Template:Area Damage/doc
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Documentation
[purge]
Usage
This template is used to give a visual representation for any type of Area Damage.
The gunner image in the bottom left corner is used as a reference to indicate the scale.
{{Area Damage | maximumDamageRadius = // The radius in which the maximum amount of damage is done. | radius = // The (widest) radius of the attack. | scale = // Optional – Default 30. The scale used in pixel, the default value is 1m = 30px. }}
Example
=== Pickaxe Base Melee Attack (smallest radius possible) === {{Area Damage | maximumDamageRadius = 0.6 | radius = 0.8 }} === Aggresive Venting (biggest radius possible) === {{Area Damage | maximumDamageRadius = 6 | radius = 10 }} === Base unmodded PGL (custom scale) === <div style="float: left;">{{Area Damage | maximumDamageRadius = 1.5 | radius = 2.5 | scale = 15 }}</div> <span style="color: #FC5;">'''Radius''':</span> 2.5 m<br> <span style="color: #F55;">'''Maximum Damage Radius''':</span> 1.5 m<br> '''Scale''': 1 m = 15 px === Max Range PGL (custom scale) === <div style="float: left;">{{Area Damage | maximumDamageRadius = 1.5 | radius = 6 | scale = 15 }}</div> <span style="color: #FC5;">'''Radius''':</span> 6 m<br> <span style="color: #F55;">'''Maximum Damage Radius''':</span> 1.5 m<br> '''Scale''': 1 m = 15 px
Pickaxe Base Melee Attack (smallest radius possible)
Aggresive Venting (biggest radius possible)
Base unmodded PGL (custom scale)
Radius: 2.5 m
Maximum Damage Radius: 1.5 m
Scale: 1 m = 15 px
Max Range PGL (custom scale)
Radius: 6 m
Maximum Damage Radius: 1.5 m
Scale: 1 m = 15 px
This is the documentation page, it should be transcluded into the main template page. See Template:Doc for more information.