Rival Nemesis/Data

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This page is possibly not up to date. It was last updated for Season 03: Plaguefall
Updated for U37



Rival Nemesis

Base

  • name: Rival Nemesis
  • image: Nemesis.png
  • species: Rival Tech

Location

  • biome: All
  • tags: Base
  • spawnPool: Rare Boss Enemy
  • spawnedByMachineEvent:
  • spawnByMissionMutator: Rival Presence
  • bannedMissionType:
  • spawnRestriction: 3% chance to spawn at map creation
  • spawnNote:

Basic Information

  • attacks: Seize and Destroy Protocol^Defensive Shield Barrier^Bombardment Failsafe^Dig
  • healthLabel:
  • baseHealth: 3500
  • healthScaling: Special
  • eliteRes:

Weaknesses

  • weakpointLocation: Exposed internals^Back Panel^Side Panels^Eye
  • weakpointMultiplier: 2^2^2^2
  • weakpointBaseHealth: ^250^250^250
  • armorLocation: Upper and lower body panels
  • armorDamageMultiplier: 0
  • armorStrength:
  • armorBaseHealth: 200

Resistances

  • resistanceLabel:
  • fireRes:
  • frostRes:
  • explosiveRes:
  • electricityRes:
  • meleeRes:
  • radiationRes:
  • poisonRes: 100%
  • corrosiveRes:
  • piercingRes:
  • radialRes:
  • resistanceLabel2:
  • fireRes2:
  • frostRes2:
  • explosiveRes2:
  • electricityRes2:
  • meleeRes2:
  • radiationRes2:
  • poisonRes2:
  • corrosiveRes2:
  • piercingRes2:
  • radialRes2:
  • invulnerableToNonDefinedRes:

Umodel View

  • modelView1: Nemesis Model.png
  • modelTab1: Front
  • modelView2:
  • modelTab2:
  • modelView3:
  • modelTab3:
  • modelView4:
  • modelTab4:
  • modelCaption: Weakpoint
    Heavy Armor
    Unbreakable Armor

Immunity

  • onFireImmunity: No
  • freezeImmunity: Yes
  • electrocutionImmunity: No
  • stunDurationMultiplier: 0
  • stunImmunityWindow: 0
  • stunPauseLogic: No
  • freezePauseLogic: No
  • fearImmunity: Yes
  • courage: 0
  • movementSpeedPenaltyReduction: 0%
  • ignorePheromoneAggro: Yes
  • ignoreLUREAggro: No

Movement

  • movementSpeed: 1.5
  • fearSpeedMultiplier: 1
  • acceleration: 5
  • deceleration: 2
  • pathfinderType: Fly
  • pathfinderPreference: Floor
  • strafeSpeed: 1.5
  • maxStrafeDistance: -0.01

Temperature

  • burnTemp: 100
  • douseFireTemp: 0
  • coolingRate: 65
  • dieIfOnFire: Yes
  • onFireHeatRange: 1.5
  • freezeTemp: -9999
  • unfreezeTemp: -9998
  • warmingRate: 75
  • warmingCooldown: 0
  • maxColdSlowown: 50%
  • dieIfFrozen: No
  • frozenDamageBonus: 3
  • updateTime: 1
  • tempChangeScale: 0.15