Development Q&A/Archive Update 31

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Category Suggestion Comment Date Source
Gameplay - Machine Events More machine events Nothing at this moment, maybe down the line 16.10.2020 Dev Stream 16.10.2020
Technical - Rendering DirectX 12 for the Steam version They're looking into it, but there are issues to be fixed 16.10.2020 Dev Stream 16.10.2020
Gameplay - M.U.L.E. Fix Molly walking vertically up during escape The challenge of following Molly in that phase is a part of the game, no plans to change that (see link for tips) 15.10.2020 Dev Stream 15.10.2020
Missions - Mutators Carriable oxygen tanks Can you imagine how big of a work hazard that would be? You bump into something and BOOM! 15.10.2020 Dev Stream 15.10.2020
Classes - 5th Class New classes No plans 09.10.2020 Dev Stream 09.10.2020
Cosmetics Skins or mods for Steeve or Molly No plans; it's highly doubtful that Steeve is going to get any upgrades 09.10.2020 Dev Stream 09.10.2020
Cosmetics - Equipment New models for weapons & tools Not planned, but not out of the question either 09.10.2020 Dev Stream 09.10.2020
Equipment - Satchel Charge Add delay to C4 against accidental double-clicks If you accidentally blew yourself up with your own C4, you had it coming 09.10.2020 Dev Stream 09.10.2020
Features - Competitive Add PvP Why? Driller is already in the game (but even if it was added, it would be some sort of competition and not shooting each other) 09.10.2020 Dev Stream 09.10.2020
Features - Modding Official mod support There's no clear way to separate modded and non-modded games 09.10.2020 Dev Stream 09.10.2020
Miscellaneous - DLC Dwarfkini DLC No (but if there was, it'd be very, very expensive) 09.10.2020 Dev Stream 09.10.2020
Progression - Promotions New promotion ranks Not in Update 32 09.10.2020 Dev Stream 09.10.2020
Technical - Engine Graphics overhaul/engine switch The art team always tries to make the most of the engine and its updates, but remaking the game in a new one would be crazy 09.10.2020 Dev Stream 09.10.2020
Technical - Engine Upgrade to Unreal Engine 5 It's never as easy as they advertise - even just a version upgrade within UE4 can introduce bugs that make it not worth upgrading 09.10.2020 Dev Stream 09.10.2020
Technical - Rendering Ray-tracing Not sure 09.10.2020 Dev Stream 09.10.2020
Equipment New weapons Not against the idea, but it's a huge task 08.10.2020 Dev Stream 08.10.2020
Space Rig Renting bays at the Space Rig Would be cool, but not anytime soon (if it happen at all) 08.10.2020 Dev Stream 08.10.2020
Technical Linking/progress transfer between MS and Steam You can manually carry progress data over by fiddling with files, but the game doesn't store it anywhere between platforms 08.10.2020 Dev Stream 08.10.2020
Technical - Platform DRG on XBox GamePass No plans 08.10.2020 Dev Stream 08.10.2020
Biomes Caves where two biomes intersect Possible in theory, could be a lot of work though 02.10.2020 Dev Stream 02.10.2020
Cosmetics - Dwarves New armor paintjobs Probably, at some point 02.10.2020 Dev Stream 02.10.2020
Cosmetics - Dwarves Old hats available again No decision yet, they were supposed to be a reward for supporting the game during early access 02.10.2020 Dev Stream 02.10.2020
Drinks - On Missions Beer drops The joke beers are meant for the Space Rig 02.10.2020 Dev Stream 02.10.2020
Equipment - Overclocks Overclocks on tools & flares Not planned, the traversal tool balance is pretty delicate 02.10.2020 Dev Stream 02.10.2020
Gameplay First-person spectator view while downed Possible, probably? depends on the networking code 02.10.2020 Dev Stream 02.10.2020
Gameplay - Hazard Level Hazard 6 Not in the current plans, they're pretty happy with Hazard 5 02.10.2020 Dev Stream 02.10.2020
Gameplay - Terrain Scanner Ping system expansion No plans currently 02.10.2020 Dev Stream 02.10.2020
Soundtrack New music No plans right now 02.10.2020 Dev Stream 02.10.2020
Space Rig - Activities More activities for the Space Rig Not at the top of the list, but probably, as they go along 02.10.2020 Dev Stream 02.10.2020
Space Rig - Activities More stuff in the Space Rig They discussed it, but nothing major for now 02.10.2020 Dev Stream 02.10.2020
Technical - Platform DRG on GamePass or NextGen No announcements yet 02.10.2020 Dev Stream 02.10.2020
Technical - Platform Nintendo Switch release The Switch doesn't have enough memory 02.10.2020 Dev Stream 02.10.2020
Technical - VR VR support No immediate plans, maybe in the future 02.10.2020 Dev Stream 02.10.2020
Biomes - Water Water biome When we stop asking for it 29.09.2020 Dev Stream 29.09.2020
Classes - 5th Class New classes The focus is on expanding and improving the classes currently in the game 29.09.2020 Dev Stream 29.09.2020
Drinks New beers Who knows? 29.09.2020 Dev Stream 29.09.2020
Equipment - Satchel Charge C4 counter They want to do it, just super busy 29.09.2020 Dev Stream 29.09.2020
Miscellaneous Plans for advertisement Tell your friends about DRG 29.09.2020 Dev Stream 29.09.2020
Missions - Mutators New mutators Not for now, the focus is on the roadmap 29.09.2020 Dev Stream 29.09.2020
Technical - Accessibility Colorblind mode They're looking into it 29.09.2020 Dev Stream 29.09.2020
UI - Crosshair Crosshair options Let them know if there's something wrong with the current ones; colors/opacity could be discussed 29.09.2020 Dev Stream 29.09.2020
UI - Missions Teammates' shields in the UI It's noisy as a UI element and not very actionable for the player, so the devs removed it 29.09.2020 Dev Stream 29.09.2020
Biomes New planets No, there's not really a reason for new biomes to exist outside of Hoxxes IV 25.09.2020 Dev Stream 25.09.2020
Classes - 5th Class New classes No plans, there are plenty of things to do that would benefit the game more than a new class 25.09.2020 Dev Stream 25.09.2020
Classes - Gender Female dwarves No immediate plans 25.09.2020 Dev Stream 25.09.2020
Creatures New alien species/enemy types It's nice to have new monsters, but they're designed when the devs are looking for a specific type of gameplay or role to be filled 25.09.2020 Dev Stream 25.09.2020
Creatures New alien species/enemy types Probably; mechanics come before species/type 25.09.2020 Dev Stream 25.09.2020
Creatures New alien species/enemy types "Solid maybe" for Update 33 25.09.2020 Dev Stream 25.09.2020
Creatures - Bosses Mactera breeder enemy They have some thoughts for distant future 25.09.2020 Dev Stream 25.09.2020
Creatures - Mini-Bosses Resource reward for beating BET-C Her alliance is supposed to be the reward 25.09.2020 Dev Stream 25.09.2020
Equipment - Cryo Cannon Cryo Cannon interaction with magma terrain Would be cool 25.09.2020 Dev Stream 25.09.2020
Equipment - Flares Flare upgrades No; there used to be, but they didn't feel impactful, especially for new players; the current flares are equal to fully-upgraded old flares 25.09.2020 Dev Stream 25.09.2020
Equipment - Melee Melee weapons No 25.09.2020 Dev Stream 25.09.2020
Equipment - Overclocks New weapons & overclocks At some point, yes, but not in the next months 25.09.2020 Dev Stream 25.09.2020
Features Daily missions No, people should be able to play only on certain days of the week and still finish all repeatable content 25.09.2020 Dev Stream 25.09.2020
Features Leaderboards No, this is a p2p game and they'd be easily hackable 25.09.2020 Dev Stream 25.09.2020
Features - Competitive Competitive elements It's likely that Deep Dive speedruns are the closest the game will ever get to competitive 25.09.2020 Dev Stream 25.09.2020
Features - Modding Mod support Not officially, there's a fine line between that and cheating (but would be cool some day?) 25.09.2020 Dev Stream 25.09.2020
Features - Team Size 5-player games No plans 25.09.2020 Dev Stream 25.09.2020
Gameplay - Hazard Level Hazard 6 No plans, Haz 5 is meant to be the highest difficulty 25.09.2020 Dev Stream 25.09.2020
Gameplay - Minerals New minerals Only if there's some mechanical niche that's not filled by existing resources 25.09.2020 Dev Stream 25.09.2020
Gameplay - Terrain Scanner More specific pings Might seem like a good idea, but the current system has advantages that the team wants to keep 25.09.2020 Dev Stream 25.09.2020
Miscellaneous Reddit & Discord The devs read them, and the things we say inspire them 25.09.2020 Dev Stream 25.09.2020
Missions Abandoned pipelines in the caves Nothing like that planned right now 25.09.2020 Dev Stream 25.09.2020
Missions - Mutators New mutators Enough for now, maybe later on 25.09.2020 Dev Stream 25.09.2020
Perks Active perks refilled by resupply pods No, their limited use is what allows to make them strong 25.09.2020 Dev Stream 25.09.2020
Perks Mission-specific perks No, maybe one for faster building in general 25.09.2020 Dev Stream 25.09.2020
Perks New perks Not currently planned 25.09.2020 Dev Stream 25.09.2020
Progression - Promotions New promotion tiers Not in Update 32 25.09.2020 Dev Stream 25.09.2020
Space Rig Space Rig expansion No plans right now, but it'll happen if the devs need a new area 25.09.2020 Dev Stream 25.09.2020
Space Rig - Shooting Range Shooting range Not a "no", but on the backburner 25.09.2020 Dev Stream 25.09.2020
Technical - Engine Unreal 5 transition Not anytime soon 25.09.2020 Dev Stream 25.09.2020
Technical - Rendering Ray-tracing No point to add it, wouldn't make a noticeable difference 25.09.2020 Dev Stream 25.09.2020
UI - Class Icons Cosmetics on class icons Not sure if it's a good idea 25.09.2020 Dev Stream 25.09.2020
UI - Load-Outs Copy-paste between load-outs/sets No plans so far, but sounds good 25.09.2020 Dev Stream 25.09.2020