User talk:Jakapoa

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Omen Modular Exterminator

Machine events omen.jpg
R&D came up with a brilliant idea for helping out our Pest Control teams: Project Omen - a vast network of interlinked Modular Extermination Towers, strategically inserted into caves all over Hoxxes. However, much to their regret, the Exterminators turned out to be just as dangerous to our own people as the bugs they were supposed to protect us against! So, the strategy is clear: Project Omen needs to be shut down. However… for security reasons, that can only be done through a… hands-on approach, by our esteemed ground teams.
Get in there, find and activate the Exterminator, engage the Maintenance Pads to expose the machine Cooling Tanks, and blow them to bits. Easy. Well, and you have to do so within a limited time window or the device goes into Lockdown.

PS: Do note, the Exterminators can be constructed from a variety of different modules, so for your personal safety, do take care to learn the patterns of each. R&D aren’t in the business of making kids’ toys, after all...
— Official Description

The Omen Modular Exterminator event will deploy hostile Modular Extermination Towers which needs to be destroyed by exposing and shooting its green-colored cooling tanks. To expose these tanks, players will be required to stand on top of three different maintenance platforms around the tower until authorization is granted. Each platform will expose a different tower, which will be indicated in a pop-up display. Note that each tower will comprise of multiple cooling tanks that each shares an equal portion of that tower's health. The objective is to destroy all the cooling tanks on the Modular Extermination Towers in the allotted time.


The bottom tower will always contain the Radial Pulse-Gun, which is typically the most lethal. Once per second, the tower will rotate and then fire. It will send out slow-moving purple beams at waist-level, which will deal extreme damage when touched. The beams can be avoided by dodging, jumping over them, or hiding behind a solid object.

The following towers can appear on either the middle or top module:

The Heavy Burster will slowly rotate around the tower, emitting a red targeting light. If the light passes over a player, a machine gun will begin firing on them, dealing severe damage. Moving out of the light will stop the machine gun from firing.

The Drone Platform will periodically deploy slow-moving drones that will home in on a player. These drones will explode and deal moderate damage upon coming in contact with any solid object or creature. They can be difficult to spot, but can be destroyed with ranged weapons. The tower will have at least one active drone out at all times, and spawn a new one if none are active. Drones will launch every 6 seconds, regardless of if the previously launched drone has exploded or not. If a drone does not explode 10 seconds after selecting its target, it will fly off in the direction it is facing.

The Twin Slicer lasers will periodically perform sweeps around the tower at varying heights. These lasers can be avoided rather easily, as they may not be pointing towards the ground most of the time.



18:19, 13 April 2020 (UTC)18:19, 13 April 2020 (UTC)




Creature Health Region Damage Weakness Resistances Armor Weakpoint(s) Notes
Glyphid baby.png
Glyphid Spawn
Trying to use the health boxes
breaks table formatting
All Haz 1.png 1
Haz 2.png 2
Haz 3.png 2.5
Haz 4.png 5
Haz 5.png 6.8
- - - -
  • Spawned from Brood Nexuses
Glyphid swarmer.png
Glyphid Swarmer
Argh All Haz 1.png 1
Haz 2.png 2
Haz 3.png 2.5
Haz 4.png 5
Haz 5.png 6.8
- - - -
  • Spawn in large groups, especially from Glyphid Tunnels
  • Jumps at or around players to startle and overwhelm, then charges directly towards players
File:Glyphid Swarmer Radioactive.pngRadioactive Glyphid Swarmer Glow.png
Radioactive Glyphid Swarmer
- Radioactive Exclusion Zone Haz 1.png 1
Haz 2.png 2
Haz 3.png 2.5
Haz 4.png 5
Haz 5.png 6.8
- - - -
  • Spawn in large groups, especially from Glyphid Tunnels
  • Jumps at or around players to startle and overwhelm, then charges directly towards players
  • Glows in the dark
Warning placeholder icon.png
Some Random Bug
- Radioactive Exclusion Zone Dense Biozone Party land Haz 1.png 0
Haz 2.png 1
Haz 3.png 42
Haz 4.png 666
Haz 5.png 999.9
Frost
100%
Fire
30%
Frost
30%
Electricity
30%
Explosive
30%
Heavy Armor
Blocks all damage
100 health
200%
Mouth
300%
Healing Orb
  • Doesn't actually exist
  • Has the ability to crash your client
  • OP plz nerf










Creature Health Region Damage Weakness Resistances Armour Weakpoint(s) Notes
Warning placeholder icon.png
Some Random Bug
- Radioactive Exclusion Zone Dense Biozone Fungus Bogs Haz 1.png 1
Haz 2.png 2
Haz 3.png 2.5
Haz 4.png 5
Haz 5.png 6.8
None None None None
  • Spawn in large groups, especially from Glyphid Tunnels
  • Jumps at or around players to startle and overwhelm, then charges directly towards players
  • Glows in the dark