Rival Caretaker/Data

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This page is possibly not up to date. It was last updated for Season 03: Plaguefall
Updated for U37



Rival Caretaker

Base

  • name: Rival Caretaker
  • image: Caretaker.png
  • species: Rival Tech

Location

  • biome: All
  • tags: Base
  • spawnPool:
  • spawnedByMachineEvent:
  • spawnByMissionMutator:
  • bannedMissionType:
  • spawnRestriction: Main objective in Industrial Sabotage Missions.
  • spawnNote:

Basic Information

  • attacks: Plasma barrier Wave^Area Shock^Phase Bomb Barrage^Summon Sniper Turrets
  • healthLabel: Eye^Intake (each)
  • baseHealth: 5500^550
  • healthScaling: Boss^Special
  • eliteRes:

Weaknesses

  • weakpointLocation: Eye
  • weakpointMultiplier: 1
  • weakpointBaseHealth:
  • armorLocation:
  • armorDamageMultiplier:
  • armorStrength:
  • armorBaseHealth:

Resistances

  • resistanceLabel:
  • fireRes: -5%
  • frostRes: -20%
  • explosiveRes: 45%
  • electricityRes:
  • meleeRes:
  • radiationRes:
  • poisonRes: 100%
  • corrosiveRes: -160%
  • piercingRes:
  • radialRes:
  • resistanceLabel2:
  • fireRes2:
  • frostRes2:
  • explosiveRes2:
  • electricityRes2:
  • meleeRes2:
  • radiationRes2:
  • poisonRes2:
  • corrosiveRes2:
  • piercingRes2:
  • radialRes2:
  • invulnerableToNonDefinedRes:

Umodel View

  • modelView1:
  • modelTab1:
  • modelView2:
  • modelTab2:
  • modelView3:
  • modelTab3:
  • modelView4:
  • modelTab4:
  • modelCaption: Weakpoint
    Unbreakable Armor

Immunity

  • onFireImmunity: Yes
  • freezeImmunity: Yes
  • electrocutionImmunity: No
  • stunDurationMultiplier:
  • stunImmunityWindow:
  • stunPauseLogic:
  • freezePauseLogic:
  • fearImmunity: Yes
  • courage: 0
  • movementSpeedPenaltyReduction: 0%
  • ignorePheromoneAggro: Yes
  • ignoreLUREAggro: Yes

Movement

  • movementSpeed:
  • fearSpeedMultiplier:
  • acceleration:
  • deceleration:
  • pathfinderType:
  • pathfinderPreference:
  • strafeSpeed:
  • maxStrafeDistance:

Temperature

  • burnTemp: 1000
  • douseFireTemp: 0
  • coolingRate: 30
  • dieIfOnFire: N/A
  • onFireHeatRange: 1.5
  • freezeTemp: -1000
  • unfreezeTemp: 0
  • warmingRate: 30
  • warmingCooldown: 1
  • maxColdSlowown: 25%
  • dieIfFrozen: No
  • frozenDamageBonus: 3
  • updateTime: 1
  • tempChangeScale: 0.5



Rival Robotic Appendage

Base

  • name: Rival Robotic Appendage
  • image: Robotic Appendage.png
  • species: Rival Tech

Location

  • biome: All
  • tags: Base
  • spawnPool:
  • spawnedByMachineEvent:
  • spawnByMissionMutator:
  • bannedMissionType:
  • spawnRestriction: Spawned by the Rival Caretaker.
  • spawnNote:

Basic Information

  • attacks: Stab^Laser Barrage^Burrow Charge
  • healthLabel:
  • baseHealth: 675
  • healthScaling: Common
  • eliteRes:

Weaknesses

  • weakpointLocation: Head (Fake Weakpoint)
  • weakpointMultiplier: 1.5
  • weakpointBaseHealth:
  • armorLocation:
  • armorDamageMultiplier:
  • armorStrength:
  • armorBaseHealth:

Resistances

  • resistanceLabel:
  • fireRes:
  • frostRes: -100%
  • explosiveRes: -100%
  • electricityRes: -30%
  • meleeRes: -500%
  • radiationRes:
  • poisonRes: 100%
  • corrosiveRes: -100%
  • piercingRes:
  • radialRes:
  • resistanceLabel2:
  • fireRes2:
  • frostRes2:
  • explosiveRes2:
  • electricityRes2:
  • meleeRes2:
  • radiationRes2:
  • poisonRes2:
  • corrosiveRes2:
  • piercingRes2:
  • radialRes2:
  • invulnerableToNonDefinedRes:

Umodel View

  • modelView1:
  • modelTab1:
  • modelView2:
  • modelTab2:
  • modelView3:
  • modelTab3:
  • modelView4:
  • modelTab4:
  • modelCaption: Weakpoint

Immunity

  • onFireImmunity: No
  • freezeImmunity: Partial
  • electrocutionImmunity: No
  • stunDurationMultiplier:
  • stunImmunityWindow:
  • stunPauseLogic:
  • freezePauseLogic:
  • fearImmunity: Yes
  • courage: 0
  • movementSpeedPenaltyReduction: 0%
  • ignorePheromoneAggro: No
  • ignoreLUREAggro: No

Movement

  • movementSpeed:
  • fearSpeedMultiplier:
  • acceleration:
  • deceleration:
  • pathfinderType:
  • pathfinderPreference:
  • strafeSpeed:
  • maxStrafeDistance:

Temperature

  • burnTemp: 100
  • douseFireTemp: 0
  • coolingRate: 30
  • dieIfOnFire: Yes
  • onFireHeatRange: 1.5
  • freezeTemp: -1000
  • unfreezeTemp: 0
  • warmingRate: 20
  • warmingCooldown: 2
  • maxColdSlowown: 25%
  • dieIfFrozen: No
  • frozenDamageBonus: 3
  • updateTime: 1
  • tempChangeScale: 0.5