Development Q&A/Archive Season 3

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Category Suggestion Comment Date Source
Biomes - Surface Show the surface of Hoxxes Unlikely, the technologies they have to build levels would need to be expanded significantly, it's a humongous task 08.06.2023 Dev Stream 08.06.2023
Biomes - Water Submerged caves They talked about it a lot; flowing water isn't gonna happen, flooded areas are technically possible, but that's a design challenge as well 08.06.2023 Dev Stream 08.06.2023
Classes - Voice Lines More unique voice lines for creatures They strive to have as many of those as possible 08.06.2023 Dev Stream 08.06.2023
Creatures - Variants Radioactive Bulk Detonator No plans; Mike has seen the suggestion multiple times 08.06.2023 Dev Stream 08.06.2023
Equipment More weapons for season 4 or 5 They're probably going to stick with 3 weapons per slot for a while; it took them from 1 to 2 years to develop weapon sets in the past 08.06.2023 Dev Stream 08.06.2023
Equipment - Driller Rework Subata more Not real plans, all current values are there for a reason; Mike looks at breakpoint progression across as many hazards as possible 08.06.2023 Dev Stream 08.06.2023
Miscellaneous - Achievements More achievements for Season 4 There are no plans for more achievements in general; new milestones will come along with new content 08.06.2023 Dev Stream 08.06.2023
Perks Make Iron Will a baseline armor upgrade It's more likely they change a really good perk to be in line with other perks than give it to everyone (no active plans though) 08.06.2023 Dev Stream 08.06.2023
Perks - Beastmaster More features for Steeve Steeve is good as is, they don't want to expand what this perk does 08.06.2023 Dev Stream 08.06.2023
Progression - Matrix Cores A way to choose which overclock to receive No, this is not the purpose of the system 08.06.2023 Dev Stream 08.06.2023
Technical - Crossplay Crossplay Most likely not 08.06.2023 Dev Stream 08.06.2023
UI - Load-Outs Add 20 more load-out slots Can they? yes; will they? eh, maybe one day 08.06.2023 Dev Stream 08.06.2023
Cosmetics - Dwarves Decoration slot for cigars, sandwiches, etc. Technically not impossible, but it's not high enough on anyone's priority list to get done, it does imply a lot of work 01.06.2023 Dev Stream 01.06.2023
Cosmetics - Equipment Visual customization for tools Allocating time and resources is the biggest obstacle, really 01.06.2023 Dev Stream 01.06.2023
Creatures Larva infecting glyphids in real-time It was discussed, but they decided to spend resources elsewhere; a combat factor like this would make balancing immensely more difficult 01.06.2023 Dev Stream 01.06.2023
Creatures - Variants Infected Dreadnought No plans 01.06.2023 Dev Stream 01.06.2023
Creatures - Variants Rockpox Dreadnought Would be cool, but they opted to spend resources creating Rockpox enemies that we would encounter more often than a dreadnought 01.06.2023 Dev Stream 01.06.2023
Drinks - Buff More stat-buffing beers The Randoweisser started as that, but then they decided it works better if it's always available 01.06.2023 Dev Stream 01.06.2023
Equipment New primary weapons Not on the horizon, it's a ton of work; they're aware of the value it brings to the game, but they don't take up these tasks lightly 01.06.2023 Dev Stream 01.06.2023
Equipment New weapons Not anytime soon 01.06.2023 Dev Stream 01.06.2023
Equipment - Flares Flare upgrades Those used to be a thing, but they decided to remove that choice; there has to be a baseline of how light works during missions 01.06.2023 Dev Stream 01.06.2023
Equipment - Overclocks Grenade overclocks Not much sense to make them; whatever can be imagined as an OC for a grenade could instead work as a separate grenade 01.06.2023 Dev Stream 01.06.2023
Equipment - Overclocks Overclocks for traversal tools Tools make up class identity; OCs are supposed to change the behavior, adding them to traversal tools could easily become problematic 01.06.2023 Dev Stream 01.06.2023
Equipment - Overclocks Rework some of the worst overclocks Weapon balance is a continuously on-going process, even though there will always be an OC that's considered the worst 01.06.2023 Dev Stream 01.06.2023
Features Quick play system They had a "join random" button, but it led to a higher rate of people joining and leaving; we almost never want a truly random mission 01.06.2023 Dev Stream 01.06.2023
Features - Modding QoL mods added to the base game They look out for those; copy-paste load-outs is one example of a QoL addition 01.06.2023 Dev Stream 01.06.2023
Gameplay - Bosco Bosco mod improvement It's on their radar, stay tuned (although they don't want Bosco to surpass a human player as a teammate, that limits how good he can be) 01.06.2023 Dev Stream 01.06.2023
Gameplay - Hazard Level New hazards or difficulty modifiers Would be cool (see link for comments about how difficulty design is approached) 01.06.2023 Dev Stream 01.06.2023
Miscellaneous - Achievements New achievements There probably won't be new achievements for this game 01.06.2023 Dev Stream 01.06.2023
Miscellaneous - Franchise Crossover events They did add a gnome model into the engine to make that video clip for PowerWash Simulator 01.06.2023 Dev Stream 01.06.2023
Miscellaneous - Franchise Deep Rock Galactic 2 No plans, they're only working on Deep Rock Galactic now 01.06.2023 Dev Stream 01.06.2023
Missions New mission in Season 4 Certainly not 01.06.2023 Dev Stream 01.06.2023
Missions - Escort Duty Randomize Ommoran stages The current 3 phases are too few, it woudn't improve the fight to randomize them; they looked into other possible options 01.06.2023 Dev Stream 01.06.2023
Missions - Mutators Mutator that guarantees Jump Boots No, they aren't meant to be something to be chased after; the limit on how often they show up allows them to be as strong as they are 01.06.2023 Dev Stream 01.06.2023
Perks New perks or new uses for perk points They haven't discussed design, but a total makeover is more likely than a soft overhaul (the system still works for the first 100 hours) 01.06.2023 Dev Stream 01.06.2023
Progression - Endgame Update/expand endgame systems More OCs are on the table 01.06.2023 Dev Stream 01.06.2023
Space Rig Center the green cross above the med bay entrance The cross is fine, they'll move the rest of the Space Rig 01.06.2023 Dev Stream 01.06.2023
Space Rig Customization for the cabins Discussed internally, no final decision reached; while it sounds cool, it's a big task that is unlikely to get a high priority anytime soon 01.06.2023 Dev Stream 01.06.2023
Space Rig - Activities Add Rival hacking minigames to the arcade cabinet They're not quite good enough to be put on the Rig; more minigames are definitely possible, but no idea when or what those are going to be 01.06.2023 Dev Stream 01.06.2023
Space Rig - Activities Co-op arcade games No plans for new arcade games, but more are possible in the future 01.06.2023 Dev Stream 01.06.2023
Technical - Accessibility Toggle off screen shake and view bob We can reduce those, but it's not possible to turn them off - those effects are used to cover up the lack of animations in some places 01.06.2023 Dev Stream 01.06.2023
Technical - Crossplay Crossplay Not planned; both because of the P2P nature of the game and because no crossplay means they can efficiently use Steam to bugfix 01.06.2023 Dev Stream 01.06.2023
Technical - Platform Official controls for the Steam Deck Since they can't get verified - unlikely 01.06.2023 Dev Stream 01.06.2023
Technical - Platform Steam Deck port It's playable on the Deck; the way they constructed UI for DRG prevents them from getting it "Verified", they decided not to go for it 01.06.2023 Dev Stream 01.06.2023
Cosmetics - Machinery More customization for Molly or support tools Not planned 26.05.2023 Dev Stream 26.05.2023
Equipment - Driller Electric gun for Driller When the 3rd set was conceived, the game designer didn't much like the idea of Driller becoming the "elemental weapons guy", so not likely 26.05.2023 Dev Stream 26.05.2023
Equipment - Scout Fix Chemical Explosive Bolt It's better to create an entry for that on DRG's PleaseFix 26.05.2023 Dev Stream 26.05.2023
Equipment New guns No strict plans, probably will happen at some point (it's a lot of work) 26.05.2023 Dev Stream 26.05.2023
Gameplay More echoes in the caves A lot more echo could become disturbing, gotta keep it light 26.05.2023 Dev Stream 26.05.2023
Miscellaneous - Merchandise Merch store ForFansByFans shut down, hopefully they can find something with a decent shipping price to the EU 26.05.2023 Dev Stream 26.05.2023
Miscellaneous Cosplay No plans 26.05.2023 Dev Stream 26.05.2023
Soundtrack Add fan music to the OST Rights ownership would make that very complicated 26.05.2023 Dev Stream 26.05.2023
Soundtrack New music No plans currently 26.05.2023 Dev Stream 26.05.2023
Technical - Crossplay Crossplay Would be nice, but it's hard to do; no plans for crossplay 26.05.2023 Dev Stream 26.05.2023
Biomes Bigger, harder-to-navigate caves No plans, complexity 3 can already be pretty taxing (think of the consoles); plus, bigger doesn't automatically mean more fun 25.05.2023 Dev Stream 25.05.2023
Equipment - Overclocks New overclocks They've had some OC prototypes since the time they added the latest set of weapons, hopefully they can finish them sooner rather than later 25.05.2023 Dev Stream 25.05.2023
Equipment Another set of weapons While it's possible, there are no plans for more weapons at this point; each weapon cosmetic makes it more expensive to add new weapons 25.05.2023 Dev Stream 25.05.2023
Features - Modding Add popular mods as game features It's very case-by-case, but as a baseline we shouldn't expect popular mods to be co-opted into the game 25.05.2023 Dev Stream 25.05.2023
Gameplay Annoyed Mission Control voice line for goo sacks No idea; sometimes these things happen without being planned 25.05.2023 Dev Stream 25.05.2023
Miscellaneous - Franchise Crossover event with another game No plans; they're not going out of their way to pursue crossovers 25.05.2023 Dev Stream 25.05.2023
Miscellaneous April's Fools event with the devs voice-acting GSG would have to pay them for voice-acting first 25.05.2023 Dev Stream 25.05.2023
Soundtrack Team up with Windrose for more music Would be cool, but they don't have any connection 25.05.2023 Dev Stream 25.05.2023
Technical - Platform DRG on SNES They hate to break it to us, but the SNES isn't powerful enough to run DRG 25.05.2023 Dev Stream 25.05.2023
Technical Automatic host migration Not planned; would be nice 25.05.2023 Dev Stream 25.05.2023
UI - Load-Outs Copy-paste feature for load-outs Maybe; the game director thinks it's a good idea, but who knows? 25.05.2023 Dev Stream 25.05.2023
Biomes - Surface Surface biome No, the gameplay is very tied to cavegen; some of their tools would fall apart without a ceiling (deep canyons wouldn't work either) 19.05.2023 Dev Stream 19.05.2023
Biomes More complicated cave layouts Making cavegen chaos is easy; what's hard is making caves chaotic but also distinct and having internal coherence and logic 19.05.2023 Dev Stream 19.05.2023
Cosmetics - Equipment Cosmetics for traversal tools Could be considered, but not planned; they're aware of the interest, but with all the frameworks/paintjobs it looks like a big task 19.05.2023 Dev Stream 19.05.2023
Cosmetics - Machinery Molly customization Could be kind of cute, but it's tougher to design who controls Molly's appearance; decals/stickers aren't technically possible now 19.05.2023 Dev Stream 19.05.2023
Creatures More balance to Rival enemies They did a balance pass for the Rival content in Season 3, nothing planned for 4 19.05.2023 Dev Stream 19.05.2023
Drinks - On Missions Order a beer pod to the cave No, the silly stuff stays on the Space Rig 19.05.2023 Dev Stream 19.05.2023
Equipment - Gunner Allow vertical ziplines It was tested very early on, but a lot of gameplay comes out of them not being able to go vertically (plus, it looks janky) 19.05.2023 Dev Stream 19.05.2023
Gameplay - Hazard Level Difficulties above Hazard 5 With maybe 10% of people playing on haz 5, it doesn't make sense to fragment them more; mod your game if you want harder content 19.05.2023 Dev Stream 19.05.2023
Gameplay Bonuses for teams that play together An interseting idea, but not sure; it seems a little unfair that pre-made teams will always get that bonus but not PUGs 19.05.2023 Dev Stream 19.05.2023
Miscellaneous - Merchandise New merch store It's complicated and time-consuming, but it's definitely something they want to have 19.05.2023 Dev Stream 19.05.2023
Missions - Mutators Warnings like Mactera Plague and Swarmaggeddon They might add more if it makes sense 19.05.2023 Dev Stream 19.05.2023
Perks Perk overhaul It's on their wishlist, but no idea when that's going to happen 19.05.2023 Dev Stream 19.05.2023
Progression - Seasons Mid-season updates for cut content Because of the game's multi-platform nature, pushing out a chunk of content would actually delay future updates if done mid-season 19.05.2023 Dev Stream 19.05.2023
Space Rig - Activities Add DRG Survivor preview as a minigame in the Rig Sounds cool, but also sounds like a lot of work 19.05.2023 Dev Stream 19.05.2023
Space Rig Space Rig customization No plans, although they talked about it 19.05.2023 Dev Stream 19.05.2023
Space Rig Take Steeve to the Space Rig Not in the plans, no 19.05.2023 Dev Stream 19.05.2023
UI - Load-Outs Copy-paste load-outs They can see it being a convenient feature, but no plans right now 19.05.2023 Dev Stream 19.05.2023
Cosmetics - Dwarves Dev armors like in Terraria They only get the chat badge; if they're going to add more armors, they might as well make them for the community instead 17.05.2023 Dev Stream 17.05.2023
Cosmetics - Equipment Skins for class items No plans, but they think it'd be okay to have those 17.05.2023 Dev Stream 17.05.2023
Cosmetics - Machinery Skins for the Drop Pod Unlikely; that'd be one player deciding what the pod looks like, and they'd rather make something that all players get to engage with 17.05.2023 Dev Stream 17.05.2023
Equipment - Objectives More overclocks Eventually; they've had prototypes shelved for a while now 17.05.2023 Dev Stream 17.05.2023
Features - Streaming Twitch drops No plans in the near future 17.05.2023 Dev Stream 17.05.2023
Gameplay - Terrain Scanner Doretta's head on the Terrain Scanner But then we wouldn't have the joy of going on a treasure hunt 17.05.2023 Dev Stream 17.05.2023
Miscellaneous - Franchise Collab with GW for a League of Votann cosmetics Games Workshop would have to reach out to them first 17.05.2023 Dev Stream 17.05.2023
Miscellaneous - Merchandise DRG board game in retail stores Would be great, it's something they'd like, but it requires a distributor, so no plans for now 17.05.2023 Dev Stream 17.05.2023
Progression - Endgame Expand endgame content Hopefully there will be more game modes in the future, but not in Season 4 ("no" to endless defense mode though) 17.05.2023 Dev Stream 17.05.2023
Soundtrack More music for the jukebox (fan music) It's all licensed, not made in-house; fan-made music is much trickier because of the extra paperwork to manage ownership rights 17.05.2023 Dev Stream 17.05.2023
Soundtrack New music for Season 4 No Volume III if that's what we're asking about 17.05.2023 Dev Stream 17.05.2023
Technical Optimize for weaker laptops Optimization is an ongoing process, but it is easier for them if we get a better laptop 17.05.2023 Dev Stream 17.05.2023
UI - Load-Outs Split load-outs for weapons & cosmetics Would be nice; they're aware some sorting options for the wardrobe might be due 17.05.2023 Dev Stream 17.05.2023
Equipment Add grenade launcher Try playing Engineer 12.05.2023 Dev Stream 12.05.2023
Equipment New weapons Not planned, but might happen in the future; it's a lot of work 12.05.2023 Dev Stream 12.05.2023
Biomes New cave shapes Probably not in Season 4, but at some point 11.05.2023 Dev Stream 11.05.2023
Creatures - Mini-Bosses Change the Nemesis No plans 11.05.2023 Dev Stream 11.05.2023
Creatures - Variants Grunts with varying color hues, limb size etc. Variance doesn't automatically mean more fun, the current simplicity might work better; plus, it might get weird with biome coloration 11.05.2023 Dev Stream 11.05.2023
Equipment - Melee Melee No, the game is centered around shooting and keeping away from enemies 11.05.2023 Dev Stream 11.05.2023
Equipment 4th set of weapons Maybe? might be a while before a new set; not only is it a lot of work, it also generates a lot of work for the future 11.05.2023 Dev Stream 11.05.2023
Gameplay - Call-Downs Support drops like Bet-C There were sentry gun pods in alpha, but they were kind of scrapped 11.05.2023 Dev Stream 11.05.2023
Gameplay More interactions with MC for pinging stuff Might be a while until more, and even the last batch was added pretty stealthily 11.05.2023 Dev Stream 11.05.2023
Gameplay Driveable vehicles They prototyped some when they were making Escort Duty, but ultimately decided not to go that route 11.05.2023 Dev Stream 11.05.2023
Gameplay Rework Cargo Crate stuff No plans - at least not right now 11.05.2023 Dev Stream 11.05.2023
Miscellaneous - Lore Expand lore and add mechanics around Karl No plans; who even knows what happened to Karl? 11.05.2023 Dev Stream 11.05.2023
Missions - Mutators New hazard warnings Nothing in the works right now 11.05.2023 Dev Stream 11.05.2023
Missions - Mutators New anomalies Not for Season 4, but possible in the future 11.05.2023 Dev Stream 11.05.2023
Progression - Matrix Cores Donate blank matrix cores to other players When they worked on Machine Events, they thought about inserting a blank for a teammate, but it was, for one reason or another, rejected 11.05.2023 Dev Stream 11.05.2023
Progression - Matrix Cores Sell matrix cores The core system wasn't structured with trading in mind, and they'd rather not open the opportunity for RMT 11.05.2023 Dev Stream 11.05.2023
Soundtrack Expand soundtrack No plans 11.05.2023 Dev Stream 11.05.2023
Space Rig Recolor med bay drones to have green too Well, the color red isn't banned 11.05.2023 Dev Stream 11.05.2023
Technical - Crossplay Cross-platform Not planned 11.05.2023 Dev Stream 11.05.2023
Technical - Crossplay Crossplay Not feasible, neither the game nor their workflow were designed for it (the issue is not, like many argue, that Sony wants money) 11.05.2023 Dev Stream 11.05.2023
Technical - Engine Update to Unreal Engine 5 for Season 4 Not planned 11.05.2023 Dev Stream 11.05.2023
Technical - Engine Switch to Unreal Engine 5 Not in the foreseeable future, an engine upgrade breaks a lot of things 11.05.2023 Dev Stream 11.05.2023
UI Show how many times Bet-C has been activated Not out of the question 11.05.2023 Dev Stream 11.05.2023
Classes - Voice Lines Add voicelines to Drak gunsling animation They probably just missed it 04.05.2023 Dev Stream 04.05.2023
Cosmetics - Dwarves Barrel armor Robert threw it together in half an hour 7 years ago, and people are still asking for it, he could look into it again at some point 04.05.2023 Dev Stream 04.05.2023
Cosmetics - Equipment Animated pickaxe parts Sounds cool; possible in theory but they might now have the systems to support it 04.05.2023 Dev Stream 04.05.2023
Equipment A system to build new guns from minerals Sounds expensive and totally not what they're doing with weapons 04.05.2023 Dev Stream 04.05.2023
Equipment New weapons No plans at this point, but maybe in the future? 04.05.2023 Dev Stream 04.05.2023
Equipment - Overclocks Overclock that disables Lok-1 targeting Probably not, they consider the targeting system to be pretty central to the weapon's design 04.05.2023 Dev Stream 04.05.2023
Gameplay - Minerals Add coal They usually decide what the resource's gameplay purpose is first and then decide what the resource is in-fiction 04.05.2023 Dev Stream 04.05.2023
Technical - Water Physics Liquid physics Would be cool, but no - too taxing given the destructible nature of the terrain 04.05.2023 Dev Stream 04.05.2023
Cosmetics - Dwarves Cat ears A prototype was made as far back as Season 1, but don't hold your breath 28.04.2023 Dev Stream 28.04.2023
Miscellaneous - DLC Add pickaxe to the Dark Future DLC They probably won't be adding new items to old DLC packs 28.04.2023 Dev Stream 28.04.2023
Missions Endless survival mission Unlikely (Point Extraction is that, but without the rewards for staying long) 28.04.2023 Dev Stream 28.04.2023
Space Rig - Shooting Range Shooting range They've settled on "no"; the more people stay inside the Space Rig, the fewer actually play missions - just test load-outs during missions 28.04.2023 Dev Stream 28.04.2023
UI "Seen all" button for new cosmetics Some among the devs think it should be a thing, but as long as the game director is against it, it's unlikely to happen 28.04.2023 Dev Stream 28.04.2023
Cosmetics - Equipment Cosmetics for tools Totally possible, they just haven't gotten around to setting that as a priority (other stuff is more important) 27.04.2023 Dev Stream 27.04.2023
Equipment Weapon/overclock rebalance for Season 4 Don't expect a full round of tweaks, but the Subata is getting some attention for Season 4 27.04.2023 Dev Stream 27.04.2023
Equipment - Overclocks Overclocks for equipment No plans, the idea of overclocks is to change behavior in a major way, and they want tools to remain as they are to preserve class identity 27.04.2023 Dev Stream 27.04.2023
Features - Competitive PvP They considered it and decided a long time ago that they're not going to add PvP 27.04.2023 Dev Stream 27.04.2023
Gameplay - Call-Downs Solo resupply pods for 3-player teams They specifically don't want to introduce solo resupply pods; in a 3-man team the remaining cassette is anyone's 27.04.2023 Dev Stream 27.04.2023
Miscellaneous - Merchandise Sell actual beer They'd been approached by local breweries, but making beer available internationally is both complicated and expensive 27.04.2023 Dev Stream 27.04.2023
Missions Wave defense mode Very unlikely - they generally stick to designs that involve other objectives too; a pure shooting mission isn't really on the table now 27.04.2023 Dev Stream 27.04.2023
Missions - Mutators New mutators No concrete plans, but it makes sense to add more over time 27.04.2023 Dev Stream 27.04.2023
Perks Rebalance perks They keep discussing the surplus of perk points, and a rebalance makes sense if they add more perks; no plans, no deadlines as of now 27.04.2023 Dev Stream 27.04.2023
Technical - Engine Switch to Unreal Engine 5 No plans; they have to assess how attractive the new features are for DRG vs. how much will break during the upgrade 27.04.2023 Dev Stream 27.04.2023
UI - Missions Damage numbers for console No, it only exists on Steam as a mod 27.04.2023 Dev Stream 27.04.2023
Features Proximity chat No plans 21.04.2023 Dev Stream 21.04.2023
Cosmetics - Dwarves Lego Power Miners helmet Pretty sure that's under copyright 20.04.2023 Dev Stream 20.04.2023
Cosmetics - Dwarves Steampunk cosmetics Nothing planned 20.04.2023 Dev Stream 20.04.2023
Equipment Smooth-bore barrel-loaded musket That's a very specific suggestion 20.04.2023 Dev Stream 20.04.2023
Equipment - M1000 Change the M1000 crosshair for hip-firing No plans, it's not supposed to be as accurate when hip-firing 20.04.2023 Dev Stream 20.04.2023
Miscellaneous - Franchise More spin-off games like the board game Not planned, not out of the question either 20.04.2023 Dev Stream 20.04.2023
Miscellaneous - Lore More Deep Rock lore Every update is a lore update (if light world-building counts as lore) 20.04.2023 Dev Stream 20.04.2023
Space Rig - Shooting Range Shooting range Confirmed as not happening 20.04.2023 Dev Stream 20.04.2023
Classes - Gender Female dwarves The cosmetic system they have is not designed for that; it's not that they don't want to, it's the amount of work that's the issue 14.04.2023 Dev Stream 14.04.2023
Miscellaneous - Franchise DRG MOBA They don't have enough characters for that 14.04.2023 Dev Stream 14.04.2023
Technical - Rendering Update DLSS library There's an intention to do it when they have time, but it's not on the timeline 14.04.2023 Dev Stream 14.04.2023
Creatures A bug that eats light It's an idea they've had since forever ago; haven't moved through with it yet 30.03.2023 Dev Stream 30.03.2023
Creatures Remake the Brood Nexus model Some of them talked about it, would be cool at some point 30.03.2023 Dev Stream 30.03.2023
Equipment Wave Cooker affecting Exploders after the explosion Why? they're already dead at this point, wouldn't make much sense 30.03.2023 Dev Stream 30.03.2023
Equipment Flamethrower igniting the Frost Praetorians' gas They're not sure if we know this, but ice is pretty hard to set on fire 30.03.2023 Dev Stream 30.03.2023
Equipment - Overclocks Make EM Discharge work on unbuilt turrets again They don't think that's going to happen 30.03.2023 Dev Stream 30.03.2023
Miscellaneous - Merchandise Update merch store It's dead; they're looking for a replacement, but these things take time 30.03.2023 Dev Stream 30.03.2023
Technical - Engine Port to UE5 for better lighting No plans, they aren't convinced UE5 is in a good enough state to upgrade a live game to it 30.03.2023 Dev Stream 30.03.2023
Technical - Platform Switch port The Switch doesn't have enough RAM for that 30.03.2023 Dev Stream 30.03.2023
UI - Load-Outs Copy-paste cosmetics/load-outs It's something they hope to get around to when there's time for it 30.03.2023 Dev Stream 30.03.2023
Biomes - Surface Surface biome No plans, the game is about exploring caves 23.03.2023 Dev Stream 23.03.2023
Features - Modding Raise the cap for total mods It used to be 25, they raised it to 50 - that's probably as high as it's going to be 23.03.2023 Dev Stream 23.03.2023
Miscellaneous - Franchise Deep Rock Mario Kart That would be amazing 23.03.2023 Dev Stream 23.03.2023
Miscellaneous - Lore Updates/events that expand the lore Isn't it true that every update expands the lore? 23.03.2023 Dev Stream 23.03.2023
Technical Make all damage double-precision-type No 23.03.2023 Dev Stream 23.03.2023
Technical - Crossplay Crossplay No plans beyond the current capability 23.03.2023 Dev Stream 23.03.2023
Cosmetics - Dwarves New hair color Johan thinks it's starting to become funny how they haven't added blue hair yet, so the next hair color should be one that isn't blue 17.03.2023 Dev Stream 17.03.2023
Cosmetics - Machinery M.U.L.E. customization No plans; the most direct implementation would be too focused to the host, and they'd rather add something for all players 17.03.2023 Dev Stream 17.03.2023
Creatures More enemy types It wouldn't come as a surprise if they decided to add more enemy types, they are good candidates for new content 17.03.2023 Dev Stream 17.03.2023
Creatures - Humanoid Bipedal weapon-wielding enemies Those go into the "highly unlikely" pile - it's very hard to make them look good in the caves that DRG can generate 17.03.2023 Dev Stream 17.03.2023
Drinks - Buff Resolve the double beer buff issue Some of them feel the double effect stood the test of time, but they can't promise it will remain as it is 17.03.2023 Dev Stream 17.03.2023
Equipment Portable healing They feel healing is in a good place currently, and the game doesn't need more ways to heal 17.03.2023 Dev Stream 17.03.2023
Features - Competitive PvP No, it's a co-op game first and foremost 17.03.2023 Dev Stream 17.03.2023
Gameplay Option to slap dice more They could give us more dice to slap, like... 50% more 17.03.2023 Dev Stream 17.03.2023
Miscellaneous April 1st event They'd rather spend effort to prepare longer events; Jacob suggested that during April, 1st deleting a beer with Q makes the dwarf drink it 17.03.2023 Dev Stream 17.03.2023
Miscellaneous - Achievements More achievements for XBox Maybe one day; on consoles they have to be added in batches that are worth a certain amount of points 17.03.2023 Dev Stream 17.03.2023
Miscellaneous - Achievements New achievements It's tricky for consoles, they have a specific total amount of points that achievements must be worth 17.03.2023 Dev Stream 17.03.2023
Miscellaneous - Merchandise Release beers with mugs Probably not going to happen, alcohol is hard to ship and sell worldwide due to national regulations 17.03.2023 Dev Stream 17.03.2023
Missions On-site brewing mission Brewing beer takes 4 to 8 weeks, can't do that in a mission 17.03.2023 Dev Stream 17.03.2023
Space Rig Option to pick seasonal decorations for the Space Rig Nope, would cause too much confusion - and besides, there shouldn't be Christmas decorations unless it's Christmas 17.03.2023 Dev Stream 17.03.2023
Space Rig Decorate the Space Rig more If it was super-decorated all the time, it wouldn't feel as special during events 17.03.2023 Dev Stream 17.03.2023
Space Rig Include fan-made details for the Space Rig Not very likely; they thought about putting 2D fanart on the fridge in the Space Rig, but that too has potential complications 17.03.2023 Dev Stream 17.03.2023
Space Rig - Shooting Range Add shooting range No plans 17.03.2023 Dev Stream 17.03.2023
UI In-game cosmetic tracker Doubtful, but they hope to make the wardrobe a little more organized than it is now 17.03.2023 Dev Stream 17.03.2023
UI - Quick Message More commands for the laser pointer No plans; they feel the contextual nature works, and what is being asked should be clear from the ping 17.03.2023 Dev Stream 17.03.2023
Biomes - Surface Surface biome Unlikely, given that this is Deep Rock Galactic, not Surface Top Space Game 16.03.2023 Dev Stream 16.03.2023
Cosmetics - Dwarves Blue beard color More colors can be expected, they've been adding one new color each season; can't say for certain about blue 16.03.2023 Dev Stream 16.03.2023
Cosmetics - Equipment Skins for equipment Not for Season 4, but would be cool to have at some point 16.03.2023 Dev Stream 16.03.2023
Creatures More bugs Guaranteed with each update; they'll be so frustrating, it'll be all worth it 16.03.2023 Dev Stream 16.03.2023
Creatures - Variants Biome-colored glyphids There's already that to some extent; changing appearance would create an expectation that they do something different too 16.03.2023 Dev Stream 16.03.2023
Equipment New weapons No specific plans, but they'll probably have to add some more at some point 16.03.2023 Dev Stream 16.03.2023
Equipment - Melee Melee weapons No, Deep Rock is a shooter - the game is built around staying away from enemies, melee would change too many systems 16.03.2023 Dev Stream 16.03.2023
Features - Modding Mods for PS5 It is hypothetically possible with mod.io, but the chances are very slim; they've not set out to do it 16.03.2023 Dev Stream 16.03.2023
Gameplay Expand seasonal content beyond specific mutators Some things have to stay special, but who knows? 16.03.2023 Dev Stream 16.03.2023
Gameplay Fix collision around the Drop Pod They wanted to look into it before Season 3, but didn't have time; it was a quick solution to fix a different bug 16.03.2023 Dev Stream 16.03.2023
Gameplay Fix falling through the map Nah, how else will we get those ridiculous "distance travelled" statistics in the KPI terminal? 16.03.2023 Dev Stream 16.03.2023
Gameplay - Hazard Level Hazard 6 Not planned; people who play haz 5 and find it too easy are too small a subset; it makes more sense as a mod 16.03.2023 Dev Stream 16.03.2023
Gameplay - Objectives Rewards for going past the quota No, the player isn't supposed to go above the quota; finish the objective and do another mission 16.03.2023 Dev Stream 16.03.2023
Miscellaneous Avatar set for PlayStation Would be cool 16.03.2023 Dev Stream 16.03.2023
Miscellaneous - Merchandise Push merch again Their partner for merch shut down that part of their business 16.03.2023 Dev Stream 16.03.2023
Progression - Endgame More endgame content Depends on how "endgame" is defined, most things they add with seasons can be "endgame" 16.03.2023 Dev Stream 16.03.2023
Progression - Promotions More class ranks No plans currently (the game still remembers how many times a dwarf was promoted) 16.03.2023 Dev Stream 16.03.2023
UI Randomize button for weapons Could be cool 16.03.2023 Dev Stream 16.03.2023
Cosmetics - Dwarves Armors that can be mixed and matched by parts Would be cool, but that ship has sailed a long time ago, they'd have to remake everything 10.03.2023 Dev Stream 10.03.2023
Features - Competitive PvP like in L4D2 No plans, they want to keep Deep Rock co-op 10.03.2023 Dev Stream 10.03.2023
Gameplay Interact with objects while holding the vacuum/foamer It's tricky; it's definitely the weakest part of the cleaning gameplay design 10.03.2023 Dev Stream 10.03.2023
Missions - Mutators More mutators Pretty likely 10.03.2023 Dev Stream 10.03.2023
Missions - Mutators Mutator that makes caves ridiculously huge R.I.P. consoles 10.03.2023 Dev Stream 10.03.2023
Progression - Matrix Cores Award promotion cores retroactively No; if they thought it's the right move, they would've taken it 10.03.2023 Dev Stream 10.03.2023
Equipment More weapons Not right now, it takes a lot of work with all the upgrades, and the frameworks, and the overclocks, and the balancing 09.03.2023 Dev Stream 09.03.2023
Equipment - Overclocks Lower self-damage for RJ250 on Hazard 5 Maybe consider playing on a lower hazard 09.03.2023 Dev Stream 09.03.2023
Miscellaneous - Franchise Anniversary crossovers Not discussed; an anniversary by itself might not be a good enough reason to do a crossover 09.03.2023 Dev Stream 09.03.2023
Missions A mission of just cleaning Lithophage spikes No plans 09.03.2023 Dev Stream 09.03.2023
Missions Missions where we are Management That could be its own spin-off game 09.03.2023 Dev Stream 09.03.2023
Perks More perks They definitely want to do something with the perks 09.03.2023 Dev Stream 09.03.2023
Space Rig Something new for the space station Probably 09.03.2023 Dev Stream 09.03.2023
Technical - VR PS VR 2 support VR support would require more than they can handle themselves, no plans 09.03.2023 Dev Stream 09.03.2023
UI Search function for the wardrobe Neither planned nor promised 09.03.2023 Dev Stream 09.03.2023
Drinks More drinks Probably 03.03.2023 Dev Stream 03.03.2023
Features - Streaming Twitch drops It's something they can imagine happening in the future, but they won't stay exclusive for long 03.03.2023 Dev Stream 03.03.2023
Technical Console-to-PC cross-progress They'd love to have that, but it's not something they're working on 03.03.2023 Dev Stream 03.03.2023
Technical - Crossplay Crossplay They'd like to, but no plans 03.03.2023 Dev Stream 03.03.2023
Technical - Platform Verified status for the Steam Deck No ETA; they've done some optimizations, but some fonts are still iffy 03.03.2023 Dev Stream 03.03.2023
UI - Quick Message Chat wheel for quick phrases Some of them want that to be a thing, but the general direction is that the ping system should be enough 03.03.2023 Dev Stream 03.03.2023
Biomes New biomes Søren has seen concepts, but concepts are very far away from actual content; no comments 01.03.2023 Dev Stream 01.03.2023
Drinks More beer Yeah, they're working on a beer for Season 4 01.03.2023 Dev Stream 01.03.2023
Drinks Remove beer feature Maybe there could be a solution, they don't know 01.03.2023 Dev Stream 01.03.2023
Miscellaneous Behind-the-scenes video Mark would love to; however, a lot of decisions are made in the moment, and they don't keep meeting notes or anything like that 01.03.2023 Dev Stream 01.03.2023
Miscellaneous Content for the Steam Point store Not out of the question, but they need to look into it more and understand what value it can bring 01.03.2023 Dev Stream 01.03.2023
Miscellaneous - Franchise Comics The fact that DRG has no story is a constraint; they're not going to produce a comic themselves, but they're on the lookout for cool ideas 01.03.2023 Dev Stream 01.03.2023
Miscellaneous - Franchise Crossovers They've had stuff with Satisfactory and, to a degree, Power Wash Simulator; maybe, but it needs to feel right and be obvious 01.03.2023 Dev Stream 01.03.2023
Miscellaneous - Franchise DRG films/series If someone trustworthy comes to them with a great pitch and the whole thing works, then it's possible - but no plans 01.03.2023 Dev Stream 01.03.2023
Miscellaneous - Merchandise Merchandise It's not an easy task, they're looking into new solutions; there will be more, but don't know when 01.03.2023 Dev Stream 01.03.2023
Perks Perk rework They're discussing it; their ambitions are a little higher than just adding more to the system, so it's not going to happen in Season 4 01.03.2023 Dev Stream 01.03.2023
Progression - Endgame Content for player who got everything The season model is partially aimed to solve that problem; even beyond that, those players can still play the game for the fun of playing it 01.03.2023 Dev Stream 01.03.2023
Progression - Matrix Cores Promotion cores tied to class Not going to happen; they're trying to design a system that encourages us to play all four dwarves 01.03.2023 Dev Stream 01.03.2023
Technical Keep the legacy version in a beta branch Undecided; they'll see how popular it is 01.03.2023 Dev Stream 01.03.2023
Technical - Platform Verified status for the Steam Deck Turned out to be a huge task; the biggest stoppers are menus and font sizes, and they haven't been building DRG correctly for that 01.03.2023 Dev Stream 01.03.2023
Technical - VR Official VR support Not against the idea, but no plans; they are not VR developers and can't handle it in-house, they'd have to partner up with someone 01.03.2023 Dev Stream 01.03.2023
Creatures Another enemy They'll see (new enemies are always cool) 24.02.2023 Dev Stream 24.02.2023
Equipment More shotguns Why? They have, like, two of those 24.02.2023 Dev Stream 24.02.2023
Equipment Reload flourish animations for old weapons No plans 24.02.2023 Dev Stream 24.02.2023
Equipment - Melee Melee weapons No; it's a shooter, changing how dwarves fight changes a lot of things about the game 24.02.2023 Dev Stream 24.02.2023
Features Crouching mechanic Making a dwarf crouch is like kicking someone who's already down 24.02.2023 Dev Stream 24.02.2023
Missions Taming an enemy as a mission type Could be confusing if it worked independent of the perk, maybe just luring could work better 24.02.2023 Dev Stream 24.02.2023
Missions - Deep Dives Let people join late stages of Deep Dives It's not a perfect system, but they don't want to let people jump in at the last moment; it's supposed to be a journey 24.02.2023 Dev Stream 24.02.2023
Missions - Escort Duty Bonus performance for saving Doretta Never, the point is that saving Doretta is a reward in itself 24.02.2023 Dev Stream 24.02.2023
Progression - Matrix Cores Make the promotion bug a feature No plans for that, but it's being actively discussed, there's no internal consensus yet 24.02.2023 Dev Stream 24.02.2023
Progression - Matrix Cores Revise matrix core acquisition They're discussing it 24.02.2023 Dev Stream 24.02.2023
Technical Dedicated servers No plans, it doesn't really make sense with the number of players they have and the way the game works 24.02.2023 Dev Stream 24.02.2023
Biomes Car accident biome No 23.02.2023 Dev Stream 23.02.2023
Biomes Caustic Mire biome It was cut, and it was cut for a reason; if it returns, it'll be after a heavy rework 23.02.2023 Dev Stream 23.02.2023
Biomes More biomes No concrete plans; it's more likely than a new mission type though, they're due for a new one 23.02.2023 Dev Stream 23.02.2023
Biomes Two biomes intersecting They might've looked into it a tiny bit, but it doesn't look that good, kind of like a car accident 23.02.2023 Dev Stream 23.02.2023
Drinks More beers Probably eventually, it's a question of prioritizing 23.02.2023 Dev Stream 23.02.2023
Equipment Healing potions Nope 23.02.2023 Dev Stream 23.02.2023
Features Proximity chat Possible, but not necessarily something they want to add; doesn't make a lot of sense for DRG 23.02.2023 Dev Stream 23.02.2023
Gameplay Boost another dwarf's speed by saluting Almost certainly not going to happen; tying any gameplay effect to saluting messes with how it's used 23.02.2023 Dev Stream 23.02.2023
Gameplay Sandwiches Banagement made a mod with a whole range of edible foods, check that out 23.02.2023 Dev Stream 23.02.2023
Gameplay - Minerals Less Nitra There's a mod for that; we could also just not pick it up 23.02.2023 Dev Stream 23.02.2023
Gameplay - Minerals Stockpile of Nitra that persists between missions That's counter to the whole point of what Nitra is, and it's not the experience they want to create 23.02.2023 Dev Stream 23.02.2023
Miscellaneous Community voting for future content That doesn't make sense from the workflow point of view; also, it would suck if something that was voted for got cut (which happens often) 23.02.2023 Dev Stream 23.02.2023
Miscellaneous - DLC A way for DLC to not change the mugs They might have an intention of adding that, but not sure when it'll come 23.02.2023 Dev Stream 23.02.2023
Miscellaneous - Franchise Crossovers between games published by GSG Not impossible, but not planned either 23.02.2023 Dev Stream 23.02.2023
Miscellaneous - Franchise DRG survival game What would that even be exactly? 23.02.2023 Dev Stream 23.02.2023
Miscellaneous - Merchandise Cave Leech plushies Would be cool, it's a shame they can't get any merch over there anyway 23.02.2023 Dev Stream 23.02.2023
Miscellaneous - Merchandise Cave Leech toilet No 23.02.2023 Dev Stream 23.02.2023
Missions Endless mission It's been discussed both in the community and internally; maybe one day 23.02.2023 Dev Stream 23.02.2023
Perks - Points Something for extra perk points No plans currently 23.02.2023 Dev Stream 23.02.2023
Space Rig Petting zoo Mike liked the idea of a petting zoo that's combined with a grill and a shooting range 23.02.2023 Dev Stream 23.02.2023
Technical Demo They had one for the MS Store, and Steam has a refund window; in a game that constantly changes, one would have to update the demo too 23.02.2023 Dev Stream 23.02.2023
Technical Graphics settings for console on par with PC It might not always be possible; there's only so much that can be tuned down without compromising the game's visual integrity 23.02.2023 Dev Stream 23.02.2023
Technical - Crossplay Crossplay between PS and the rest of the platforms Sadly, not planned 23.02.2023 Dev Stream 23.02.2023
Technical - Crossplay Steam/PS/XBox crossplay No plans 23.02.2023 Dev Stream 23.02.2023
UI More stats for the KPI terminal Possible, but everything takes work; work done on one thing is work not done on something else 23.02.2023 Dev Stream 23.02.2023
Biomes New biome It could shake things up on the map, who knows? 17.02.2023 Dev Stream 17.02.2023
Biomes - Water Water biome They have an ice biome, and ice is water, so... 17.02.2023 Dev Stream 17.02.2023
Creatures - Bosses More dreadnoughts No specific plans (and if they had any, they wouldn't be telling us just yet) 17.02.2023 Dev Stream 17.02.2023
Equipment - Overclocks Make EM discharge proc on unbuilt turrets again That was probably an intentional change, it looked too powerful 17.02.2023 Dev Stream 17.02.2023
Miscellaneous - DLC Massive cosmetic DLC from another planet Maybe? Who knows; the current season model works pretty well 17.02.2023 Dev Stream 17.02.2023
Soundtrack New music and/or Spotify/iTunes release No plans for new music, as for the release - maybe it'll happen, it's not a definite "no" yet 17.02.2023 Dev Stream 17.02.2023
Space Rig Petting zoo They're working on it as fast as ever (editor's note: they're not working on it at all) 17.02.2023 Dev Stream 17.02.2023
Technical Demo version They discussed it before the MS release; for a game like DRG a demo isn't very representative of the its current state 17.02.2023 Dev Stream 17.02.2023
Technical - Engine Move to Unreal Ungine 5 Not much benefit in it, and they don't recommend upgrading engines for games that are live 17.02.2023 Dev Stream 17.02.2023
Technical - Platform Linux support No plans, but they heard DRG runs on Proton pretty well 17.02.2023 Dev Stream 17.02.2023
Classes - Voice Lines MC voice lines for spamming the goo sack Nothing is impossible, probably 16.02.2023 Dev Stream 16.02.2023
Cosmetics - Dwarves Blue hair color Who knows? 16.02.2023 Dev Stream 16.02.2023
Drinks - Goofy More gag beers Nothing planned, but it's something that'd be nice to have 16.02.2023 Dev Stream 16.02.2023
Equipment New weapons Making new weapons is quite an ordeal; don't bet on it, but who knows? 16.02.2023 Dev Stream 16.02.2023
Equipment Visual representation of mods/overclocks Could be done, but would require a lot of work with the frameworks; there are probably better things to do 16.02.2023 Dev Stream 16.02.2023
Equipment - Flares Flare additions They don't want to make flares any stronger than they are; they want to be careful with how much light they give to players 16.02.2023 Dev Stream 16.02.2023
Equipment - Overclocks Replace generic overclocks No plans; some of them are supposed to be plain so that players who don't like the wackier OCs also have an option 16.02.2023 Dev Stream 16.02.2023
Features - Competitive PvP mode No plans, DRG is going to stay a PvE game 16.02.2023 Dev Stream 16.02.2023
Gameplay - Hazard Level Hazard 6 No plans 16.02.2023 Dev Stream 16.02.2023
Perks Perk rework Hopefully - or at least update them or add some 16.02.2023 Dev Stream 16.02.2023
Progression - Endgame More endgame activities When they make new content, they prioritize content that everyone can enjoy, not just someone who already has everything 16.02.2023 Dev Stream 16.02.2023
Technical PS4-to-PC progress transfer Unfortunately not currently possible with the way they have things set up 16.02.2023 Dev Stream 16.02.2023
Technical - Crossplay Crossplay between the Steam and XBox versions No plans 16.02.2023 Dev Stream 16.02.2023
UI - Class Icons Class icons representing how dwarves look No plans; it needs to be obvious who's who, static icons provide clarity on that 16.02.2023 Dev Stream 16.02.2023
Missions - Deep Dives Increase PP rewards for Deep Dives No plans for that, Deep Dives aren't meant to be farmed 10.02.2023 Dev Stream 10.02.2023
Features - Modding Implement mods into the base game Johan has asked for a "heat-near-the-crosshair" mod before mods were even a thing, but it's been shot down many times 03.02.2023 Dev Stream 03.02.2023
Features - Modding Mod that tracks end-screen stats in the base game They haven't talked about it, Johan's guess leans towards "no"; numbers popping up on the screen is not something for the base game 03.02.2023 Dev Stream 03.02.2023
Gameplay Remove the deposit trick Johan would like to see it go - it's just something that draws people to macros with nothing cool about it 03.02.2023 Dev Stream 03.02.2023
Miscellaneous - Stores Sell DRG beers Thing is, it's actually pretty hard to sell alcohol across several borders 03.02.2023 Dev Stream 03.02.2023
Perks Buff perks They might do a balance pass at some point if they can get to it, but they're not going to straight-up buff every perk 03.02.2023 Dev Stream 03.02.2023
Perks Rework perks/overclocks They're hoping to do something with perks in the future, but not sure when 03.02.2023 Dev Stream 03.02.2023
UI - Missions Steeve status UI indicator No update since 2020, it's kind of fallen through the cracks; wouldn't be the worst thing to add 03.02.2023 Dev Stream 03.02.2023
Cosmetics - Dwarves Make the helmet plume red in the new DLC The color should be adjustable 02.02.2023 Dev Stream 02.02.2023
Features - Modding Add things from the MCR mod into the base game The 40 aquarq objectives and hour-long missions sound perfect, and the overall difficulty is great (editor's note: this is sarcasm) 02.02.2023 Dev Stream 02.02.2023
Features - Modding Mods on consoles No update, the person who worked on the Steam mod integration has left, modding is on hold until they can find a replacement 02.02.2023 Dev Stream 02.02.2023
Progression - Promotions Option to set promotion border to any earned color No plans 02.02.2023 Dev Stream 02.02.2023
Progression - Seasons Make season rewards past level 99 better Probably not, they don't want to push people too hard to get to level 100 in the pass 02.02.2023 Dev Stream 02.02.2023
Cosmetics - Dwarves Bring back the Bolted Marauder hat They haven't talked about it since it was released; no plans 27.01.2023 Dev Stream 27.01.2023
Cosmetics - Dwarves Medieval/fantasy cosmetics No plans 27.01.2023 Dev Stream 27.01.2023
Cosmetics - Dwarves More armor variety Hopefully; the variety is mostly fine, but most of it is from DLCs 27.01.2023 Dev Stream 27.01.2023
Creatures Anti-flare enemy that sucks light That might change how light works too much; could be a fun warning though 27.01.2023 Dev Stream 27.01.2023
Equipment - Flares Make flares less bouncy and more rolly They could, but probably not going to 27.01.2023 Dev Stream 27.01.2023
Features - Modding Add DRG mods They play with mods, but don't add them 27.01.2023 Dev Stream 27.01.2023
Features - Modding Popular mods as base game features No plans 27.01.2023 Dev Stream 27.01.2023
Miscellaneous - DLC Steampunk-themed DLC The art director might not be very keen on the whole steampunk aesthetic 27.01.2023 Dev Stream 27.01.2023
Miscellaneous - Franchise Collab with DbD or Darktide Not necessarily something they'd do, they'd like to keep the integrity of the game 27.01.2023 Dev Stream 27.01.2023
Creatures Brood Nexus from the board game in the video game The Brood Nexus is one of the few models that survived since early development in its original form, they decided not to update it 20.01.2023 Dev Stream 20.01.2023
Gameplay - Disputes Change the way the Drop Pod is called Majority vote gets weird in a game with a maximum of four players, there's no good solution for this 20.01.2023 Dev Stream 20.01.2023
Biomes New biomes They hope they get to it eventually 19.01.2023 Dev Stream 19.01.2023
Classes - 5th Class New class It's becoming less and less likely as time goes on, and they've pretty much said "no" since the beginning 19.01.2023 Dev Stream 19.01.2023
Cosmetics - Dwarves Inspired by TF2 cosmetic pack Probably not, they don't really do collabs (same goes for a Terraria cross-over) 19.01.2023 Dev Stream 19.01.2023
Cosmetics - Dwarves Logo/flag patches to put on armor They might've talked about it; would be cool, but they don't have a system for that 19.01.2023 Dev Stream 19.01.2023
Cosmetics - Machinery Molly customization Unlikely - if only the host who sets/controls it, it's a feature for 1/4 players; could be that each player chooses a sticker though 19.01.2023 Dev Stream 19.01.2023
Creatures - Bosses Mecha Rival tech Dreadnoughts A cyborg-type could be cool, why not? 19.01.2023 Dev Stream 19.01.2023
Creatures - Variants Radioactive Bulk Detonators for REZ They'd like have new enemies that fill a gameplay role/niche, and a biome-specific Bulk wouldn't do that 19.01.2023 Dev Stream 19.01.2023
Equipment - Grappling Hook Grappling hook instantly recharging if it missed No plans to change the grappling hook 19.01.2023 Dev Stream 19.01.2023
Equipment - Overclocks Tool overclocks Probably not, they want traversal to be the same no matter who's playing 19.01.2023 Dev Stream 19.01.2023
Features - Economy Multiplicative multiplier to gold mined Their in-game economy is not balanced around end-game; increasing the rate at which new players get things may not be a great solution 19.01.2023 Dev Stream 19.01.2023
Gameplay - Hazard Level Hazard 6 or at least 5.5 Not impossible, but not in the plans either 19.01.2023 Dev Stream 19.01.2023
Miscellaneous - Franchise Pizza salad crossover Definitely what the game needs 19.01.2023 Dev Stream 19.01.2023
Perks Double-jump perk That would probably mess up the traversal gameplay, even on a cooldown; they had to axe the rocket jump perk back in the day 19.01.2023 Dev Stream 19.01.2023
Perks Enough perk slots to equip all perks That would kind of ruin the perk system, wouldn't it? 19.01.2023 Dev Stream 19.01.2023
Space Rig Cafeteria with sandwiches on the Space Rig Don't know when that happens 19.01.2023 Dev Stream 19.01.2023
UI - Quick Message Ping menu for specific phrases Not in the plans 19.01.2023 Dev Stream 19.01.2023
Biomes - Appearance Procedurally-generated flora They don't have any systems in place for that to happen 13.01.2023 Dev Stream 13.01.2023
Classes - Gender Cute elf girl miners to appeal to female audiences They won't be adding any elves, and also that didn't sound like a request from a female audience 13.01.2023 Dev Stream 13.01.2023
Cosmetics - Dwarves Make the Steam Awards hats available again Not sure, but that request comes up fairly often; the anniversary hats are definitely not coming back 13.01.2023 Dev Stream 13.01.2023
Drinks More beers Johan dreams of them making new beers someday 13.01.2023 Dev Stream 13.01.2023
Equipment - Overclocks New overclocks They have a bunch of prototypes they wanted to release with the new guns, but had no time to QA them; no idea when that happens 13.01.2023 Dev Stream 13.01.2023
Features Import Minecraft worlds and play them Probably never 13.01.2023 Dev Stream 13.01.2023
Features Observer mode They have some internal tools for development, but nothing public; someone should make a mod for an observer mode 13.01.2023 Dev Stream 13.01.2023
Technical - Rendering Integrate FSR 2.1 No plans yet, at least; also it feels like every time we ask about FSR, there's a new version number 13.01.2023 Dev Stream 13.01.2023
Classes - 5th Class Fifth class They could add one mechanically, but 4 classes fit the idea of a 4-player co-op game 12.01.2023 Dev Stream 12.01.2023
Cosmetics - Equipment Giant spoon pickaxe But then my spoon would be too big! 12.01.2023 Dev Stream 12.01.2023
Miscellaneous Audio design content Their audio designer has his own YouTube channel where he dissects some of the tracks 12.01.2023 Dev Stream 12.01.2023
Miscellaneous - Lore Season to tie in previous seasons Not sure; one of the lessons of S2 was that it might be easier/better to come up with a new theme 12.01.2023 Dev Stream 12.01.2023
Miscellaneous - Merchandise Concept art book Would love to, but physical stuff like that is both expensive and difficult to do; plus, there isn't much concept art from early stages 12.01.2023 Dev Stream 12.01.2023
Missions - Mutators Rework Haunted Cave / Elite Threat Not planned, do they need reworking? 12.01.2023 Dev Stream 12.01.2023
Technical - Crossplay Crossplay Probably not in any form greater than it already is; maybe someone will have a change of heart, but it's not planned 12.01.2023 Dev Stream 12.01.2023
Technical - Platform Optimize PS4 version The issue is that the PS4 is ancient at this point; they'd love to, but at some point it becomes hard to keep it up 12.01.2023 Dev Stream 12.01.2023
Technical - Platform Switch version Probably never, it doesn't have the memory needed 12.01.2023 Dev Stream 12.01.2023
Technical - Rendering DLSS3 frame generation Probably not planned for now, but possible if UE4 supports it 12.01.2023 Dev Stream 12.01.2023
UI - Missions Tooltip explaining several dwarves repairing Doretta Maybe it shouldn't even be possible for two dwarves to repair Doretta at the same time 12.01.2023 Dev Stream 12.01.2023
UI - Missions Total damage dealt statistic at mission end Too competitive for the co-op spirit of the game 12.01.2023 Dev Stream 12.01.2023
Biomes - Surface Overworld biomes Probably out of the question - it's Deep Rock Galactic, not Going Back to the Surface Galactic 06.01.2023 Dev Stream 06.01.2023
Features A kid-friendly version without guns and swearing Don't think that'll happen, however cool that might sound 06.01.2023 Dev Stream 06.01.2023
Gameplay Pick up and deposit lootbugs Have we seen the intake grinders on the Drop Pod? 06.01.2023 Dev Stream 06.01.2023
Gameplay - Disputes Option for only the host to call the Drop Pod No plans; even if the host is for it, the other three might be against it - it's a question of communication (voting doesn't work either) 06.01.2023 Dev Stream 06.01.2023
Gameplay - Hazard Level Hazard 6 Doubtful, hazard 5 is played by maybe 10% of players, and even less would be interested in a higher difficulty 06.01.2023 Dev Stream 06.01.2023
Progression - Matrix Cores Give blank cores to greenbeards No 06.01.2023 Dev Stream 06.01.2023
Classes - 5th Class Another class The dynamic of 4 classes in a 4-player game is important; they don't want a class to stop being used because of a hot new thing 05.01.2023 Dev Stream 05.01.2023
Cosmetics - Dwarves Cosmetic toolkits for armor Would be cool, but there's no system for that; they'd have to go through all the armors and make space for a new cosmetic slot 05.01.2023 Dev Stream 05.01.2023
Creatures More bugs Absolutely guaranteed to have more bugs each update - and even between updates too! 05.01.2023 Dev Stream 05.01.2023
Equipment Upgrades for grenades Could happen 05.01.2023 Dev Stream 05.01.2023
Equipment - Overclocks Overclock that gives more HP at the cost of move speed The default move speed is probably not something they'd touch 05.01.2023 Dev Stream 05.01.2023
Equipment - Overclocks Overclocks for armor It's probably something they could play around with at some point 05.01.2023 Dev Stream 05.01.2023
Equipment - Overclocks Overclocks for tools They don't think they want that, players should be able to expect the tools to work the same way in every game 05.01.2023 Dev Stream 05.01.2023
Features Open-world version of DRG Would be cool, but even as is the cave generation is pretty heavy on RAM usage 05.01.2023 Dev Stream 05.01.2023
Features - Competitive PvP They don't want any of that 05.01.2023 Dev Stream 05.01.2023
Features - Streaming Twitch drops They've thought about it, but no action has been taken; if implemented, those cosmetics would probably get added to the game later 05.01.2023 Dev Stream 05.01.2023
Features - Streaming Twitch integration They had Mixer integration when that was a thing; now there's a mod that probably does a better job (they haven't tried it) 05.01.2023 Dev Stream 05.01.2023
Gameplay - Minerals Error cube usage No official plans, but they've talked about possible options 05.01.2023 Dev Stream 05.01.2023
Miscellaneous - Achievements Achievements for being drunk on missions Might not be the most fun experience, it's not something we're supposed to do 05.01.2023 Dev Stream 05.01.2023
Miscellaneous - Merchandise Menace plushie There are some plushies on the GoodSmile website, but no plans for a Menace 05.01.2023 Dev Stream 05.01.2023
Missions New mission in Season 4 They want to add more, but it's not yet settled what Season 4 is going to have 05.01.2023 Dev Stream 05.01.2023
Perks New perks They might do a rework of the perk system at some point 05.01.2023 Dev Stream 05.01.2023
UI - Missions Damage dealt on the end screen They don't want people to compete for damage dealt, a kill is a kill, the game's not about that 05.01.2023 Dev Stream 05.01.2023
Classes Subclasses No thoughts on that, they want the classes to be pretty predictable in what they do 16.12.2022 Dev Stream 16.12.2022
Classes - 5th Class New classes No plans for new classes 16.12.2022 Dev Stream 16.12.2022
Cosmetics - Dwarves Blue hair Cannot confirm 16.12.2022 Dev Stream 16.12.2022
Cosmetics - Dwarves Change the color of the elf suit No plans to do that; not very Christmas'y of us to suggest that 16.12.2022 Dev Stream 16.12.2022
Cosmetics - Equipment Van Helsing crossbow skin Have we seen "Van Helsing"? The crossbow there is very different 16.12.2022 Dev Stream 16.12.2022
Creatures Lovecraftian horror monsters and/or bosses They haven't talked about future content at all yet 16.12.2022 Dev Stream 16.12.2022
Creatures More dreadnoughts or new bugs No plans for the near future (there should be a bug in the board game that's not in the video game, actually) 16.12.2022 Dev Stream 16.12.2022
Creatures - Variants More Rockpox-infected creatures Possible; they haven't decided what's going on in Season 4 yet (and they wouldn't be talking about it if they had) 16.12.2022 Dev Stream 16.12.2022
Gameplay - M.U.L.E. Mini-M.U.L.E.s on missions No plans; if they wanted to do something with them, they probably would've, but hey, never say never 16.12.2022 Dev Stream 16.12.2022
Miscellaneous - Lore Mission chain where Karl sacrifices himself They'd be able to do that if that was what actually happened, but who knows? 16.12.2022 Dev Stream 16.12.2022
Miscellaneous - Tutorial Update the tutorial No plans to do that; the idea is to introduce the concepts with the existing tutorial and let people figure it out from there 16.12.2022 Dev Stream 16.12.2022
Space Rig Expand the top-most part of the Space Rig It's not a priority for the company, but who knows? 16.12.2022 Dev Stream 16.12.2022
Space Rig Report infections on the Space Rig to Management Maybe there should be a complaint box somewhere that leads straight to the trash exhaust tubes 16.12.2022 Dev Stream 16.12.2022
UI Update UI elements and menus No direct plans, but who knows? 16.12.2022 Dev Stream 16.12.2022
UI - Keybinds Bind different keys to active perks Probably not planned 16.12.2022 Dev Stream 16.12.2022
Miscellaneous April Fools event Don't think so, it's kind of a lot of work for one day (but they also wouldn't tell us if they were going to do an April Fool's event) 15.12.2022 Dev Stream 15.12.2022
Miscellaneous More dev video series They'd like to do art showcases for every anniversary stream 15.12.2022 Dev Stream 15.12.2022
Perks - Points New perks or usage for perk points They'll probably do something with the perk system at some point 15.12.2022 Dev Stream 15.12.2022
Cosmetics - Dwarves Armor/weapon skins for holiday events Not out of the question, but we'll see 08.12.2022 Dev Stream 08.12.2022
Creatures - Variants Rockpox glowy bits colored like Christmas lights Would be cool 08.12.2022 Dev Stream 08.12.2022
Equipment - Melee More advanced melee combat No plans 08.12.2022 Dev Stream 08.12.2022
Equipment - Overclocks New overclocks on old guns Definitely at some point, not sure when yet 08.12.2022 Dev Stream 08.12.2022
Equipment - Overclocks Overclocks for utility / traversal tools Never 08.12.2022 Dev Stream 08.12.2022
Features - Streaming Twitch drops No plans in the near future at least; might happen at some point, but who knows 08.12.2022 Dev Stream 08.12.2022
Features - Streaming Twitch drops Not in the near future at least, but not necessarily against the idea 08.12.2022 Dev Stream 08.12.2022
Gameplay Pick up and throw maggots (seriously) Could be fun, but stuff like lootbugs and maggots is intentionally kept very simple so as to not affect performance 08.12.2022 Dev Stream 08.12.2022
Gameplay - Bosco Bring Bosco to multiplayer as a pet No, Bosco wasn't made with multiplayer in mind; some of his features just don't work in multiplayer 08.12.2022 Dev Stream 08.12.2022
Gameplay - Bosco More robot companions like Bosco Not for solo, Bosco has a very special role in the game; if they needed new functionality for solo, they'd probably give it to Bosco 08.12.2022 Dev Stream 08.12.2022
Miscellaneous - Lore More lore They prefer to stay more open-ended in terms of storytelling 08.12.2022 Dev Stream 08.12.2022
Miscellaneous - Lore More religions imagery for Season 4 They probably don't want to add explicit religious imagery from real life 08.12.2022 Dev Stream 08.12.2022
Missions - Deep Dives Lithophage Outbreak on (Elite) Deep Dives Might happen; they didn't because they ran out of time before Season 3 release 08.12.2022 Dev Stream 08.12.2022
Missions - Industrial Sabotage Sabotage version with one shield generator Don't think so, the mission flow becomes lopsided with just one generator 08.12.2022 Dev Stream 08.12.2022
Cosmetics - Dwarves Frog hat How many games even have frog hats? 02.12.2022 Dev Stream 02.12.2022
Creatures - Bosses Boss fight for season 3 No; the meteor showers were added because they saw some flaws in how the warning and large meteorites interacted 02.12.2022 Dev Stream 02.12.2022
Equipment - Melee Melee weapons The game is built around having to keep a distance away from enemies; short answer - probably no 02.12.2022 Dev Stream 02.12.2022
Equipment - Overclocks Overclock additions to existing weapons It's possible, they have some prototypes 02.12.2022 Dev Stream 02.12.2022
Features - Streaming Stream viewer voting for events There's a mod for that and it's probably more advanced than something they'd make 02.12.2022 Dev Stream 02.12.2022
Features - Team Size Native support for 5+ players Probably not; it's a lot of work, plus there would be a lot of UI jank that's acceptable for a mod but not for official content 02.12.2022 Dev Stream 02.12.2022
Gameplay - Machine Events More variety to Machine Events No plans; would be nice, but it's always a question of adding more Machine Events vs. adding something else 02.12.2022 Dev Stream 02.12.2022
Missions - Escort Duty Add randomized phases to the Ommoran fight Not opposed to the idea, but not sure when; the Caretaker has shown that randomized phases can work in DRG 02.12.2022 Dev Stream 02.12.2022
Technical Mute game while in the background Sounds possible 02.12.2022 Dev Stream 02.12.2022
UI Search bar for the wardrobe Hopefully they'll add something - maybe not a search bar, but some way of organizing the wardrobe 02.12.2022 Dev Stream 02.12.2022
Creatures - Bosses Add XP rewards for random dreadnought waves Not super against it; it's so rare it would be basically impossible to farm 25.11.2022 Dev Stream 25.11.2022
Drinks - Buff More beers with power-ups Would be cool, but no plans right now 25.11.2022 Dev Stream 25.11.2022
Equipment - Sentry Turret Change Hawkeye to be more competitive No plans, but hey, you never know 25.11.2022 Dev Stream 25.11.2022
Miscellaneous Animated avatars for Steam points Would be cool, just need someone with art skills and time 25.11.2022 Dev Stream 25.11.2022
Perks Perk additions They hope to add new perks in the future, maybe look at the old ones too 25.11.2022 Dev Stream 25.11.2022
Progression - Endgame Endgame content They don't want to focus too much on endgame, it makes more sense for them to make content everyone can enjoy 25.11.2022 Dev Stream 25.11.2022
Space Rig Select genre in the jukebox The jukebox is probably going to stay as it is, no plans to change 25.11.2022 Dev Stream 25.11.2022
Technical Cross-progression No plans, it's not very easy to do, unfortunately 25.11.2022 Dev Stream 25.11.2022
Technical - Platform Mac support No plans to expand supported platforms; each new one is a major headache for QA 25.11.2022 Dev Stream 25.11.2022
Technical - Rendering Ray-tracing No plans, it would change the lighting system that the game is built on 25.11.2022 Dev Stream 25.11.2022
Biomes Bring Caustic Mire back It was never in the game to begin with; to fulfill this request they'd first have to add it into the game and then remove it 24.11.2022 Dev Stream 24.11.2022
Classes - 5th Class New dwarf Probably not 24.11.2022 Dev Stream 24.11.2022
Creatures Pet hacked Patrol bots No 24.11.2022 Dev Stream 24.11.2022
Creatures Pet sniper turrets We just want to pet everything, don't we? it's got to be a medical condition 24.11.2022 Dev Stream 24.11.2022
Gameplay - Bosco Bosco entering the escape pod at mission end Nope, unpossible 24.11.2022 Dev Stream 24.11.2022
Gameplay - M.U.L.E. Molly trapped by Cave Leeches Sounds like a mission type; they really should get more use out of the Xynarch charge-suckers 24.11.2022 Dev Stream 24.11.2022
Gameplay - Minerals Minerals that explode on pickaxe hit Sounds "fun" 24.11.2022 Dev Stream 24.11.2022
Missions - Salvage Operation Use spare legs on Salvage to make a walking resupply Now that's definitely something they haven't heard before 24.11.2022 Dev Stream 24.11.2022
Progression - Matrix Cores Keep the core hunt reset bug It is in no way intentional or a catch-up mechanic; whether or not it's worth fixing is another question 24.11.2022 Dev Stream 24.11.2022
Classes - 5th Class New classes No plans 18.11.2022 Dev Stream 18.11.2022
Cosmetics Elite lootbug Johan wants a lootbug boss to be a thing 18.11.2022 Dev Stream 18.11.2022
Cosmetics - Dwarves New armors It's been a while since they added armors that didn't cost money 18.11.2022 Dev Stream 18.11.2022
Cosmetics - Equipment Paintjob for support tools Hopefully 18.11.2022 Dev Stream 18.11.2022
Equipment - Melee Melee class/weapon Pure melee stuff is probably a "no" 18.11.2022 Dev Stream 18.11.2022
Features - Streaming Twitch drops It's something they'd like to look at, but it's unclear how to implement it, they're not big fans of its exclusivity 18.11.2022 Dev Stream 18.11.2022
Perks New perks or a use for extra points They would like to add more perks at some point 18.11.2022 Dev Stream 18.11.2022
Technical Bring back Razer Chroma support It was causing some driver issue and wasn't trivial to fix, so the support was scrapped; it's doubtful that it will return 18.11.2022 Dev Stream 18.11.2022
Technical - Rendering DLSS 3 support Probably not in season 3, but maybe later 18.11.2022 Dev Stream 18.11.2022
Biomes Mining small asteroids in space That would probably be too much of a departure from what DRG is and would require a whole lot of basic things to be created 17.11.2022 Dev Stream 17.11.2022
Biomes Other planets/moons Probably not; they could achieve the same by adding a new zone to Hoxxes IV 17.11.2022 Dev Stream 17.11.2022
Cosmetics - Equipment Support tool skins Maybe one day (no plans) 17.11.2022 Dev Stream 17.11.2022
Features - Modding Steam Workshop support They're pretty happy with the features mod.io offers, and it was a more convenient choice than Steam Workshop 17.11.2022 Dev Stream 17.11.2022
Gameplay - Hazard Level Hazard 6 Too few people play hazard 5 to justify adding a higher difficulty 17.11.2022 Dev Stream 17.11.2022
Gameplay - Machine Events New Machine Events Hopefully some time 17.11.2022 Dev Stream 17.11.2022
Gameplay - Minerals Buff gold or make it more brittle No plans currently, and they likely won't make it one-hit to mine 17.11.2022 Dev Stream 17.11.2022
Miscellaneous - Franchise Game crossover No plans 17.11.2022 Dev Stream 17.11.2022
Miscellaneous - Lore Expand lore Not more than what there is; they prefer worldbuilding to storytelling; having a detailed story would limit gameplay choices 17.11.2022 Dev Stream 17.11.2022
Missions - Industrial Sabotage Version of Sabotage with one power station The designers didn't like that idea very much 17.11.2022 Dev Stream 17.11.2022
Progression New assignments for long-time players No plans, they'd rather add something that everyone can play 17.11.2022 Dev Stream 17.11.2022
Progression - Matrix Cores More ways to get overclocks No, they don't plan to add any beyond the forge mastery choice already in the game 17.11.2022 Dev Stream 17.11.2022
Technical Cross-save It would be a very time-consuming task to build infrastructure they don't have and would probably impact all users including Steam 17.11.2022 Dev Stream 17.11.2022
UI - Load-Outs Separate cosmetic and weapon load-outs No plans, but would be nice 17.11.2022 Dev Stream 17.11.2022
Biomes New planet They don't feel like going to a new planet would really add anything - it could as well be a Hoxxes IV region 11.11.2022 Dev Stream 11.11.2022
Classes Class HP bonuses catering to tanks/glass cannons The game isn't designed for tanking, everyone should stay away from melee; class tools bring enough distinction 11.11.2022 Dev Stream 11.11.2022
Creatures Centipede- and mantis-like bugs Sounds cool 11.11.2022 Dev Stream 11.11.2022
Creatures More infected bugs Not for season 3 11.11.2022 Dev Stream 11.11.2022
Creatures New bugs More enemies is always cool 11.11.2022 Dev Stream 11.11.2022
Creatures - Bosses More dreadnoughts Not planned, but the more the merrier 11.11.2022 Dev Stream 11.11.2022
Drinks - On Missions Funny beers during missions They kind of don't want the more joke-y beers to affect the game design of the actual missions 11.11.2022 Dev Stream 11.11.2022
Equipment Flashlight gun for the Driller That's what the Wave Cooker is 11.11.2022 Dev Stream 11.11.2022
Equipment Riot shield It's a kind of tool that requires close range and protects against projectiles - probably way too situational 11.11.2022 Dev Stream 11.11.2022
Equipment - Flares Flare update Never 11.11.2022 Dev Stream 11.11.2022
Equipment - M1000 M1000 shots on trigger pull vs. release They can see how it can be frustrating, but fire-on-release is what allows it to charge shots 11.11.2022 Dev Stream 11.11.2022
Equipment - Overclocks Overclocks for old weapons No news 11.11.2022 Dev Stream 11.11.2022
Gameplay Save & load cave seeds The issue is that when they do anything to the cave gen, seeds stop producing the exact same caves 11.11.2022 Dev Stream 11.11.2022
Gameplay - M.U.L.E. Molly basket Could be cool, but it seems like one of those things they could never go back on 11.11.2022 Dev Stream 11.11.2022
Gameplay - Minerals Ores deeper in the walls It wouldn't translate well to the objective-based gameplay and could prolong the mission so much as to turn into tedium 11.11.2022 Dev Stream 11.11.2022
Progression - Seasons Leaf-lover-based season Is this the PowerWash Simulator devs again? 11.11.2022 Dev Stream 11.11.2022
Soundtrack DRG OST on Spotify There are some disagreements on whether it should be on Spotify or not 11.11.2022 Dev Stream 11.11.2022
UI - Crosshair Option to move the reticle lower like in old FPS games No plans 11.11.2022 Dev Stream 11.11.2022
UI - Keybinds Custom keybinds for active perks Would be nice, but no plans for it 11.11.2022 Dev Stream 11.11.2022
Biomes Cave inside a fully-grown dreadnought Jacob has suggested something similar at one point 10.11.2022 Dev Stream 10.11.2022
Biomes Fully infected cave That would take a lot of time to clean up, but who knows? 10.11.2022 Dev Stream 10.11.2022
Classes - 5th Class New class No, 4-player teams and 4 classes seem like a good place to draw the line 10.11.2022 Dev Stream 10.11.2022
Classes - 5th Class New classes/weapons New weapons are comparatively more likely, but even those are a huge amount of work 10.11.2022 Dev Stream 10.11.2022
Classes - Engineer Change Engi's color to be less like a downed dwarf's Hasn't been considered 10.11.2022 Dev Stream 10.11.2022
Cosmetics - Dwarves Cigar cosmetics No plans, it's got something to do with ratings (can't have both alcohol and smoking for a reasonable rating) 10.11.2022 Dev Stream 10.11.2022
Cosmetics - Dwarves Cyberpunk-y beards with neon lights Sounds like a good idea 10.11.2022 Dev Stream 10.11.2022
Cosmetics - Dwarves Move cosmetics around (goggles/eyebrows) Not moving around; they talked about more slots for accessories in the future, but no plans 10.11.2022 Dev Stream 10.11.2022
Cosmetics - Machinery Cosmetics for Molly If chosen by host, that'd be something that caters to only one player, so it's probably not going to be implemented like that, if ever 10.11.2022 Dev Stream 10.11.2022
Equipment Rework animations for older weapons Hopefully one day 10.11.2022 Dev Stream 10.11.2022
Equipment Visible details on weapons based on the overclock They generally decided not to do that except with the crossbow where it made more sense (and only the arrows change) 10.11.2022 Dev Stream 10.11.2022
Equipment - Overclocks Overclocks for support tools No, overclocks represent significant changes in tool behavior, and they don't want tools to be unpredictable 10.11.2022 Dev Stream 10.11.2022
Features Crouching No plans, dwarves are short as they are, no reason to mock them further 10.11.2022 Dev Stream 10.11.2022
Features - Competitive Competitive mode for fastest completion We can technically do that with Deep Dives; otherwise - no plans 10.11.2022 Dev Stream 10.11.2022
Gameplay - M.U.L.E. Mission with mini-M.U.L.E.s Probably not 10.11.2022 Dev Stream 10.11.2022
Miscellaneous Naedocyte Shocker spray repellant DRG would make that if it saw a market for it 10.11.2022 Dev Stream 10.11.2022
Miscellaneous - Franchise Collabs Depends on the collab 10.11.2022 Dev Stream 10.11.2022
Miscellaneous - Lore More lore Their usual MO is that they don't iron out the details but leave hints; seasons provide a theme but not a textbook way 10.11.2022 Dev Stream 10.11.2022
Perks Further perks They want to do a rework at some point, but we'll still have an excess of them 10.11.2022 Dev Stream 10.11.2022
Perks - Points Convert perk points into Error Cubes Not sure they want to implement that, some fresh player will immediately do that 10.11.2022 Dev Stream 10.11.2022
Technical - Crossplay Crossplay/cross-save between GamePass and Steam For saves - we can transfer those manually, for crossplay - no plans 10.11.2022 Dev Stream 10.11.2022
Technical - Platform Make DRG a mobile game Hasn't been considered, no 10.11.2022 Dev Stream 10.11.2022
Biomes Ancient ruins in the caves It'd definitely be cool and it's been a dream since the beginning, but it might interfere with the fantasy of the unexplored planet 04.11.2022 Dev Stream 04.11.2022
Creatures Friendly creatures in the caves No plans, but hopefully there will be more creatures in the future 04.11.2022 Dev Stream 04.11.2022
Equipment - Melee Melee weapons No plans for melee-exclusive weapons; it's a shooter game and it focuses of staying clear of enemies 04.11.2022 Dev Stream 04.11.2022
Equipment - Overclocks Overclocks for traversal tools No, they want traversal tools to stay uniform in how they behave 04.11.2022 Dev Stream 04.11.2022
Features - Streaming Twitch drops It was considered; probably wouldn't be very inclusive if they did them 04.11.2022 Dev Stream 04.11.2022
Gameplay - Hazard Level Hazard 4.5 and 5.5 outside of Deep Dives Not planned; unsure if they can even exist outside of Deep Dives - the whole reason they exist is that they are modified 04.11.2022 Dev Stream 04.11.2022
Miscellaneous More monetization We can always buy the game or DLC for someone else 04.11.2022 Dev Stream 04.11.2022
Perks Change/rebalance the perk system They want to look at them, but not sure when that happens 04.11.2022 Dev Stream 04.11.2022
Soundtrack Soundtrack on Spotify There's still no decision on whether or not that'll be good for the soundtrack sales 04.11.2022 Dev Stream 04.11.2022
Space Rig Decoratable personalized rooms There could be a place for that as a resource sink maybe, but no concrete plans anyway 04.11.2022 Dev Stream 04.11.2022
Technical Link PS5 accounts to PC They wish they could, but it would require a lot of things to be changed 04.11.2022 Dev Stream 04.11.2022
UI - Load-Outs Copy-paste load-outs Would be awesome, but no plans - maybe one day 04.11.2022 Dev Stream 04.11.2022
Equipment - Lok-1 Lok-1 locking on lootbugs We probably wouldn't want it accidentally locking onto lootbugs, and that's the only reason it doesn't 03.11.2022 Dev Stream 03.11.2022
Equipment - Overclocks More mobility overclocks like Special Powder That might be dangerous to put on a class that's not Scout 03.11.2022 Dev Stream 03.11.2022
Features - Competitive 2v2 or 4v4 race No, they don\t want to integrate any sort of PvP into the game 03.11.2022 Dev Stream 03.11.2022
Gameplay - Terrain Scanner Give Doretta's head an outline so it's easier to find Not going to happen - there's no reward for it, so the only thing we'd lose would be a sense of pride and accomplishment 03.11.2022 Dev Stream 03.11.2022
Miscellaneous - Franchise Fortnite model with a lot of collabs Johan hopes they don't 03.11.2022 Dev Stream 03.11.2022
Technical Aim assist in the form of wider projectiles like in OW No, why? 03.11.2022 Dev Stream 03.11.2022
Technical Subscription-based hosted lobby service They discussed it before and they're not doing dedicated servers 03.11.2022 Dev Stream 03.11.2022
Technical - Accessibility Crosshair accessibility options Would be nice to have, but not planned as of now 03.11.2022 Dev Stream 03.11.2022
UI A way to type a reason for kicking That's just a tool for the host to have the last word, and maybe the host isn't the good guy 03.11.2022 Dev Stream 03.11.2022