Development Q&A/Archive Update 32

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Category Suggestion Comment Date Source
Features - Streaming In-game rewards for watching Twitch streams They've talked about it, not sure about the specifics 22.01.2021 Dev Stream 22.01.2021
Miscellaneous - Achievements New achievements Not planned, and they can't really add new achievements for consoles anyway 22.01.2021 Dev Stream 22.01.2021
Soundtrack OST on Spotify They've talked to someone who can make it happen 22.01.2021 Dev Stream 22.01.2021
Biomes - Appearance More stuff for old biomes They're always on the lookout for that, but nothing concrete planned for now, ideas might get assigned to biomes as they appear 21.01.2021 Dev Stream 21.01.2021
Cosmetics - Machinery Cosmetics for Molly Have been discussed, but they're not working on them for now 21.01.2021 Dev Stream 21.01.2021
Drinks - Buff Beer for faster building speed Maybe, they have to be careful about how many things it would affect 21.01.2021 Dev Stream 21.01.2021
Equipment - Sentry Turret Automatic turrets for Engineer No plans, but also probably won't happen 21.01.2021 Dev Stream 21.01.2021
Gameplay - Minerals More ores Not planned (at least not new types of crafting minerals) 21.01.2021 Dev Stream 21.01.2021
Creatures Enemy that mimics a lootbug They haven't discussed it 15.01.2021 Dev Stream 15.01.2021
Creatures - Variants Radioactive Bulk Detonator that leaves crystals How much work that'd be depends on how they want to implement it, probably not impossible 15.01.2021 Dev Stream 15.01.2021
Equipment More weapons It's on the roadmap (that's a "yes") 15.01.2021 Dev Stream 15.01.2021
Equipment - Flares Flare variants Not a definite "no", but it's not in the plans 15.01.2021 Dev Stream 15.01.2021
Features - Competitive Playing as a glyphid Probably not something they're interested in adding, doubly so if it means PvP 15.01.2021 Dev Stream 15.01.2021
Features - Modding Steam Workshop integration Baby steps, it's still undecided at the moment whether they want or can do it 15.01.2021 Dev Stream 15.01.2021
Features - Streaming Twitch partnership Might cause issues with streaming to multiple platforms like they currently do, need to look into it 15.01.2021 Dev Stream 15.01.2021
Gameplay Dwarf shanties That would be very cool 15.01.2021 Dev Stream 15.01.2021
Space Rig - Activities Darts board with an elf photo on it That would be cool 15.01.2021 Dev Stream 15.01.2021
Space Rig - Shooting Range Shooting range It was planned, but got put on hold, and they can't say when or if it's going to get made 15.01.2021 Dev Stream 15.01.2021
Technical - Crossplay Steam/console crossplay No plans at the moment 15.01.2021 Dev Stream 15.01.2021
Technical - Platform DRG on Switch They looked into it a while back and concluded that the console doesn't have enough memory 15.01.2021 Dev Stream 15.01.2021
Technical - Rendering Ray-tracing It's something they'd like to play around with, but no promises of implementation 15.01.2021 Dev Stream 15.01.2021
Classes Asymmetry in health/speed between classes This is already accomplished with traversal tools, weapon design, and perks 14.01.2021 Dev Stream 14.01.2021
Classes - 5th Class New class No plans, the more the game is developed, the more workit becomes to add a new class 14.01.2021 Dev Stream 14.01.2021
Cosmetics - Dwarves Cigar cosmetic Some countries' anti-smoking regulations would make it unacceptable to have in the game, and vaping is for elves 14.01.2021 Dev Stream 14.01.2021
Cosmetics - Dwarves Fourth relic armor Would be cool, but not planned 14.01.2021 Dev Stream 14.01.2021
Creatures - Bosses Mactera boss A cool idea that'll might happen in the future, but it's not planned for now 14.01.2021 Dev Stream 14.01.2021
Equipment - Flares Flare upgrades There used to be, but not anymore; they want to be careful with a basic tool like this, keeping the caves lit should not be easy 14.01.2021 Dev Stream 14.01.2021
Equipment - Overclocks More unique visuals/SFX for overclocks SFX are not off the table, but changing the looks is probably more work than it's worth, considering all the weapon mesh options 14.01.2021 Dev Stream 14.01.2021
Features Daily log-in bonus Probably not something they want to add; it's better for players to log in because they want to play, not because they feel they have to 14.01.2021 Dev Stream 14.01.2021
Features - Economy Rebalance to mod/overclock prices There are no plans for a price overhaul 14.01.2021 Dev Stream 14.01.2021
Features - Modding Modding API/SDK No announcements; the first step is separating modded & unmodded lobbies, then they’ll see what is most needed next 14.01.2021 Dev Stream 14.01.2021
Features - Streaming Twitch integration No plans currently, but there are mods that do that 14.01.2021 Dev Stream 14.01.2021
Miscellaneous More Steam emotes There are some in the point shop, more is possible but content updates are way more important 14.01.2021 Dev Stream 14.01.2021
Miscellaneous - DLC DLC with gameplay content Currently the plan is "no"; it splits the playerbase and makes it more expensive to enjoy the game fully 14.01.2021 Dev Stream 14.01.2021
Miscellaneous - Tutorial Tutorials for cargo crates & lost packs It's among the things they'd rather the players discover on their own, and there's already a lot of info to process for a fresh player 14.01.2021 Dev Stream 14.01.2021
Perks Move "It's a Bug Thing" to a beer effect It's meant to be a joke perk, they just put it there for laughs 14.01.2021 Dev Stream 14.01.2021
Perks - Beastmaster More glyphid types to tame They want to keep it simple, the current options are relatively balanced and it's likely to stay that way 14.01.2021 Dev Stream 14.01.2021
Progression - Promotions More promotion tiers Not planned, but if people keep playing the game they'll probably have to make more at some point 14.01.2021 Dev Stream 14.01.2021
Soundtrack OST on Spotify It's something they want to do, and there is some progress happening to make it happen 14.01.2021 Dev Stream 14.01.2021
Technical DX12 support You can opt-in for the experimental version of DX12 in the game's setting; there are still kinks to work out 14.01.2021 Dev Stream 14.01.2021
Biomes New planet Probably not a new planet, but new biomes on Hoxxes 08.01.2021 Dev Stream 08.01.2021
Cosmetics Cosmetics for Steeve or the turret Probably not for Steeve as it's a piece of content too specific to have cosmetic options 08.01.2021 Dev Stream 08.01.2021
Cosmetics - Equipment More frameworks Yes, but they're not sure when 08.01.2021 Dev Stream 08.01.2021
Cosmetics - Equipment More weapon paintjobs Most likely 08.01.2021 Dev Stream 08.01.2021
Equipment Alternative traversal items They like how the current set works, and new items could easily upset the balance of how much teamwork is required from each class 08.01.2021 Dev Stream 08.01.2021
Equipment - Flares Flare upgrades The game used to have them, now they're all baked into the default flares 08.01.2021 Dev Stream 08.01.2021
Equipment - Platform Gun Different kinds of platforms for the gun Not currently planned; there used to be upgrades that changed the shape, but the regular pancake turned out to be the most useful 08.01.2021 Dev Stream 08.01.2021
Gameplay Better ledge-grabbing There were discussions about some netcode improvements, but it's not clear if they'll happen or not 08.01.2021 Dev Stream 08.01.2021
Miscellaneous Collabs with youtubers It's happened before 08.01.2021 Dev Stream 08.01.2021
Miscellaneous - DLC New cosmetic DLCs Yes 08.01.2021 Dev Stream 08.01.2021
Perks More perks Not saying it won't happen, but currently there are no plans 08.01.2021 Dev Stream 08.01.2021
Space Rig - Shooting Range Shooting range They haven't forgotten about it, but it's on hold for as long as more important content is being developed 08.01.2021 Dev Stream 08.01.2021
Technical - Rendering Ray-tracing No plans to add it at this time, but it could be fun to experiment with it when they have time 08.01.2021 Dev Stream 08.01.2021
Technical - Water Physics Water physics No plans for any water physics 08.01.2021 Dev Stream 08.01.2021
UI - Load-Outs More load-out slots Not sure, probably not impossible 08.01.2021 Dev Stream 08.01.2021
Classes - 5th Class New classes Currently not planned, 4 classes work pretty well for a 4-player co-op game (plus it's a lot of work) 07.01.2021 Dev Stream 07.01.2021
Classes - 5th Class Support healer class There's not going to be a healer class 07.01.2021 Dev Stream 07.01.2021
Classes - Voice Lines New voice lines Fairly sure the new biomes will come with new voice lines 07.01.2021 Dev Stream 07.01.2021
Equipment - Overclocks New weapon overclocks Not planned, maybe someday; they have to be very careful about power creep, and each overclock needs to serve a specific purpose 07.01.2021 Dev Stream 07.01.2021
Features Crouching The dwarves are permanently crouching, it's uncrouching you should be asking about 07.01.2021 Dev Stream 07.01.2021
Features - Campaign Campaign mode Not in this game, a hypothetical sequel could maybe have it; the gist of DRG's story is that you mine minerals 07.01.2021 Dev Stream 07.01.2021
Features - Economy Tradable rare items Probably isn't going to happen, and blockchain sounds like a can of worms 07.01.2021 Dev Stream 07.01.2021
Features - Streaming Giveaway for watching partnered streamers It's probably something they want to experiment with in the future 07.01.2021 Dev Stream 07.01.2021
Features - Streaming Twitch voting for enemy spawns There's a mod for that, uses Bits or somesuch 07.01.2021 Dev Stream 07.01.2021
Miscellaneous - DLC DLC like Dark Future DLC cosmetics are supposed to be distinct and different from each other, there's enough marine-esque armors already 07.01.2021 Dev Stream 07.01.2021
Space Rig Space Rig improvement Probably not something they're going to promise - they want to do it, but it's not planned 07.01.2021 Dev Stream 07.01.2021
UI - Class Icons Portraits reflecting cosmetics Not sure - the static icons are there for class clarity and being able to quickly tell who's down and who's not 07.01.2021 Dev Stream 07.01.2021
Cosmetics - Dwarves Splattered versions of all the paintjobs Haven't thought about it 14.12.2020 Dev Stream 14.12.2020
Cosmetics - Equipment Skins & paintjobs for support tools Not planned 14.12.2020 Dev Stream 14.12.2020
Creatures Enemy types that are not alien bugs Maybe, but they'll probably stick to bug-type creatures 14.12.2020 Dev Stream 14.12.2020
Creatures - Variants Visual variance within the same enemy type There was a discussion about glyphids missing limbs visually, but it didn't get into the game for one reason or another 14.12.2020 Dev Stream 14.12.2020
Features - Modding Mod tools for cave generator/custom caves While it's a natural progression of mod support functionality, they'll need to see just how complicated it'd be to develop those tools 14.12.2020 Dev Stream 14.12.2020
Gameplay - Bosco Playable Bosco mode No plans for Bosco (or any other drone) to be player-controlled 14.12.2020 Dev Stream 14.12.2020
Gameplay - M.U.L.E. Customizable M.U.L.E. Maybe like stickers or something along those lines, but nothing planned 14.12.2020 Dev Stream 14.12.2020
Drinks - On Missions Effects from joke beers as ingame mechanics They don't really want the silly beer effects to be present during missions 10.12.2020 Dev Stream 10.12.2020
Features - Competitive Competitive mining/bug killing They want to keep the game as co-op focused as they can 10.12.2020 Dev Stream 10.12.2020
Features - Modding Mod support When they say "basic mod support" they're aiming at "being able to tell modded and non-modded games apart" as the baseline 10.12.2020 Dev Stream 10.12.2020
Gameplay Glory kills Probably can't add glory kills 10.12.2020 Dev Stream 10.12.2020
Missions - Mutators More warnings & anomalies Not on the roadmap currently 10.12.2020 Dev Stream 10.12.2020
Perks More perks Possible, but not planned 10.12.2020 Dev Stream 10.12.2020
Perks Perk to pet lootbugs instead of killing them You never have to kill them anyway 10.12.2020 Dev Stream 10.12.2020
Space Rig Locker room customization/DLC No plans 10.12.2020 Dev Stream 10.12.2020
UI - Class Icons Class icons reflecting cosmetics They discussed it, but it runs the risk of hurting class recognition 10.12.2020 Dev Stream 10.12.2020
Technical Cross-save between platforms You can simply transfer the savefile from the MS Store version; there's a guide on their Discord and on the game's subreddit 04.12.2020 Dev Stream 04.12.2020
Technical - Crossplay Crossplay between Steam and XBox Game Pass The two platforms have different back-ends that are not easy to bridge 04.12.2020 Dev Stream 04.12.2020
Equipment - Flare Gun Scout flares sticking to enemies There was a discussion about flares impaling bugs at some point; wouldn't be impossible in theory 03.12.2020 Dev Stream 03.12.2020
Technical - Crossplay Steam/XBox crossplay like in Sea of Thieves Not as easy as it sounds, Steam & XBox use different back-ends, crossplay would also require changing the development pipeline 03.12.2020 Dev Stream 03.12.2020
Equipment More traversal tools They don't have any plans for adding more of those, they like how the current set works 27.11.2020 Dev Stream 27.11.2020
Missions - Mutators Stacking mutators for Deep Dives Not sure; at the beginning DDs could have two warnings at the same time, but there were too many combos to balance them feasibly 27.11.2020 Dev Stream 27.11.2020
Technical - Platform PlayStation port There is a possibility 27.11.2020 Dev Stream 27.11.2020
Technical - Platform PlayStation port Even if they had anything in the works, they wouldn't be able to talk about it, there is a bunch of NDAs surrounding PlayStation 27.11.2020 Dev Stream 27.11.2020
UI - Quick Message Communication wheel They discussed it, but ultimately decided against it 27.11.2020 Dev Stream 27.11.2020
Classes - 5th Class Melee class Probably not going to happen, the game is built around the idea of not being close to bugs 26.11.2020 Dev Stream 26.11.2020
Classes - 5th Class Playable Karl Maybe you're already Karl; maybe the real Karl was the friends you made along the way 26.11.2020 Dev Stream 26.11.2020
Creatures Bigger Bulk Detonator explosions Maybe that could be a veteran variant - blows up the whole cave and overheats your GPU 26.11.2020 Dev Stream 26.11.2020
Creatures New enemies New enemy types will come 26.11.2020 Dev Stream 26.11.2020
Creatures - Variants New Lootbug variants There is a golden lootbug, maybe there could be more 26.11.2020 Dev Stream 26.11.2020
Drinks More drinks in the Abyss Bar It'll probably happen, but not planned right now 26.11.2020 Dev Stream 26.11.2020
Features - Competitive PvP They want to keep the game centered on co-op 26.11.2020 Dev Stream 26.11.2020
Features - Streaming Native Twitch integration Something they'll probably look into once they get to mod support, for now they're happy with how 3rd-party mods do it 26.11.2020 Dev Stream 26.11.2020
Gameplay - Minerals Higher spawn rates for Jadiz and Enor Pearl No 26.11.2020 Dev Stream 26.11.2020
Soundtrack Add "Diggy Diggy Hole" to the jukebox No, that'd probably cost money, and there're enough issues with Twitch's and YouTube's copyright strikes already 26.11.2020 Dev Stream 26.11.2020
Technical - Crossplay Crossplay between Steam and Microsoft Store Sorry, it's very hard to implement; Steam's and Microsoft's back-end architectures don't work with each other very well 26.11.2020 Dev Stream 26.11.2020
Cosmetics More cosmetics There will be more cosmetics 19.11.2020 Dev Stream 19.11.2020
Gameplay - Bosco Docking animation for Bosco Would be cool; maybe he can just float through space though 19.11.2020 Dev Stream 19.11.2020
Technical - Assets Exportable dwarf models for VRChat They can't really give away 3D models from the game 19.11.2020 Dev Stream 19.11.2020
Technical - Platform PlayStation port Definitely possible, but they can't say when 19.11.2020 Dev Stream 19.11.2020
Biomes - Surface Overworld/surface gameplay No plans, caves are pretty much half the gameplay, "deep" is in the game's name 13.11.2020 Dev Stream 13.11.2020
Classes Helicopter backpack for Gunner Not in the plans; there is an old prototype of a jetpack, but if it ever gets added, it won't be for a specific class 13.11.2020 Dev Stream 13.11.2020
Classes - 5th Class New class Not planned, what is planned is to add stuff to existing classes 13.11.2020 Dev Stream 13.11.2020
Creatures - Humanoid Humanoid enemies Probably not, the idea doesn't really work well with the AI climbing walls, and writing new AI is a lot of work 13.11.2020 Dev Stream 13.11.2020
Features - Campaign Single-player campaign Maybe in Deep Rock 2 13.11.2020 Dev Stream 13.11.2020
Features - Competitive PvP Not looking to add it, and besides - Driller's already in the game 13.11.2020 Dev Stream 13.11.2020
Features - Economy Gambling That's not a thing 13.11.2020 Dev Stream 13.11.2020
Gameplay Mechanics to escape being grabbed Existing grabber-type enemies are intended to promote teamwork, the point is to have someone watching your back 13.11.2020 Dev Stream 13.11.2020
Gameplay - M.U.L.E. M.U.L.E. customization Not in the plans currently 13.11.2020 Dev Stream 13.11.2020
Perks - Beastmaster More tameable enemy types Not like Steeve 13.11.2020 Dev Stream 13.11.2020
Classes - 5th Class New classes No plans, they'd prefer to expand on the existing four, and the more they expand, the more work it'd be to add a 5th class 12.11.2020 Dev Stream 12.11.2020
Cosmetics - Dwarves Beards on female dwarves DRG is a game about beards, so - hopefully; they could be knitted or even tattooed as an option maybe 12.11.2020 Dev Stream 12.11.2020
Cosmetics - Equipment Skins for traversal tools Nothing in the works so far 12.11.2020 Dev Stream 12.11.2020
Equipment More support/traversal tools instead of more weapons Not likely, the designers seem to be pretty happy with where those tools currently are 12.11.2020 Dev Stream 12.11.2020
Equipment - Melee Melee weapons The game isn't going to take the melee route 12.11.2020 Dev Stream 12.11.2020
Equipment - Overclocks Support/traversal tool overclocks Would be cool, but overclocks would have to be more than just upgrades (like mods are), and could easily upset the teammate interaction 12.11.2020 Dev Stream 12.11.2020
Equipment - Overclocks Weapon models showing mod/overclock setup Would be nice, but it'd be an enormous task for every mesh of every weapon; they'd rather add new weapons than visual options 12.11.2020 Dev Stream 12.11.2020
Features - Modding Mods by fans for fans Might happen, you'll have to wait and see 12.11.2020 Dev Stream 12.11.2020
Features - Streaming Viewer-spawned enemies Someday, maybe 12.11.2020 Dev Stream 12.11.2020
Miscellaneous - Tutorial Guide for weapon choices and playstyles They'd rather leave that to the better qualified content creators out there 12.11.2020 Dev Stream 12.11.2020
Technical - Crossplay Crossplay Not planned beyond what is already supported - not because they don't want to, but because it's very tricky 12.11.2020 Dev Stream 12.11.2020
Technical - Crossplay Crossplay between Steam and Xbox Possible, but also not an easy thing to do 12.11.2020 Dev Stream 12.11.2020
Technical - Platform Nintendo Switch release They looked into it and came to the conclusion that the device doesn't have enough memory 12.11.2020 Dev Stream 12.11.2020
Technical - VR VR support Not currently planned 12.11.2020 Dev Stream 12.11.2020
UI - Missions Indication whether Steeve is alive or dead It's something they've been thinking about adding 12.11.2020 Dev Stream 12.11.2020
Equipment - Sentry Turret Turrets on Doretta No 06.11.2020 Dev Stream 06.11.2020
Gameplay Updates to mission balance/XP/cave generation There will probably be more shapes added to the cave generation pool as the development goes on, but not right now 06.11.2020 Dev Stream 06.11.2020
Missions - On-Site Refinery Oxygen tanks on pumpjacks Sure feels useful when you're playing Low Oxygen Refinery 06.11.2020 Dev Stream 06.11.2020
Progression - Endgame Rewards from crates/packs when you have all items You still get resources with each cargo crate and lost pack; they'll likely add clearer indication for when you have every cosmetic part 06.11.2020 Dev Stream 06.11.2020
UI Setting which victory moves can play after a mission Would be kind of cool 06.11.2020 Dev Stream 06.11.2020
Biomes New planets New biomes - yes, but an entire new planet - probably not 05.11.2020 Dev Stream 05.11.2020
Classes - 5th Class More classes Not out of the question, but probably not 05.11.2020 Dev Stream 05.11.2020
Classes - 5th Class New classes/weapons Probably no new classes, new weapons are more likely 05.11.2020 Dev Stream 05.11.2020
Classes - Voice Lines Fuel canister salute lines Equipment-specific voice lines probably won't happen 05.11.2020 Dev Stream 05.11.2020
Cosmetics Minecraft cosmetics Not likely 05.11.2020 Dev Stream 05.11.2020
Cosmetics - Victory Moves More victory moves They have some plans 05.11.2020 Dev Stream 05.11.2020
Creatures Long worm-type enemy Sounds like the Nayaka Trawler, but with carving 05.11.2020 Dev Stream 05.11.2020
Drinks - Goofy New joke beers Not currently planned 05.11.2020 Dev Stream 05.11.2020
Equipment Equipping two primary or two secondary weapons Sounds overpowered 05.11.2020 Dev Stream 05.11.2020
Equipment Increase flashlight strength No plans, and being able to look around without throwing flares sounds like cheating 05.11.2020 Dev Stream 05.11.2020
Equipment - Flares Flare upgrades They were removed, the new flares are as good as old flares with all upgrades 05.11.2020 Dev Stream 05.11.2020
Features Replay editor A dedicated editor is probably out of scope, but some camera tools are a possibility; saving maps might be a lot of data to store 05.11.2020 Dev Stream 05.11.2020
Features Replay editor Not currently in the plans 05.11.2020 Dev Stream 05.11.2020
Features - Competitive 4v4 mode That would bring in all the cheaters, DRG is fine as a pure co-op game 05.11.2020 Dev Stream 05.11.2020
Features - Economy Beer hops in the trade terminal Probably not going to be a part of the Mineral Trade Network, but not a bad suggestion 05.11.2020 Dev Stream 05.11.2020
Features - Economy Credit sinks for veteran players No special plans, but it's possible 05.11.2020 Dev Stream 05.11.2020
Features - Modding Steam Workshop support Not sure how that'd work, still on the planning phases 05.11.2020 Dev Stream 05.11.2020
Gameplay - M.U.L.E. New models for Molly & resupply pods The art team enjoys touching up older models, but it's usually at the bottom of the priority list 05.11.2020 Dev Stream 05.11.2020
Miscellaneous - Tutorial More entries in the Miner's Manual Sure, new biomes and enemies will get their entries 05.11.2020 Dev Stream 05.11.2020
Missions - Mutators Lootbug infestation You monster (but also just play refinery missions) 05.11.2020 Dev Stream 05.11.2020
Progression - Matrix Cores More ways to turn blank cores into overclocks No plans, keep fishing for machine events 05.11.2020 Dev Stream 05.11.2020
Technical - Crossplay Crossplay There is between the Windows Store and XBox, no plans for those and Steam 05.11.2020 Dev Stream 05.11.2020
Technical - Platform Linux support Not planned currently; people have said DRG works pretty well with Proton 05.11.2020 Dev Stream 05.11.2020
UI Pinging missions in a lobby as client A way to suggest missions would be a pretty useful QoL feature 05.11.2020 Dev Stream 05.11.2020
UI Reporting cheaters There's no reporting system, it's a p2p game; if they ever decide to make a blacklist system for consoles, it'll probably arrive to Steam too 05.11.2020 Dev Stream 05.11.2020
UI UI to show when you're talking in voice chat It's already there, it shows when your teammates are talking, but not when you are 05.11.2020 Dev Stream 05.11.2020
Creatures Lootbug mimics That sounds fun 30.10.2020 Dev Stream 30.10.2020
Creatures More enemy types They're working on some "veteran" versions of existing enemies 30.10.2020 Dev Stream 30.10.2020
Gameplay - Hazard Level Hazard 6&7 They want to revisit hazard levels at some point; maybe tools for self-imposed challenge, but no time is being spent on that right now 30.10.2020 Dev Stream 30.10.2020
Missions - Escort Duty Depositing minerals on Doretta No 30.10.2020 Dev Stream 30.10.2020
Classes - 5th Class Medic class Wow, that's a new suggestion that noone has heard before /s 29.10.2020 Dev Stream 29.10.2020
Creatures - Mini-Bosses Flying BET-C DRG wouldn't invest in a redesign only for the dwarves to shoot BET-C anyway 29.10.2020 Dev Stream 29.10.2020
Missions - Escort Duty Make Doretta faster The drilldozer has to be slow enough for the bugs to keep up with it 29.10.2020 Dev Stream 29.10.2020
Progression More titles for player ranks past 75 What would those even be? Karl's Best Friend? 29.10.2020 Dev Stream 29.10.2020
Technical - Platform Optimization for XBox Series X No plans, but they're told it's gonna run 29.10.2020 Dev Stream 29.10.2020
Drinks More beer variants No plans 23.10.2020 Dev Stream 23.10.2020
Equipment - Sentry Turret Turrets sticking to Doretta No weapons on the machines 23.10.2020 Dev Stream 23.10.2020
Miscellaneous - Achievements Achievement for Legendary rank They get why people want it, but there's a line beyond which it's just too much to ask from players 23.10.2020 Dev Stream 23.10.2020
Classes - Engineer Faster pipe repair for Engineer While it might make sense in-fiction, it might not be a good design decision 22.10.2020 Dev Stream 22.10.2020
Classes - Voice Lines Change character voices No plans 22.10.2020 Dev Stream 22.10.2020
Cosmetics - Dwarves Blue hair color Pretty likely to happen, they want to expnad options for both hair and skin color 22.10.2020 Dev Stream 22.10.2020
Cosmetics - Dwarves Make old Halloween hats available There will be new themed cosmetics, but the witch hat and the pumpkin are not coming back 22.10.2020 Dev Stream 22.10.2020
Creatures Shellback should knock other bugs Not really possible with the way the game code is set up 22.10.2020 Dev Stream 22.10.2020
Creatures - Variants More biome-themed monster variations Still undecided 22.10.2020 Dev Stream 22.10.2020
Equipment More class weapons No current plans. It's a big task with all the mods and overclocks and meshes that would need to accompany a new weapon 22.10.2020 Dev Stream 22.10.2020
Equipment - Cryo Cannon Freeze mactera goo into slippery ice Sounds like a lot of fun 22.10.2020 Dev Stream 22.10.2020
Equipment - Overclocks New overclocks Not currently planned 22.10.2020 Dev Stream 22.10.2020
Equipment - Pickaxe Mechanical effects for pickaxe parts No plans; it was discussed, and more than likely a META pickaxe would emerge and everyone would just use that 22.10.2020 Dev Stream 22.10.2020
Equipment - Shield Gunner's shield customizations that change color Sounds like a good idea, might get confusing though 22.10.2020 Dev Stream 22.10.2020
Features Crouching No plans 22.10.2020 Dev Stream 22.10.2020
Features - Team Size 8-player raids Management wouldn't pay for that big of a mining team 22.10.2020 Dev Stream 22.10.2020
Gameplay Ability to slap fester fleas Sounds like a very good idea 22.10.2020 Dev Stream 22.10.2020
Gameplay - Terrain Scanner Set markers/waypoints directly the map Drawing on the map sounds cool, but would make the game not so family-friendly real fast 22.10.2020 Dev Stream 22.10.2020
Miscellaneous - Lore More lore/story Not sure how much they intend to expand what's there, not everything has to be told; freedom of interpretation is valuable 22.10.2020 Dev Stream 22.10.2020
Miscellaneous - Merchandise Physical mugs as merch Would be epic 22.10.2020 Dev Stream 22.10.2020
Miscellaneous - Stores Steam bundle/4-pack Steam disabled bundle purchases some time ago, the ones that you see are a legacy from an earlier time 22.10.2020 Dev Stream 22.10.2020
Missions - Escort Duty Different sounds for Doretta drilling and bosses digging Yeah, agreed 22.10.2020 Dev Stream 22.10.2020
Missions - Escort Duty Remove Doretta's head for extraction The dwarves don't bring wrenches big enough; maybe they will 22.10.2020 Dev Stream 22.10.2020
Soundtrack More tunes in the jukebox Someone's working on something new, probably? 22.10.2020 Dev Stream 22.10.2020
Technical Controller rumble on/off toggle Coming for the Win10 and Xbox versions, probably possible for Steam 22.10.2020 Dev Stream 22.10.2020
Technical - Assets Release mug models for 3D-printing They can't just share game assets like that, copyright stuff 22.10.2020 Dev Stream 22.10.2020
Technical - Crossplay PC-console crossplay There is between the Windows Store and XBox, but no plans beyond that (it's complicated) 22.10.2020 Dev Stream 22.10.2020
UI Undo button for randomized cosmetics Not in the game yet, but they're aware it could be an issue 22.10.2020 Dev Stream 22.10.2020