Halloween Skull/Data

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This page is up to date for Season 05: Drilling Deeper
Updated for U39



Halloween Skull

Base

  • name: Halloween Skull
  • image: Halloween Skull1.png
  • species: Ghostly Phantom

Location

  • biome: Any with Halloween Party Special Assignment
  • tags: Special Enemy
  • spawnPool:
  • spawnedByMachineEvent:
  • spawnByMissionMutator:
  • bannedMissionType:
  • spawnRestriction: Only spawn during specific event seasons
  • spawnNote:

Basic Information

  • attacks: None
  • healthLabel:
  • baseHealth: 750
  • healthScaling: None
  • eliteRes:

Weaknesses

  • weakpointLocation:
  • weakpointMultiplier:
  • weakpointBaseHealth:
  • armorLocation:
  • armorDamageMultiplier:
  • armorStrength:
  • armorBaseHealth:

Resistances

  • resistanceLabel:
  • fireRes:
  • frostRes:
  • explosiveRes:
  • electricityRes:
  • meleeRes:
  • radiationRes:
  • poisonRes:
  • corrosiveRes:
  • piercingRes:
  • radialRes:
  • resistanceLabel2:
  • fireRes2:
  • frostRes2:
  • explosiveRes2:
  • electricityRes2:
  • meleeRes2:
  • radiationRes2:
  • poisonRes2:
  • corrosiveRes2:
  • piercingRes2:
  • radialRes2:
  • invulnerableToNonDefinedRes:

Umodel View

  • modelView1:
  • modelTab1:
  • modelView2:
  • modelTab2:
  • modelView3:
  • modelTab3:
  • modelView4:
  • modelTab4:
  • modelCaption:

Immunity

  • onFireImmunity: Yes
  • freezeImmunity: Yes
  • electrocutionImmunity: Yes
  • stunDurationMultiplier: 0
  • stunImmunityWindow: 0
  • stunPauseLogic: No
  • freezePauseLogic: No
  • fearImmunity: No
  • courage: 0
  • movementSpeedPenaltyReduction: 0%
  • ignorePheromoneAggro:
  • ignoreLUREAggro:
  • otherImmunity: All status effects

Movement

  • movementSpeed:
  • fearSpeedMultiplier:
  • acceleration:
  • deceleration:
  • pathfinderType:
  • pathfinderPreference:
  • strafeSpeed:
  • maxStrafeDistance:

Temperature

  • burnTemp: N/A
  • douseFireTemp: N/A
  • coolingRate: N/A
  • dieIfOnFire: N/A
  • onFireHeatRange: N/A
  • freezeTemp: N/A
  • unfreezeTemp: N/A
  • warmingRate: N/A
  • warmingCooldown: N/A
  • maxColdSlowown: N/A
  • dieIfFrozen: N/A
  • frozenDamageBonus: N/A
  • updateTime: N/A
  • tempChangeScale: N/A