Survivor:Upgrades
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Upgrades are permanent stat buffs that apply to all classes and can be purchased from the main menu using Credits and Resources
Non-permanent versions of the same upgrades can be selected at level up, and purchased with gold in the drop pod between levels
Name | Common | Uncommon | Rare | Epic | Legendary |
---|---|---|---|---|---|
Damage | - | 5% | 10% | 15% | 20% |
Reload Speed | 3% | 6% | 9% | 12% | 18% |
Move Speed | 2% | 4% | 6% | 9% | 12% |
Mining Speed | - | 5% | 10% | 15% | 25% |
Armor | - | 3 | 6 | 9 | 12 |
Luck | - | - | 5 | 10 | - |
XP Gain | - | 6% | 9% | 12% | 18% |
Pickup Radius | - | 15% | 30% | 45% | 60% |
Max HP | 10 | 20 | 35 | 50 | 70 |
Critical Chance | 3% | 6% | 9% | 12% | 15% |
Critical Damage | 5% | 10% | 15% | 25% | 50% |
Status Effect Damage | - | 10% | 20% | 30% | 40% |
Name | Common | Uncommon | Rare | Epic | Legendary |
---|---|---|---|---|---|
Weapon Damage | 10% | 15% | 25% | 35% | 50% |
Weapon Fire Rate | 10% | 15% | 25% | 35% | 50% |
Weapon Reload Speed | 10% | 15% | 25% | 35% | 50% |
Paint Job Level | - | - | +2 | +3 | - |
Tag Damage | - | 10% | 15% | 20% | - |
Tag Fire Rate | - | 10% | 20% | 30% | - |
Tag Reload Speed | - | 10% | 20% | - | - |
Level | Credits | Minerals |
---|---|---|
0->1 | 500 | 2 |
1->2 | 500 | 5 |
2->3 | 1000 | 10 |
3->4 | 1000 | 10 |
4->5 | 1500 | 15 |
5->6 | 1500 | 15 |
6->7 | 2500 | 25 |
7->8 | 2500 | 25 |
8->9 | 5000 | 50 |
9->10 | 5000 | 50 |
10->11 | 10000 | 100 |
11->12 | 10000 | 100 |
Reroll Cost In Gold: 5, 7, 10, 14, 20, 28, ...
Level | Stat (Gold) | Weapon Tag (Gold) | Weapon (Nitra) |
---|---|---|---|
Uncommon | 23 | 29 | 14 |
Rare | 29 | 35 | 18 |
Epic | 40 | 48 | 24 |
Legendary | 63 | 77 | 38 |