2024 | Dev Stream 12.12.2024 |
Equipment - Scout | Buff Scout's semi-auto rifle | If that means M1000, it's pretty good and has several overclocks that are in the meta; try experimenting with builds | 12.12.2024 | Dev Stream 12.12.2024 |
Gameplay | Add tanks | Driveable vehicles would be cool, but making them work with procedural terrain is a very challenging task | 12.12.2024 | Dev Stream 12.12.2024 |
Miscellaneous - Achievements | Achievement for saving Doretta's head | This would take some of the charm away, the fact that there's no reward for it is completely on purpose | 12.12.2024 | Dev Stream 12.12.2024 |
Technical - Crossplay | PlayStation/XBox crossplay | Aaron flipped a coin and it turned up "no crossplay"; welp, they tried (long serious answer folllows) | 12.12.2024 | Dev Stream 12.12.2024 |
UI - Load-Outs | Option to name weapon builds | Mark agrees that icons alone are a bit restricting sometimes | 12.12.2024 | Dev Stream 12.12.2024 |
Biomes | Jump pads in Azure Weald from DRG:S in DRG | Mark would love that | 05.12.2024 | Dev Stream 05.12.2024 |
Classes - 5th Class | 5th character | No, too much work at this point | 05.12.2024 | Dev Stream 05.12.2024 |
Cosmetics - Dwarves | Long droopy eyebrows | Sounds like a reasonable request | 05.12.2024 | Dev Stream 05.12.2024 |
Cosmetics - Equipment | Add DRG:Survivor weapons to DRG | No, because adding even one gun requires a lot of balance considerations and because those completely different games | 05.12.2024 | Dev Stream 05.12.2024 |
Features - Modding | Add QoL mods to base game | If the mod is good enough and there's good harmony between the mod and the game, they'll add it (like it was with the angle meter) | 05.12.2024 | Dev Stream 05.12.2024 |
Miscellaneous - Collabs | Crossover with TF2 | There's a limit to how much they can do | 05.12.2024 | Dev Stream 05.12.2024 |
Space Rig | Ramrod visible from the Space Rig in Season 6 | Possibly? | 05.12.2024 | Dev Stream 05.12.2024 |
UI - Quick Message | Voice lines to call specific actions | It was considered, but a lot of them like that the laser pointer is the primary form of communication | 05.12.2024 | Dev Stream 05.12.2024 |
Cosmetics - Dwarves | Girly pop armor or skins | No plans; Aaron wonders if they can get some royalty-free nightcore into the jukebox | 03.12.2024 | Dev Stream 03.12.2024 |
Features | Ability to shoot elves | Probably not | 03.12.2024 | Dev Stream 03.12.2024 |
Gameplay - Hazard Level | Official hazard 6 or 7 | No more difficulty options are planned for vanilla | 03.12.2024 | Dev Stream 03.12.2024 |
Miscellaneous - Merchandise | More things for the merch store | There's a pretty good chance they'll do another wave of products | 03.12.2024 | Dev Stream 03.12.2024 |
Missions - Mutators | Future warnings | No plans, but they do release new mutators every now and then | 03.12.2024 | Dev Stream 03.12.2024 |
Soundtrack - Jukebox | Wind Rose in the jukebox | Very likely not happening, it would have to go through their record label and it would be a huge headache to deal with | 03.12.2024 | Dev Stream 03.12.2024 |
Space Rig - Shooting Range | Shooting grounds at the Space Rig | No, we've got a whole planet to shoot | 03.12.2024 | Dev Stream 03.12.2024 |
Technical - Crossplay | Crossplay | Very likely no, it's too much work | 03.12.2024 | Dev Stream 03.12.2024 |
UI | Clear all notifications button | Some of them also want that | 03.12.2024 | Dev Stream 03.12.2024 |
Equipment - Overclocks | Buff the Burst Fire OC | Possible, but no promises | 28.11.2024 | Dev Stream 28.11.2024 |
Miscellaneous - Merchandise | Physical mugs for other beers | Would be cool, depends on how successful the current run is | 28.11.2024 | Dev Stream 28.11.2024 |
Drinks - Goofy | Wormhole Special teleporting players to the Ramrod | Maybe? | 26.11.2024 | Dev Stream 26.11.2024 |
Equipment - Flares | Flare downgrades | Just rebind the flare key to nothing | 26.11.2024 | Dev Stream 26.11.2024 |
Equipment - Flares | Flare upgrades | Never coming | 26.11.2024 | Dev Stream 26.11.2024 |
Miscellaneous | Central hub game to launch all DRG games from | That's a technical nightmare | 26.11.2024 | Dev Stream 26.11.2024 |
Miscellaneous | Make Titanfall 3 | They can't, but they wish someone would | 26.11.2024 | Dev Stream 26.11.2024 |
Progression - Seasons | Future appearance of Rivals | The intent was to run them for two seasons and that's it, but that doesn't mean a return is out of the question | 26.11.2024 | Dev Stream 26.11.2024 |
Space Rig | More Space Rig content | No plans of any sort until Rogue Core hits early access, but possible | 26.11.2024 | Dev Stream 26.11.2024 |
Miscellaneous - Merchandise | Nukes as merch | Yes | 19.11.2024 | Dev Stream 19.11.2024 |
Soundtrack | Ambient music in the Rig for Lunar New Year | No plans | 19.11.2024 | Dev Stream 19.11.2024 |
Cosmetics - Dwarves | Community-made cosmetics added to the game | Unlikely, their artists have an entire archive of ideas for cosmetics that could be made | 14.11.2024 | Dev Stream 14.11.2024 |
Cosmetics - Dwarves | Cute animal mask | Lunar events in DRG are usually accompanied by cosmetics that are of varying degrees of cute | 14.11.2024 | Dev Stream 14.11.2024 |
Drinks | A beer that puts the player at 99% drunkenness | Personally Aaron's not against that idea, but it's going to be a while until DRG sees any more beers | 14.11.2024 | Dev Stream 14.11.2024 |
Miscellaneous - Collabs | Scandinavian co-op game crossover | Goat Simulator has some DRG references in it | 14.11.2024 | Dev Stream 14.11.2024 |
Miscellaneous - Merchandise | Merch | Tune in for the "On the Horizon" stream in a few days, they've got good news about that | 14.11.2024 | Dev Stream 14.11.2024 |
Progression - Assignments | Less Industrial Sabotage in assignments | No plans | 14.11.2024 | Dev Stream 14.11.2024 |
Cosmetics - Dwarves | Bikini cosmetics | There is a swimsuit mod, it's real | 12.11.2024 | Dev Stream 12.11.2024 |
Cosmetics - Dwarves | Ultrakill cosmetics | Probably not | 07.11.2024 | Dev Stream 07.11.2024 |
Equipment - Engineer | Upgrade that adds legs to Engineer's turret | They've thought about that, but it was about adding non-functional human legs that make the turret scream in misery | 07.11.2024 | Dev Stream 07.11.2024 |
Features - Modding | Mod that gives the Nemesis Gordon Ramsey lines | If someone makes that mod, they promise they'll stream playing it | 07.11.2024 | Dev Stream 07.11.2024 |
Miscellaneous | Speedrun competition | Technically possible but super difficult to organize; Aaron would only support it if it was halfway stupid or a joke | 07.11.2024 | Dev Stream 07.11.2024 |
Miscellaneous - Collabs | Helldivers collab | Nothing in the plans right now | 07.11.2024 | Dev Stream 07.11.2024 |
Miscellaneous - Collabs | More collabs with Windrose | Aaron would like to do a tiny-desk-style concert when Windrose perform in Copenhagen in April | 07.11.2024 | Dev Stream 07.11.2024 |
Miscellaneous - Collabs | Void Crew collab | They're going to play Void Crew on-stream when it goes 1.0 | 07.11.2024 | Dev Stream 07.11.2024 |
Miscellaneous - Franchise | MOBA mode for DRG or DRG-themed MOBA | Probably not going to happen | 07.11.2024 | Dev Stream 07.11.2024 |
Miscellaneous - Franchise | New game in the DRG universe | Rogue Core will be | 07.11.2024 | Dev Stream 07.11.2024 |
Soundtrack - Jukebox | Windrose song on the jukebox | Likely not, they researched it and it looks like a licensing nightmare | 07.11.2024 | Dev Stream 07.11.2024 |
Technical - Rendering | Particle settings for low-end devices | It's unlikely they'll add anything beyond what's already there; optimization can only go so far | 07.11.2024 | Dev Stream 07.11.2024 |
Miscellaneous - Merchandise | Merch | They'll talk about merch in the upcoming "On the Horizon" stream on Nov, 21 | 31.10.2024 | Dev Stream 31.10.2024 |
Equipment - Gunner | Nerf zipline speed | Don't worry, they're talking with several physicists to figure out the slowest possible speed that a dwarf can move at | 31.10.2024 | Dev Stream 31.10.2024 |
Miscellaneous - Collabs | Warhammer 40k collab | Possible but really unlikely, both parties are fairly specific as to what they accept as canon in their respective IPs | 31.10.2024 | Dev Stream 31.10.2024 |
Equipment - Overclocks | Buff Burst Fire OC | Aaron agrees that it could use a buff, but no overclock changes are currently on the table | 24.10.2024 | Dev Stream 24.10.2024 |
Equipment - Overclocks | Pickaxe overclocks | Haven't been considered | 24.10.2024 | Dev Stream 24.10.2024 |
Features | Give solo mode extra appeal vs. multiplayer | Unlikely; solo mode exists to make solo viable, but co-op features and tweaks will always take priority over ones for solo | 24.10.2024 | Dev Stream 24.10.2024 |
Miscellaneous - Achievements | More achievements | No plans, because if they added more they wouldn't have 69 achievements total | 24.10.2024 | Dev Stream 24.10.2024 |
Technical - Crossplay | PC crossplay | No, both because it's a big technical challenge and because they don't want to create a separate account system for Deep Rock | 24.10.2024 | Dev Stream 24.10.2024 |
Perks | Perk rebalance | Hopefully in the future, but no plans right now (it's high on their wishlist though) | 17.10.2024 | Dev Stream 17.10.2024 |
Technical - Platform | DRG port for PlayStation 2 | No | 17.10.2024 | Dev Stream 17.10.2024 |
Gameplay | Mechanics like Marksman's Coin from Ultrakill | No plans (Mike's not a big fan) | 10.10.2024 | Dev Stream 10.10.2024 |
Miscellaneous - Franchise | Deep Rock movie | When Jack Black agrees to play all the dwarves | 10.10.2024 | Dev Stream 10.10.2024 |
Missions - On-Site Refinery | Add oxygen tanks to pumpjacks | Johan asked this internally and got a "no" | 10.10.2024 | Dev Stream 10.10.2024 |
Technical - Crossplay | Crossplay | No, that would require remaking their netcode, creating an account system and changing their approach to updating the game | 10.10.2024 | Dev Stream 10.10.2024 |
Cosmetics - Dwarves | Add OG armor sets from Project Dwarka | No plans; they'd probably have to be remade | 03.10.2024 | Dev Stream 03.10.2024 |
Cosmetics - Dwarves | Pirate cosmetic set | Nothing planned, sorry | 03.10.2024 | Dev Stream 03.10.2024 |
Cosmetics - Dwarves | Princess skin set for all the dwarves | Mark's all for it | 03.10.2024 | Dev Stream 03.10.2024 |
Drinks | More beer types | No current plans to add more beers, maybe like a fun side thing for the future | 03.10.2024 | Dev Stream 03.10.2024 |
Equipment - Overclocks | Ability to combine overclocks | It's a cool idea, but in practice it can get real messy real fast with balance considerations | 03.10.2024 | Dev Stream 03.10.2024 |
Equipment - Overclocks | Overclock balance | They are not planning any maintenance updates for now | 03.10.2024 | Dev Stream 03.10.2024 |
Features - Modding | Built-in mod list for consoles | No plans | 03.10.2024 | Dev Stream 03.10.2024 |
Gameplay - Hazard Level | Haz 5+ enemies II allows two Nemeses | We shouldn't say that out loud, Mike might hear it | 03.10.2024 | Dev Stream 03.10.2024 |
Miscellaneous | Danish translation | It's partially translated on Crowdin, a platform where fans can pitch in to localize the game | 03.10.2024 | Dev Stream 03.10.2024 |
Miscellaneous | Maintenance patches | Nope, nothing planned, they're focusing on Rogue Core | 03.10.2024 | Dev Stream 03.10.2024 |
Miscellaneous - Merchandise | Merch or a lootbug plushie | Are there plans? yes; can they say more at this point? no | 03.10.2024 | Dev Stream 03.10.2024 |
Miscellaneous - Collabs | Collab with games like Terraria | They like to when it makes sense, but their idea of a collab is doing stuff together outside of their games rather than playable content | 27.09.2024 | Dev Stream 27.09.2024 |
Classes - Voice Lines | Voice lines with a different voice actor | No, with hundreds of voice lines in the game it would be too time-consuming and expensive to re-record them | 26.09.2024 | Dev Stream 26.09.2024 |
Cosmetics - Dwarves | Oktoberfest armors affected by paintjobs | Their colors are fixed because they're protected by the Historic Garments Registry | 26.09.2024 | Dev Stream 26.09.2024 |
Cosmetics - Dwarves | Pirate hat for next year's beach party event | The hat for next year's summer event is already designed, and it's a cool one, but it's not a pirate hat | 26.09.2024 | Dev Stream 26.09.2024 |
Cosmetics - Equipment | Visual customization for class tools | They don't think it's really worth the effort given how little "screen time" tools get (we mostly run around with our guns out) | 26.09.2024 | Dev Stream 26.09.2024 |
Creatures - Variants | Make exploders in Dense Biozone blue | Nah, if they wanted to do that, they already would've | 26.09.2024 | Dev Stream 26.09.2024 |
Drinks - Goofy | Dwarves building a tolerance for Blackout Stout | No, then it would just be Stout | 26.09.2024 | Dev Stream 26.09.2024 |
Drinks - Goofy | Halloween beer that makes you zoom around and talk fast | The Halloween update is already done and it doesn't include a new beer - but hey, maybe some day | 26.09.2024 | Dev Stream 26.09.2024 |
Equipment | New guns | No plans right now, more overclocks are way more likely than more weapons due to the sheer amount of work required for a set of guns | 26.09.2024 | Dev Stream 26.09.2024 |
Features | Handshakes or emotes for two players | Mark thinks it would be sick | 26.09.2024 | Dev Stream 26.09.2024 |
Miscellaneous - Collabs | Fortnite x Ghost Ship collab | Don't worry, it's definitely super happening, but first they're doing a collab with Gucci, then Dewalt, Smith & Wesson and then Fortnite | 26.09.2024 | Dev Stream 26.09.2024 |
Miscellaneous - Franchise | More DRG games outsourced to other studios | They're open to the idea, though nothing in the works right now | 26.09.2024 | Dev Stream 26.09.2024 |
Perks - Beastmaster | Steeve emotes when saluted to | No, Steeve is a bug, Steeve doesn't know what "rock and stone" is | 26.09.2024 | Dev Stream 26.09.2024 |
Perks - Points | Something to do with extra perk points | It's pretty high on their to-do list, but they're not going to start planning Season 6 until Rogue Core enters early access | 26.09.2024 | Dev Stream 26.09.2024 |
Soundtrack - Jukebox | Fan-made songs in the jukebox | Basically, copyright is really hard to manage (same reason why Wind Rose's song isn't in the game) | 26.09.2024 | Dev Stream 26.09.2024 |
Space Rig | Sandwiches in the Abyss bar | Nope, it's a bar, not a restaurant | 26.09.2024 | Dev Stream 26.09.2024 |
Space Rig - Activities | Space walks outside the Rig | No, the space outside is a set piece, we're not supposed to go outside | 26.09.2024 | Dev Stream 26.09.2024 |
Technical - Rendering | More performance options | It's doubtful the settings will go as granular as removing foliage or fog outside the Space Rig, but maybe there's a mod that can help | 26.09.2024 | Dev Stream 26.09.2024 |
UI - Quick Message | More short phrases like "thank you", "sorry", etc. | Every season they try to add some voice lines where it makes sense | 26.09.2024 | Dev Stream 26.09.2024 |
Creatures - Neutral | More content featuring lootbugs | No plans so probably not, but what do we have in mind? | 20.09.2024 | Dev Stream 20.09.2024 |
Classes - Voice Lines | "We're rich!" and "Mushroom!" for solo | Not sure if they ever plan to enable that, but if they did plan it, they would probably have followed through with it a long time ago | 19.09.2024 | Dev Stream 19.09.2024 |
Drinks - Buff | More granular character randomization | No, that would be like a diet Randoweisser, and dwarves wouldn't drink that | 19.09.2024 | Dev Stream 19.09.2024 |
Equipment | Sniper rifle | There's never going to be a scope to aim through in DRG, but the M1000 can be built sort of like a sniper rifle | 19.09.2024 | Dev Stream 19.09.2024 |
Gameplay | Ability to breed the Breeders | And the referee issues a yellow card! that's a whistle and a 90-second penalty | 19.09.2024 | Dev Stream 19.09.2024 |
Gameplay | Mounts | There's the Cave Angel, there's the Silicate Harvester, and there's always Molly | 19.09.2024 | Dev Stream 19.09.2024 |
Miscellaneous - Collabs | Collab with Warhorse for an excuse to drink Czech beer | Mark would love to | 19.09.2024 | Dev Stream 19.09.2024 |
Missions - On-Site Refinery | Oxygen tanks on pumpjacks | That's for Mike to decide, maybe they'll catch him on a day when he's feeling charitable | 19.09.2024 | Dev Stream 19.09.2024 |
UI | [Esc] closes chat instead of opening the menu | Understandable, although the chat window closes if all text is deleted | 19.09.2024 | Dev Stream 19.09.2024 |
Features - Streaming | Twitch drops | It's not a high priority for DRG so it always gets pushed down the to-do list, so to speak | 13.09.2024 | Dev Stream 13.09.2024 |
Miscellaneous - Collabs | Nod to Warhammer in Deep Rock | The Harbinger armor paintjob is a nod to ultramarine colors | 13.09.2024 | Dev Stream 13.09.2024 |
Miscellaneous - Collabs | Warhammer crossover | Not something they looked into, but doesn't seem very likely | 13.09.2024 | Dev Stream 13.09.2024 |
Miscellaneous - Collabs | WH40k collab | There's a cosmetic that's inspired by ultramarines, but an official collab? unsure how okay with that GW would be | 13.09.2024 | Dev Stream 13.09.2024 |
Cosmetics - Equipment | Add shovels | Sounds like something that could be a mod | 12.09.2024 | Dev Stream 12.09.2024 |
Equipment - Melee | Melee class | The whole game is designed around keeping distance from enemies, melee combat would change that dynamic too much | 12.09.2024 | Dev Stream 12.09.2024 |
Miscellaneous - DLC | Supporter DLC III with a golden Leaf Lover's mug | They can't ask this much from the community, they want their DLCs to sell | 12.09.2024 | Dev Stream 12.09.2024 |
Miscellaneous - Franchise | DRG movie | If they partnered up for a movie, they'd want it to be in the spirit of DRG and not just a cash-grab video game movie | 12.09.2024 | Dev Stream 12.09.2024 |
Space Rig | Airlock in the Space Rig | There are airlocks, they're just very intentionally not accessible | 12.09.2024 | Dev Stream 12.09.2024 |
Technical - Crossplay | Cross-platform | No plans and unlikely to happen | 12.09.2024 | Dev Stream 12.09.2024 |
Technical - Platform | DRG on a stronger Nintendo system | Which one is that? the Switch doesn't have enough RAM to run it | 12.09.2024 | Dev Stream 12.09.2024 |
Technical - Platform | DRG Verified on Steam Deck | The only thing preventing the "Verified" tag is font sizes, and making UI fonts adapt to platform isn't really worth the effort required | 12.09.2024 | Dev Stream 12.09.2024 |
UI | UI wheel to choose the twerk dance every time | That's probably why there isn't a UI wheel like that | 12.09.2024 | Dev Stream 12.09.2024 |
Cosmetics - Equipment | Sets of weapon sounds to choose from | Sounds like something mods could do | 06.09.2024 | Dev Stream 06.09.2024 |
Features - Team Size | 8-player co-op | The game's always been and always will be 4-player co-op | 06.09.2024 | Dev Stream 06.09.2024 |
Miscellaneous - Collabs | Cross-promotional content in other games | They're working on a collab with NASCAR where if you drink Blackout Stout in DRG you get a real one for free before racing in Daytona 500 | 06.09.2024 | Dev Stream 06.09.2024 |
Miscellaneous - Franchise | RC content in DRG | Too soon to say | 06.09.2024 | Dev Stream 06.09.2024 |
Missions - Escort Duty | Fix being trapped inside the Heartstone | That sounds worth fixing, check if there's a ticket on PleaseFix (if not, create one) | 06.09.2024 | Dev Stream 06.09.2024 |
Cosmetics - Dwarves | Cat ears cosmetic | There might or might not be a cosmetic like that in the internal builds | 05.09.2024 | Dev Stream 05.09.2024 |
Cosmetics - Dwarves | Cosmetic for new players to stand out | No plans | 05.09.2024 | Dev Stream 05.09.2024 |
Cosmetics - Dwarves | Warhammer power armor | Games Workshop would destroy them if they added that, but there is something legally distinct in the game | 05.09.2024 | Dev Stream 05.09.2024 |
Creatures - Bosses | More types of Dreadnoughts | It's a "maybe", but a distant and vague "maybe" | 05.09.2024 | Dev Stream 05.09.2024 |
Creatures - Variants | Freaky glyphid | That's the kind of awesome ideas they're looking for | 05.09.2024 | Dev Stream 05.09.2024 |
Features - Modding | QoL improvements from mods | Almost certainly not anytime soon | 05.09.2024 | Dev Stream 05.09.2024 |
Miscellaneous - Merchandise | DRG tankards merch | Is there a chance? yes, but ask again in a few months | 05.09.2024 | Dev Stream 05.09.2024 |
Soundtrack | Core Stone theme on Spotify | Should be possible, it's a matter of someone going through the process with Spotify | 05.09.2024 | Dev Stream 05.09.2024 |
Space Rig | Glyphid snacks in the Abyss bar | The bar sells drinks only, snacks are probably not going to happen | 05.09.2024 | Dev Stream 05.09.2024 |
Space Rig - Activities | More fun stuff in the Space Rig | Maybe; Anders has ideas | 23.08.2024 | Dev Stream 23.08.2024 |
Biomes | Hoxxes I | That's like asking Maroon 5 when they're going to play songs by Maroon 4, 3, 2 and 1 | 22.08.2024 | Dev Stream 22.08.2024 |
Classes - Voice Lines | Fix grammar mistakes in voice lines | No, applying proper grammar rules to dwarves who do heavy manual labor in space would be almost anti-lore | 22.08.2024 | Dev Stream 22.08.2024 |
Cosmetics - Equipment | Weapon charms | There is one framework that adds dangly dice | 22.08.2024 | Dev Stream 22.08.2024 |
Creatures | Enemy that steals minerals from Molly | It was considered, but stealing from the player isn't very interesting game design (it's also why lootbugs can't swallow aquarqs) | 22.08.2024 | Dev Stream 22.08.2024 |
Equipment - Engineer | Platform mod that attracts bugs | It sounds cool, but there are balance concerns because such a platform would essentially be a permanent L.U.R.E. grenade | 22.08.2024 | Dev Stream 22.08.2024 |
Equipment - Gunner | Animation for AC to feed cartridges into the barrel | It's one of the older guns in the game so that's mostly why it doesn't have the same visual fidelity as the Hurricane | 22.08.2024 | Dev Stream 22.08.2024 |
Equipment - Melee | Melee arsenal expansion | Not going to happen in Deep Rock Galactic, it's a shooter | 22.08.2024 | Dev Stream 22.08.2024 |
Features - Economy | Infinite currency sink | Probably not, a slot machine wouldn't fly, sorry (but the tip machine, the jukebox and the Jetty Boot arcade all cost credits) | 22.08.2024 | Dev Stream 22.08.2024 |
Features - Modding | Modding for console | Having that option was one of the reasons to choose mod.io over other competitors | 22.08.2024 | Dev Stream 22.08.2024 |
Gameplay - Hazard Level | Balance around hazard 5 | No, they're not going to balance the game around a small part of the playerbase | 22.08.2024 | Dev Stream 22.08.2024 |
Gameplay - Hazard Level | Hazard 6 | Probably out of the question now that Haz 5+ is out, they've reached the limit of what the hazard system can do without getting ridiculous | 22.08.2024 | Dev Stream 22.08.2024 |
Miscellaneous - Franchise | DRG romance anime | It releases tomorrow, but they'll only send the link to one lucky player | 22.08.2024 | Dev Stream 22.08.2024 |
Missions - Deep Dives | Rework the Morkite well secondary in Deep Dives | The see why it could feel boring, but it's not a big priority right now | 22.08.2024 | Dev Stream 22.08.2024 |
Missions - Mutators | Custom set of mutators for a mission | That's an obvious candidate for a mod, and it shows again why modding is important | 22.08.2024 | Dev Stream 22.08.2024 |
Progression | More titles past Lord of the Deep | Would be cool, it's one more of those things they haven't gotten around to yet | 22.08.2024 | Dev Stream 22.08.2024 |
Progression - Seasons | Deep Dives counting for season challenges | Deep Dives are seeded (always the same), they don't want people using them to farm season challenges | 22.08.2024 | Dev Stream 22.08.2024 |
Soundtrack | New music tracks on streaming platforms | for JotP because it's from a different composer | 22.08.2024 | Dev Stream 22.08.2024 |
Space Rig | Space Rig expansion in Season 6 | Season 6 is too far away to make any calls on | 22.08.2024 | Dev Stream 22.08.2024 |
Space Rig - Activities | Customize and maintain the Space Rig | Unlikely for DRG (also making it customizable might make a lot of old code more prone to crashes) | 22.08.2024 | Dev Stream 22.08.2024 |
Space Rig - Shooting Range | Always available permanent cave for testing builds | At this point is it really that much different from loading into a regular mission? | 22.08.2024 | Dev Stream 22.08.2024 |
Technical | More performance settings | No plans at the moment, maybe at some point | 22.08.2024 | Dev Stream 22.08.2024 |
Technical - Crossplay | Crossplay | It's a big task in terms of IT infrastructure, and they also don't want to create a separate account system players would have to link to | 22.08.2024 | Dev Stream 22.08.2024 |
UI - Quick Message | Buttons for more direct communication, e.g. "thank you" | "V" is the "thank you" button | 22.08.2024 | Dev Stream 22.08.2024 |
Drinks - On Missions | In-mission beer | No, that's a classic OSHA violation, and everyone knows that nothing matters to DRG more than employee safety | 16.08.2024 | Dev Stream 16.08.2024 |
Equipment - Overclocks | Coil gun overclock that kills multiple enemies | That's literally the coil gun's basic feature, so - sure, wish granted | 16.08.2024 | Dev Stream 16.08.2024 |
Equipment - Overclocks | Jetpack Joyride overclock for the minigun | Unlikely to happen, the game designers are cautious about giving more mobility to classes that aren't supposed to have a lot of it | 16.08.2024 | Dev Stream 16.08.2024 |
Equipment - Melee | Melee primary weapon | No, not going to happen | 16.08.2024 | Dev Stream 16.08.2024 |
Miscellaneous - Collabs | Need For Speed collab | Aaron wonders if they can get Petey Pablo to do a song for them like he did for NFS | 16.08.2024 | Dev Stream 16.08.2024 |
Soundtrack - Jukebox | Windrose song in the jukebox | It's probably a licensing nightmare, no promises | 16.08.2024 | Dev Stream 16.08.2024 |
Technical - Crossplay | Crossplay | See yesterday's stream for a detailed answer | 16.08.2024 | Dev Stream 16.08.2024 |
Technical | Host migration | Technically possible, maybe it'll make more sense to bake that into Rogue Core from the beginning, they'll see | 16.08.2024 | Dev Stream 16.08.2024 |
Cosmetics - Dwarves | Armor like Scale Brigade | Doesn't sound unlikely at some point | 15.08.2024 | Dev Stream 15.08.2024 |
Equipment - Melee | Impact Axe available to all classes | No, distinct weapons make up the class identity, and that applies to grenaded too | 15.08.2024 | Dev Stream 15.08.2024 |
Features - Streaming | Twitch drops | Aaron thinks it could be a lot of fun | 15.08.2024 | Dev Stream 15.08.2024 |
Gameplay - Disputes | Penalty for double-dipping | Won't happen; it can be justified, but even when it's not, policing how people pay goes against the spirit of the game | 15.08.2024 | Dev Stream 15.08.2024 |
Miscellaneous | "The making of" series | Aaron thinks it's cool and that's partly what his Below Decks posts on Steam are, but there's not enough Aaron for a series like that | 15.08.2024 | Dev Stream 15.08.2024 |
Soundtrack | Upload the Core Stone music track | Undecided yet, but they should come up with an answer to this, it's a recurring request | 15.08.2024 | Dev Stream 15.08.2024 |
Technical - Crossplay | Crossplay | Unfortunately, no; it's a ton of work, and on top of that it'd require a Ghost Ship Games account system, which they don't want to manage | 15.08.2024 | Dev Stream 15.08.2024 |
Creatures - Bosses | Fully-hatched dreadnought | No plans - not until they start work on Season 6, anyway | 09.08.2024 | Dev Stream 09.08.2024 |
Miscellaneous - Collabs | Crossover with PowerWash Simulator | They did some social media goofs with PWS | 09.08.2024 | Dev Stream 09.08.2024 |
Miscellaneous - Franchise | DRG Amazon TV show | Ensuring they liked the result would require a lot of oversight, to the point were it might distract from making the actual game | 09.08.2024 | Dev Stream 09.08.2024 |
Space Rig - Activities | Arcade game with DRG: Survivor | Legal and lore questions aside, that's essentially running a Unity game inside Unreal Engine, which is a huge question mark | 09.08.2024 | Dev Stream 09.08.2024 |
Classes - Voice Lines | Voice lines for pinging plants in older biomes | They try to go back and add some voice lines every now and then, but it's safe to say that won't happen anytime soon | 08.08.2024 | Dev Stream 08.08.2024 |
Equipment - Flares | Upgrades for flares | Not happening; they had upgrades, but they found that players who skipped them had an inferior game experience; mandatory = boring | 08.08.2024 | Dev Stream 08.08.2024 |
Equipment - Overclocks | Nerf Conductive Thermals | Maybe, Mike hasn't had the time to assess if nerfs are needed; they're aware of the conversation around it | 08.08.2024 | Dev Stream 08.08.2024 |
Gameplay | Fix the Core Stone shield exploit | It should be already fixed internally, the question is when it will be rolled out (likely September) | 08.08.2024 | Dev Stream 08.08.2024 |
Gameplay | Hug mechanic | Great idea, but we can get the same endorphin release by saluting in front of someone | 08.08.2024 | Dev Stream 08.08.2024 |
Gameplay - Hazard Level | Hazard 5+ custom options for lower hazards | It's very much something they considered, but decided to keep hazards 1-4 a more consistent experience | 08.08.2024 | Dev Stream 08.08.2024 |
Miscellaneous | Add Danish | There is an unfinished Danish fan-translation, it's about 30% done after the most recent update; anyone can contribute | 08.08.2024 | Dev Stream 08.08.2024 |
Miscellaneous - Collabs | Crossover with Helldivers 2 | They've tucked in some little references, but noone is working on a DLC or anything like that | 08.08.2024 | Dev Stream 08.08.2024 |
Miscellaneous - Franchise | Mission Control ASMR | [Robert, in his ASMR voice] Well, if it pays the bills, they could figure something out | 08.08.2024 | Dev Stream 08.08.2024 |
Perks | Add more perk | They've been wanting to revise the perk system, but all planning for DRG is delayed until Rogue Core is in early access | 08.08.2024 | Dev Stream 08.08.2024 |
Space Rig | Steeve statue on the Space Rig | They haven't considered that, but modders could probably help with that | 08.08.2024 | Dev Stream 08.08.2024 |
Technical - Crossplay | Crossplay | Very unlikely, DRG is using each platform's thingamajigs for matchmaking, and those don't talk to each other | 08.08.2024 | Dev Stream 08.08.2024 |
Technical - Rendering | Shadows from every light source | The reason why a lot of shadows are disabled isn't just performance, but also that it'd get very strobe-y with all the light sources | 08.08.2024 | Dev Stream 08.08.2024 |
Classes - Voice Lines | Dub the game to other languages | No, that would be an insane amount of work | 02.08.2024 | Dev Stream 02.08.2024 |
Gameplay | Scale power attack damage to fall height | Very unlikely for DRG, but that could totally be a perk in Rogue Core | 02.08.2024 | Dev Stream 02.08.2024 |
Miscellaneous | Norwegian translation | All translations in DRG are community-made; there's an unfinished Norwegian one, players can reach out to the translators | 02.08.2024 | Dev Stream 02.08.2024 |
Miscellaneous - Collabs | Helldivers 2 collab | The keen-eyed players will find more than one little nod in DRG, but there probably won't be anything like a DLC | 02.08.2024 | Dev Stream 02.08.2024 |
Miscellaneous - Franchise | Progress carry-over from DRG to RC | Cool idea, but it's too early to think about that, they're still working on core mechanics | 02.08.2024 | Dev Stream 02.08.2024 |
Miscellaneous - Merchandise | Real bar selling the same beers as in-game | The new office they're moving into is neighbors with a brewery, so there might be a DRG beer as a local thing there; no international sales | 02.08.2024 | Dev Stream 02.08.2024 |
Miscellaneous - Merchandise | Sell in-game mugs as physical merch | They don't sell merch themselves, but there are custom-made mugs on Etsy or from Scorched Steel Studio | 02.08.2024 | Dev Stream 02.08.2024 |
Missions - Industrial Sabotage | New phase for the Caretaker fight | No plans | 02.08.2024 | Dev Stream 02.08.2024 |
Perks | A perk to improve Bosco for solo players | Unlikely; Bosco is there to make solo playable, but the development priority has always gone to co-op gameplay | 02.08.2024 | Dev Stream 02.08.2024 |
Perks | Perk update / rework | Possible? yes; coming soon? no | 02.08.2024 | Dev Stream 02.08.2024 |
Soundtrack - Jukebox | Add Windrose's song to the jukebox | Probably not, it would have weird lore implications that Deep Rock is a self-aware game or that Windrose exists in the Deep Rock universe | 02.08.2024 | Dev Stream 02.08.2024 |
Technical - Water Physics | Underwater mining mission | No, they get asked that often, but water physics in destructible environments is a pretty tough programming task | 02.08.2024 | Dev Stream 02.08.2024 |
UI - Load-Outs | Load-out preview when joining | Aaron likes that idea, could be a nice QoL addition | 02.08.2024 | Dev Stream 02.08.2024 |
Classes - 5th Class | Another class/job/role | Not in Deep Rock Galactic, but Ghost Ship Games is hiring a publishing manager | 01.08.2024 | Dev Stream 01.08.2024 |
Classes - Voice Lines | Add a pickaxe paintjob to the Dark Future DLC | No, sorry | 01.08.2024 | Dev Stream 01.08.2024 |
Classes - Voice Lines | Voice lines for killing enemies targeting downed dwarves | Sounds cool, but might be difficult to set up the logical triggers | 01.08.2024 | Dev Stream 01.08.2024 |
Cosmetics - Dwarves | Molly-shaped hat for dwarves | Significantly more likely than hats for Molly | 01.08.2024 | Dev Stream 01.08.2024 |
Cosmetics - Dwarves | Tuxedo armor set | Mikkel probably wouldn't allow that to happen | 01.08.2024 | Dev Stream 01.08.2024 |
Cosmetics - Machinery | Cute hats for Molly | Probably never | 01.08.2024 | Dev Stream 01.08.2024 |
Creatures | Bugs and Rivals fighting each other in the caves | From a technical perspective doing that would be very expensive; targeting systems in DRG don't work on a large scale | 01.08.2024 | Dev Stream 01.08.2024 |
Creatures - Bosses | More Dreadnought types, e.g. elemental | Probably no, during development Praetorians got variations, and a Dreadnought was a fire Praetorian on steroids, fire is kind of their thing | 01.08.2024 | Dev Stream 01.08.2024 |
Drinks | More holiday-based drinks | Maybe? Unlikely | 01.08.2024 | Dev Stream 01.08.2024 |
Equipment | Infinite ammo weapon | Mike can't remember it ever being considered | 01.08.2024 | Dev Stream 01.08.2024 |
Equipment - Engineer | Remove friendly fire from Turret Whip | No plans, however Turret Whip is a good candidate for removing FF since the value of having it on that particular mod is moot | 01.08.2024 | Dev Stream 01.08.2024 |
Equipment - Overclocks | Balance changes to overclocks | Balancing will continue, but barring glaring issues they want to minimize the amount of work on DRG to free up resources for RC | 01.08.2024 | Dev Stream 01.08.2024 |
Equipment - Overclocks | More interactive overclocks | Possible in the future, but generally overclocks have to cover a range from very interactive to stat boosts | 01.08.2024 | Dev Stream 01.08.2024 |
Equipment - Overclocks | Overclocks for utilities | Class identity is built through tools moreso than the weapons, and they don't want to modify tools in a way that drastically changes them | 01.08.2024 | Dev Stream 01.08.2024 |
Features | Crouch mechanic | Never | 01.08.2024 | Dev Stream 01.08.2024 |
Features - Team Size | Mission with more than 4 miners | Not going to happen, although it's possible through the magic of modding | 01.08.2024 | Dev Stream 01.08.2024 |
Features - Team Size | Multiplayer played alone counts as a solo mission | Not sure how much work that would be, but it's a reasonable request | 01.08.2024 | Dev Stream 01.08.2024 |
Gameplay | Mech suit | Probably not, it exists only in a piece of concept artwork | 01.08.2024 | Dev Stream 01.08.2024 |
Gameplay | Third-person mode | It's never really been on the table, but there's a mod for that | 01.08.2024 | Dev Stream 01.08.2024 |
Gameplay - Hazard Level | Fix the least popular Haz5+ modifiers | The intent with those modifiers was never that Haz5+ players would turn all of them on, they can pick and choose what feels good for them | 01.08.2024 | Dev Stream 01.08.2024 |
Miscellaneous | Maintenance-like system | There are no plans of sunsetting DRG | 01.08.2024 | Dev Stream 01.08.2024 |
Miscellaneous - Franchise | DRG comic | Noone has approached them about it yet; it would also require a lot of oversight from their side | 01.08.2024 | Dev Stream 01.08.2024 |
Miscellaneous - Franchise | Rename Rogue Core to DRG: Tokyo Drift | That's definitely an idea (or maybe it isn't, opinions differ) | 01.08.2024 | Dev Stream 01.08.2024 |
Missions | Mission type with a hatched Dreadnought | That is very, very, very, very, very unlikely | 01.08.2024 | Dev Stream 01.08.2024 |
Missions | Mission with a mega M.U.L.E. | No plans, but maybe? if for some reason it somehow makes sense | 01.08.2024 | Dev Stream 01.08.2024 |
Missions - Deep Scan | Boost Molly's speed in Deep Scan escape sequence | No; in Deep Scan getting to the Drop Pod is trivial - the sequence is instead about holding ground waiting for Molly | 01.08.2024 | Dev Stream 01.08.2024 |
Technical - Platform | Compatible status for the Steam Deck | Doubtful; there was an attempt at changing the UI, and stuff went haywire; DRG is old, some changes are just too expensive | 01.08.2024 | Dev Stream 01.08.2024 |
UI | Floating damage numbers | No, because damage doesn't change throughout the mission; weak points and resistances feed into that but don't justify the visual mess | 01.08.2024 | Dev Stream 01.08.2024 |
Miscellaneous - Collabs | Reference to Wind Rose in the game | No plans; it has to make sense within the fictional universe | 12.07.2024 | Dev Stream 12.07.2024 |
Miscellaneous - Franchise | DRG in a fantasy setting | A very early prototype of this game was actually in a fantasy setting; the name was "Project Dwarka", there's still some footage online | 12.07.2024 | Dev Stream 12.07.2024 |
Missions - Deep Scan | Make Deep Scan beatable without scanning crystals | It might already be? the geode would be hard to find though | 12.07.2024 | Dev Stream 12.07.2024 |
Technical - Crossplay | Crossplay and cross-progression | Not likely, it would require a major change of how they actually develop the game | 12.07.2024 | Dev Stream 12.07.2024 |
Cosmetics - Dwarves | More items in the shop terminal | No big plans to put anything in the shop, new cosmetics are likely to go into the performance pass and stuff like that | 11.07.2024 | Dev Stream 11.07.2024 |
Cosmetics - Dwarves | Split goggles from the head slot | Requires too big or a rework, not planned (but would be nice) | 11.07.2024 | Dev Stream 11.07.2024 |
Features - Economy | Buff gold to make players play more | Unlikely; the economy works only for early game; their concern is that change is going to break it for newcomers and do nothing for veterans | 11.07.2024 | Dev Stream 11.07.2024 |
Gameplay - Hazard Level | More modifiers for Haz 5+ | Might be too early for that, they're pretty happy with where Haz 5+ is right now; maybe? | 11.07.2024 | Dev Stream 11.07.2024 |
Gameplay - Minerals | More uses for Nitra | No, they don't want players to spend their ammo resource on something and end up unable to order ammo | 11.07.2024 | Dev Stream 11.07.2024 |
Miscellaneous - Collabs | Wind Rose's "Rock & Stone" song in the Space Rig | Would be cool, but currently unlikely due to intellectual rights and stuff | 11.07.2024 | Dev Stream 11.07.2024 |
Miscellaneous - Franchise | DRG game but in the style of Helldivers 2 | They're pretty similar as they are (and no, there won't be surface missions in DRG) | 11.07.2024 | Dev Stream 11.07.2024 |
Progression - Assignments | More assignments past rank 100 | No plans at the moment | 11.07.2024 | Dev Stream 11.07.2024 |
Space Rig - Activities | Play with Steeve on the Space Rig | The Space Rig has a strict "no pets" policy | 11.07.2024 | Dev Stream 11.07.2024 |
Technical | Cross-save | No plans for official support, but there are tools to move save files between Steam and the MS Store (at our own risk) | 11.07.2024 | Dev Stream 11.07.2024 |
Classes - Voice Lines | Voice lines cut off by subsequent voice lines | The way it's set up now is so that players don't miss a voice line for something important because of another voice line | 05.07.2024 | Dev Stream 05.07.2024 |
Equipment - Flares | Flare skins | Unsure if they want to do that, but there are mods | 05.07.2024 | Dev Stream 05.07.2024 |
Equipment - Overclocks | Utility or traversal overclocks | No, they want travesal tools to act predictably and avoid situations where one overclock changes the entire meta around traversal | 05.07.2024 | Dev Stream 05.07.2024 |
Features - Miners' Union | Big terminal for guilds | They don't want to bring too much attention to the Unions - they break every once in a while and aren't available on consoles anyway | 05.07.2024 | Dev Stream 05.07.2024 |
Features - Streaming | Channel redeems for viewers to spawn stuff | Mark thinks they should do a stream like that at some point | 05.07.2024 | Dev Stream 05.07.2024 |
Gameplay - Bosco | More Bosco upgrades | Mark hasn't heard it being discussed, so probably shouldn't be expected | 05.07.2024 | Dev Stream 05.07.2024 |
Miscellaneous | Voice lines for the Discord soundboard | They've opted out of the soundboard because people would spam it; maybe one day | 05.07.2024 | Dev Stream 05.07.2024 |
Miscellaneous - Collabs | Collab costumes like in TF2 | Would be cool, but it has to make sense for the setting - the game director is very protective of this sort of thing | 05.07.2024 | Dev Stream 05.07.2024 |
Perks | Rework the perk system | The perk system needs some love, but they don't know when they'll get around to it | 05.07.2024 | Dev Stream 05.07.2024 |
Soundtrack | Core Stone event OST on Spotify | Undecided, things change all the time | 05.07.2024 | Dev Stream 05.07.2024 |
Space Rig | Customization for the personal quarters | No plans; they talked about Space Rig customization a bunch, but never reached a point where it would make sense to prioritize it | 05.07.2024 | Dev Stream 05.07.2024 |
Cosmetics - Equipment | Paintjobs for utility tools | No plans | 04.07.2024 | Dev Stream 04.07.2024 |
Creatures | Enemies fighting each other, like a faction war | It might not be as fun as it sounds when a player enters a cave and there's, like, one robot left because they all killed each other | 04.07.2024 | Dev Stream 04.07.2024 |
Creatures | Ranged attack for the Corespawn | No plans, but they can see how the zipline cheese can be an issue | 04.07.2024 | Dev Stream 04.07.2024 |
Drinks - On Missions | Beer pod | Beers on missions won't be a thing, they are for the Space Rig only | 04.07.2024 | Dev Stream 04.07.2024 |
Equipment | Alternative tools for classes | Most likely not, each class has to have a basic function everyone can expect (same reason why tool overclocks are off the table) | 04.07.2024 | Dev Stream 04.07.2024 |
Equipment | New weapons | It's not a definite "no", but a probable "no"; at this point adding a set of weapons is a huge task with a lot of upkeep | 04.07.2024 | Dev Stream 04.07.2024 |
Features - Modding | Steam Workshop integration | No plans on working with Steam Workshop, they use mod.io for mod integration | 04.07.2024 | Dev Stream 04.07.2024 |
Miscellaneous | Stream with mods | They've done it occasinally and they're open to the idea of doing it again | 04.07.2024 | Dev Stream 04.07.2024 |
Missions - Escort Duty | Outline for Dotty's head like for other dwarves | It shouldn't be too easy, finding the head without UI assistance is part of the charm | 04.07.2024 | Dev Stream 04.07.2024 |
Space Rig | Secrets in the Space Rig | How do we know there isn't a secret in the Space Rig already? | 04.07.2024 | Dev Stream 04.07.2024 |
Space Rig - Shooting Range | Weapon testing range | There's a technical limitation where having access to working guns requires a loading screen, so - no | 04.07.2024 | Dev Stream 04.07.2024 |
Technical | A way to transfer PS5 progress to Steam | Unfortunately, no; the effort of making progress on PlayStation is apperciated, but we'll have to start over on Steam | 04.07.2024 | Dev Stream 04.07.2024 |
Technical - Accessibility | Option to disable screen shake | It's been decided by the game director that there should always be some amount of screen shake | 04.07.2024 | Dev Stream 04.07.2024 |
UI | Separate filters for Haz 5 and Haz 5+ lobbies | Sounds like a cool QoL feature | 04.07.2024 | Dev Stream 04.07.2024 |
UI - Crosshair | Overheat indicator on the aim cursor | No plans (Mark thinks it would be sick) | 04.07.2024 | Dev Stream 04.07.2024 |
Cosmetics - Equipment | Skins for utility tools | Probably not going to happen, those tools aren't out on the screen enough (unlike weapons) to justify the effort | 21.06.2024 | Dev Stream 21.06.2024 |
Equipment - Overclocks | Buff Conductive Thermals | It's a little too soon, they haven't looked at it yet | 21.06.2024 | Dev Stream 21.06.2024 |
Gameplay | Hold Space to bunny-hop | Probably not | 21.06.2024 | Dev Stream 21.06.2024 |
Gameplay - Bosco | Bosco repairs Doretta at half speed | Bosco's capabilities were considered when Escort was designed; maybe it was deemed too powerful to repair by just pointing Bosco | 21.06.2024 | Dev Stream 21.06.2024 |
Miscellaneous - Merchandise | In-game mugs as physical merch | They thought about it, but logistics and fulfillment are tricky; a fan running Scorched Steel Studio can get them custom-made | 21.06.2024 | Dev Stream 21.06.2024 |
Perks | Perk rework/rebalance | Hopefully they can work on that for Season 6, but planning for that won't start until Rogue Core early access | 21.06.2024 | Dev Stream 21.06.2024 |
Soundtrack | Add the Core Stone track to the OST | Possible | 21.06.2024 | Dev Stream 21.06.2024 |
Soundtrack | New tracks on Spotify | For Spotify it's a question of who composed it; Journey of the Prospector has a different comopser so it's unlikely to be added | 21.06.2024 | Dev Stream 21.06.2024 |
Space Rig | Add secrets to the Space Rig | How can they answer that while still keeping potential secrets secret? | 21.06.2024 | Dev Stream 21.06.2024 |
Technical - Accessibility | Auto-run option | Some of them are for it, some are against it, but it's not going to be a base game feature | 21.06.2024 | Dev Stream 21.06.2024 |
Biomes | No bullet terrain impact in Sandblasted Corridors | Mark thinks it's a good point | 20.06.2024 | Dev Stream 20.06.2024 |
Classes - 5th Class | Fifth class | No, not going to happen | 20.06.2024 | Dev Stream 20.06.2024 |
Cosmetics - Dwarves | Add back the barrel armor & helmet | The honest answer is that noone knows if that'll happen; the armor was made as a test, it was never meant to be obtainable | 20.06.2024 | Dev Stream 20.06.2024 |
Cosmetics - Dwarves | Short option for armors | They're dwarves - all options are short options | 20.06.2024 | Dev Stream 20.06.2024 |
Cosmetics - Dwarves | Sleeveless option for the Order of the Deep | Probably not, it's the art director's call whether or not each armor set has a sleeveless option or not | 20.06.2024 | Dev Stream 20.06.2024 |
Equipment - Overclocks | Buff the Burst Fire overclock | Overclocks will probably get a balance pass at some point, but it's too soon to say | 20.06.2024 | Dev Stream 20.06.2024 |
Features | Bounty for players to help out low-hazard missions | On the other hand, it's also part of the greybeard learning experience to spend 50 minutes on a simple mining mission | 20.06.2024 | Dev Stream 20.06.2024 |
Miscellaneous - DLC | Release the DLC early for consoles | They can't, the thing causing the delay is the console certification process; they ship the update to all platforms at the same time | 20.06.2024 | Dev Stream 20.06.2024 |
Miscellaneous - Merchandise | More merch | It's a bit of a sore point; they want to offer merch internationally, but finding a logistics partner is a lot of work | 20.06.2024 | Dev Stream 20.06.2024 |
Missions | Leave the Drop Pod during some missions | They have to be sent back and sanitized so that other dwarves can use them; it's kind of like a RyanAir jet | 20.06.2024 | Dev Stream 20.06.2024 |
Missions | More missions with jet boots | We can find jet boots in any mission, but the super-juiced-up ones? probably only in Deep Scan | 20.06.2024 | Dev Stream 20.06.2024 |
Perks | Update the perk system | There's no argument that it needs to get looked at, but they didn't have time for Season 5; maybe one day | 20.06.2024 | Dev Stream 20.06.2024 |
Technical | Optimization for PC | Nothing planned for now | 20.06.2024 | Dev Stream 20.06.2024 |
Technical - Crossplay | Cross-platform | No, sorry | 20.06.2024 | Dev Stream 20.06.2024 |
UI | A way to clear all new item notifications | It's a hot topic in the office, and the people who are against it are the ones calling the shots | 20.06.2024 | Dev Stream 20.06.2024 |
Equipment - Melee | Melee weapons | That's basically a hard "no", it just wouldn't be their game | 14.06.2024 | Dev Stream 14.06.2024 |
Equipment - Overclocks | Overclocks for secondary weapons | They're not making any promises; planning for Season 6 won't start until Rogue Core goes into early access | 14.06.2024 | Dev Stream 14.06.2024 |
Technical - Accessibility | Auto-sprint | No, there's no consensus in the team about it and Mikkel is against it | 14.06.2024 | Dev Stream 14.06.2024 |
UI | Option to reduce overlay intentisy to 0 | Not something they discussed, but if a lot of people complain about the new status effect UI they'll look into it | 14.06.2024 | Dev Stream 14.06.2024 |
UI - Missions | Stats for Bosco in the mission end screen | Probably won't happen, sorry | 14.06.2024 | Dev Stream 14.06.2024 |
Equipment | More guns for Gunner | No plans | 13.06.2024 | Dev Stream 13.06.2024 |
Miscellaneous | "Behind the scenes" videos | Mark would like that, especially leading up to Rogue Core; read Aaron's Steam posts and stay tuned | 13.06.2024 | Dev Stream 13.06.2024 |
Miscellaneous | Grant those who have the game on PS a copy for PC | No | 13.06.2024 | Dev Stream 13.06.2024 |
Missions - Deep Scan | Jukebox on the Drillevator | No, that's too big of a business expense | 13.06.2024 | Dev Stream 13.06.2024 |
Technical | Ultra full wide support | What, is our mom going to play Deep Rock Galactic? | 13.06.2024 | Dev Stream 13.06.2024 |
Technical - Accessibility | Setting to remove tinnitus for Mortar Rounds | They forgot to take care of that before release, so - of course | 13.06.2024 | Dev Stream 13.06.2024 |
UI | A way to revert the UI changes for status effects | Not going to happen, sorry (but they promise we'll get used to it) | 13.06.2024 | Dev Stream 13.06.2024 |