View table: SurvivorOCStats
Table structure:
- name - String (mandatory)
- displayName - String
- image - Text
- type - String (allowed values: Balanced · Unstable)
- gameDescription - Wikitext
- effects - Wikitext
This table has 88 rows altogether.
Page | name | displayName | image | type | gameDescription | effects |
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Survivor:Overclocks/Data (edit) | A Little More Oomph! | Reload Damage | Balanced | +15% Damage, +25% Reload Speed |
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Survivor:Overclocks/Data (edit) | Acid Dipped Tips | Damage Acid | Balanced | Change the damage type to [ACID] |
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Survivor:Overclocks/Data (edit) | Akimbo | One Handed | Unstable | Shoots an additional time in the opposite direction |
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Survivor:Overclocks/Data (edit) | Battery Bullets | Damage Electrical | Balanced | Change the damage type to [ELECTRIC] |
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Survivor:Overclocks/Data (edit) | Behavior Chip: Defensive | Drone Defense | Balanced | Drones circle the player |
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Survivor:Overclocks/Data (edit) | Behaviour Chip: Aggro | Drone Attack | Balanced | Drones will seek out enemies |
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Survivor:Overclocks/Data (edit) | Better Ball Bearings | Fast spin | Balanced | Increase rotation speed |
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Survivor:Overclocks/Data (edit) | Big Game Hunter | Target HP | Balanced | Targets the enemy with the highest HP |
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Survivor:Overclocks/Data (edit) | Bigger Mags | Bigger Mag | Balanced | -25% Reload Speed, +100% Clip Size |
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Survivor:Overclocks/Data (edit) | Bigger Tanks | Bigger Tanks | Balanced | +100% Lifetime |
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Survivor:Overclocks/Data (edit) | Bolt Volley | Volley | Unstable | Shoot all bolt types at once |
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Survivor:Overclocks/Data (edit) | Bullet Helix | Death Spiral | Unstable | +200% Fire Rate, +200% Clip Size, Shoot in a spiral pattern |
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Survivor:Overclocks/Data (edit) | Cluster Grenades | Cluster Grenade | Balanced | -30% Damage, The grenade now splits into 3 weaker versions |
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Survivor:Overclocks/Data (edit) | Coilgun Mining Damage | Mining | Balanced | Shots now do damage to the terrain |
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Survivor:Overclocks/Data (edit) | Cold Plasma | Damage Cryo | Balanced | +15% Damage, Supercooled plasma slows enemies |
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Survivor:Overclocks/Data (edit) | Compact Explosives | Balanced | +30% Explosion Radius |
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Survivor:Overclocks/Data (edit) | Conduit | Conduit | Unstable | Shoot out electrical beams to all nearby constructs |
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Survivor:Overclocks/Data (edit) | Coolant Leak | Zone Cryo | Balanced | Turrets slow nearby enemies |
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Survivor:Overclocks/Data (edit) | Corrosive Coating | Zone Acid | Balanced | Axes leave a trail of acid when flying through the air |
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Survivor:Overclocks/Data (edit) | Crowd Cooker | Beam Spread | Balanced | Increase beam width |
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Survivor:Overclocks/Data (edit) | Cryo Bolt | Balanced | Adds a [COLD] Bolt to the rotation |
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Survivor:Overclocks/Data (edit) | Death Spiral | Death Spiral | Unstable | +200% Fire Rate, +200% Clip Size, Bullets now fire in a spiral pattern |
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Survivor:Overclocks/Data (edit) | Diesel Soaked | Zone Fire | Balanced | Axes leave a trail of fire when flying through the air |
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Survivor:Overclocks/Data (edit) | Disposable Tech (Drones) | Disposable Tech | Explode Despawn | Balanced | Drones explode at the end of their lifetime instead of returning to you |
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Survivor:Overclocks/Data (edit) | Disposable Tech (Turrets) | Disposable Tech | Explode Despawn | Balanced | Turrets explode when they are removed |
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Survivor:Overclocks/Data (edit) | Disposable Tech (VSS) | Disposable Tech | Explode Despawn | Unstable | The Stun Sweeper no longer returns to you but instead explodes in an electrical burst |
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Survivor:Overclocks/Data (edit) | Double Barrel! | Double Barrel | Unstable | Shoot two parallel Bullets! |
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Survivor:Overclocks/Data (edit) | Drippin Balls | Zone Fire | Unstable | Dripping hot plasma sets the ground on fire |
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Survivor:Overclocks/Data (edit) | Drone Mining Damage | Mining | Balanced | Drones now do damage to the terrain |
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Survivor:Overclocks/Data (edit) | Electrical Tether | Electrical Tether | Unstable | Drones are now tethered to you by an arc of electricity |
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Survivor:Overclocks/Data (edit) | EM Discharge | EM Discharge | Unstable | Stubby can now shoot friendly targets for extra [ELECTRIC] goodness |
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Survivor:Overclocks/Data (edit) | Even More Beams | More Beams | Unstable | +3 Beams |
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Survivor:Overclocks/Data (edit) | Experimental Cluster Projectiles | Explode Despawn | Unstable | Plasma balls split into smaller projectiles when they expire |
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Survivor:Overclocks/Data (edit) | Explosive Reload | Explode Reload | Balanced | Release an explosion whenever the weapon reloads |
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Survivor:Overclocks/Data (edit) | Extra Capacity (Balanced) | Extra Capacity | Turret Cap | Balanced | Adds 1 extra charge |
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Survivor:Overclocks/Data (edit) | Extra Capacity (Unstable) | Extra Capacity | Turret Cap | Unstable | Adds 3 extra charges |
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Survivor:Overclocks/Data (edit) | Extra Rocket Drum | Add Rockets | Unstable | Add a lot more rockets |
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Survivor:Overclocks/Data (edit) | Fire Bolt | Balanced | Adds a [FIRE] Bolt to the rotation |
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Survivor:Overclocks/Data (edit) | Fire Bullets | Damage Fire | Balanced | Change the damage type to [FIRE] |
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Survivor:Overclocks/Data (edit) | Focused Lens | Beam Range | Balanced | Increase beam length but reduce width. Target the enemy with the largest total HP. |
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Survivor:Overclocks/Data (edit) | Frostburn | Balanced | +15% Damage |
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Survivor:Overclocks/Data (edit) | Fuel Leak | Zone Fire | Unstable | Fire drones leave a trail of fire |
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Survivor:Overclocks/Data (edit) | Gas Rerouting | Reload Firerate | Balanced | +25% Fire Rate, +25% Reload Speed |
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Survivor:Overclocks/Data (edit) | Gravitational Core | Grenade Pull | Unstable | +25% Explosion Radius, Pulls in enemies before detonation |
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Survivor:Overclocks/Data (edit) | Hallucinogenic | Grenade Fear | Unstable | Enemies run away in fear |
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Survivor:Overclocks/Data (edit) | High Caliber Rounds | Pierce | Balanced | +30% Damage, -30% Fire Rate, + Piercing Shots |
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Survivor:Overclocks/Data (edit) | High Velocity Bullets | Range Increase | Balanced | +50% Weapon Range |
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Survivor:Overclocks/Data (edit) | Hot Plasma | Damage Fire | Balanced | +15% Damage, Superheats the plamsa, burning enemies |
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Survivor:Overclocks/Data (edit) | Incendiary Payload | Zone Fire | Balanced | Rockets set the ground on fire |
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Survivor:Overclocks/Data (edit) | Ionized Plasma | Balanced | +15% Damage, Electrified bullets shock enemies |
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Survivor:Overclocks/Data (edit) | Kinda Looks Like a Magnet | Weapon Magnet | Balanced | The Stun Sweeper will now pick up XP and Materials |
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Survivor:Overclocks/Data (edit) | Krakatoa Protocol | Krakatoa | Unstable | Explode on death, leaving a puddle of fire |
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Survivor:Overclocks/Data (edit) | Lead Wrapped Ammo | Medium | Unstable | +150% Damage, -50% Fire Rate |
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Survivor:Overclocks/Data (edit) | Lightweight Alloy | Range Increase | Balanced | +50% Weapon Range |
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Survivor:Overclocks/Data (edit) | LMG Overload | Turret Overload | Unstable | +150% Fire Rate, -15 Accuracy |
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Survivor:Overclocks/Data (edit) | Magnetic Alloy | Weapon Magnet | Balanced | Turrets will now pick up nearby XP and Materials |
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Survivor:Overclocks/Data (edit) | Mini Pellets | Minipellets | Unstable | -20% Damage, Shotgun shells contain twice as many pellets, but they do less damage |
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Survivor:Overclocks/Data (edit) | Mining Directive | Mining | Balanced | Turrets mine nearby walls |
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Survivor:Overclocks/Data (edit) | MK 11 | Spray Pray | Unstable | +200% Fire Rate, +30 Clip Size, -90 Accuracy |
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Survivor:Overclocks/Data (edit) | More Axes | Add Axes | Unstable | +100% Clip Size |
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Survivor:Overclocks/Data (edit) | More Beams (Balanced) | More Beams | Beam Count | Balanced | +1 Beam |
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Survivor:Overclocks/Data (edit) | More Bounce! | Add Bounce | Unstable | Bounce more times before detonating |
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Survivor:Overclocks/Data (edit) | More Drones (Balanced) | More Drones | More Drones | Balanced | +1 Drone |
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Survivor:Overclocks/Data (edit) | More Drones (Unstable) | More Drones | More Drones | Unstable | +3 Drones |
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Survivor:Overclocks/Data (edit) | Nano Waves | Nano Waves | Balanced | -30% Damage. Less initial damage, but increases the applied burn stacks. |
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Survivor:Overclocks/Data (edit) | One-Handed | One Handed | Unstable | Throw an additional Stun Sweeper in the opposite direction |
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Survivor:Overclocks/Data (edit) | Overcharged Fuelcells | Less Lifetime | Unstable | +150% Damage, -50% Lifetime |
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Survivor:Overclocks/Data (edit) | Overheat | Less Lifetime | Balanced | +100% Damage, -35% Lifetime |
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Survivor:Overclocks/Data (edit) | Pan Fried Shells | Damage Fire | Balanced | Change the damage type to [FIRE] |
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Survivor:Overclocks/Data (edit) | Payload | Payload | Unstable | When hitting large enemies or rocks bolts leave behind an electrical field |
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Survivor:Overclocks/Data (edit) | Personal Space Invaders | Drone Defense | Balanced | -50% Weapon Range, drones circle much closer to you |
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Survivor:Overclocks/Data (edit) | Piercing Projectiles | Pierce | Balanced | +Piercing Shots |
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Survivor:Overclocks/Data (edit) | Plasma Coating | Damage Plasma | Balanced | Changes damage type to [PLASMA] |
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Survivor:Overclocks/Data (edit) | Refrigerated Gunpowder | Damage Cryo | Balanced | Change the damage type to [COLD] |
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Survivor:Overclocks/Data (edit) | Reload Shield | Armor | Balanced | -25% Reload Speed, Doubles your Armor while the weapon is reloading |
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Survivor:Overclocks/Data (edit) | Rubber Tip | Knockback | Balanced | +Knockback |
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Survivor:Overclocks/Data (edit) | Sawn-Off | Sawn Off | Unstable | -10 Accuracy, More bullets, less range |
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Survivor:Overclocks/Data (edit) | Sidearm | Light | Balanced | -25% Damage, All Other Weapons: +25% Damage |
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Survivor:Overclocks/Data (edit) | Spare Rockets | Add Rockets | Balanced | Add 3 more rockets |
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Survivor:Overclocks/Data (edit) | Sticky Fuel | Zone Fire | Unstable | Add burning zones to the ground |
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Survivor:Overclocks/Data (edit) | Tank Tracks | Turret Tracks | Balanced | The turrets will follow you around |
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Survivor:Overclocks/Data (edit) | Tape Some Nails to It | Balanced | Adds an additional explosion that deals [KINETIC] damage |
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Survivor:Overclocks/Data (edit) | The Favourite | Favourite | Unstable | +100% Damage, +100% Reload Speed, All other weapons -30% Damage, -30% Reload Speed |
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Survivor:Overclocks/Data (edit) | The Tightest of Springs | Projectile Spread | Unstable | +150% Fire Rate, -15 Accuracy |
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Survivor:Overclocks/Data (edit) | Thermal Oscillator | Unstable | +50% Damage, Wave Cooker now also applies Slow |
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Survivor:Overclocks/Data (edit) | Thick Boy | Fatboy | Unstable | Combines all pellets into one thick boy, greatly increasing damage while reducing reload speed |
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Survivor:Overclocks/Data (edit) | True TNT | Mining | Balanced | Grenade explosions now deal damage to the terrain |
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Survivor:Overclocks/Data (edit) | Vortex Core | Grenade Pull | Balanced | EPC projectiles now pull in a radius around them |