Template:Area Damage/doc

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Template-info.svg Documentation

Usage

This template is used to give a visual representation for any type of Area Damage.
The gunner image in the bottom left corner is used as a reference to indicate the scale.

{{Area Damage
 | maximumDamageRadius = // The radius in which the maximum amount of damage is done.
 | radius              = // The (widest) radius of the attack.
 | scale               = // Optional – Default 30. The scale used in pixel, the default value is 1m = 30px.
}}

Example

=== Pickaxe Base Melee Attack (smallest radius possible) ===
{{Area Damage
 | maximumDamageRadius = 0.6
 | radius              = 0.8
}}
=== Aggresive Venting (biggest radius possible) ===
{{Area Damage
 | maximumDamageRadius = 6
 | radius              = 10
}}
=== Base unmodded PGL (custom scale) ===
<div style="float: left;">{{Area Damage
 | maximumDamageRadius = 1.5
 | radius              = 2.5
 | scale               = 15
}}</div>
<span style="color: #FC5;">'''Radius''':</span> 2.5 m<br>
<span style="color: #F55;">'''Maximum Damage Radius''':</span> 1.5 m<br>
'''Scale''': 1 m = 15 px
=== Max Range PGL (custom scale) ===
<div style="float: left;">{{Area Damage
 | maximumDamageRadius = 1.5
 | radius              = 6
 | scale               = 15
}}</div>
<span style="color: #FC5;">'''Radius''':</span> 6 m<br>
<span style="color: #F55;">'''Maximum Damage Radius''':</span> 1.5 m<br>
'''Scale''': 1 m = 15 px

Pickaxe Base Melee Attack (smallest radius possible)

Dwarf for scale (1.5 m)

Aggresive Venting (biggest radius possible)

Dwarf for scale (1.5 m)

Base unmodded PGL (custom scale)

Dwarf for scale (1.5 m)

Radius: 2.5 m
Maximum Damage Radius: 1.5 m
Scale: 1 m = 15 px

Max Range PGL (custom scale)

Dwarf for scale (1.5 m)

Radius: 6 m
Maximum Damage Radius: 1.5 m
Scale: 1 m = 15 px

This is the documentation page, it should be transcluded into the main template page. See Template:Doc for more information.