User:Elythnwaen
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Icon | Name | "Game description" | Effects |
---|---|---|---|
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
+15% Damage, +25% Reload Speed | |||
Change the damage type to [ACID] | |||
Shoots an additional time in the opposite direction | |||
Shoots an additional time in the opposite direction | |||
Change the damage type to [ELECTRIC] | |||
Change the damage type to [ELECTRIC] | |||
Change the damage type to [ELECTRIC] | |||
Change the damage type to [ELECTRIC] | |||
Change the damage type to [ELECTRIC] | |||
Change the damage type to [ELECTRIC] | |||
Drones will seek out enemies | |||
Drones will seek out enemies | |||
Increase rotation speed | |||
Targets the enemy with the highest HP | |||
Targets the enemy with the highest HP | |||
-25% Reload Speed, +100% Clip Size | |||
-25% Reload Speed, +100% Clip Size | |||
-25% Reload Speed, +100% Clip Size | |||
-25% Reload Speed, +100% Clip Size | |||
-25% Reload Speed, +100% Clip Size | |||
-25% Reload Speed, +100% Clip Size | |||
-25% Reload Speed, +100% Clip Size | |||
-25% Reload Speed, +100% Clip Size | |||
-25% Reload Speed, +100% Clip Size | |||
-25% Reload Speed, +100% Clip Size | |||
+100% Lifetime | |||
+100% Lifetime | |||
+100% Lifetime | |||
Shoot all bolt types at once | |||
+200% Fire Rate, +200% Clip Size, Shoot in a spiral pattern | |||
-30% Damage, The grenade now splits into 3 weaker versions | |||
-30% Damage, The grenade now splits into 3 weaker versions | |||
-30% Damage, The grenade now splits into 3 weaker versions | |||
-30% Damage, The grenade now splits into 3 weaker versions | |||
-30% Damage, The grenade now splits into 3 weaker versions | |||
-30% Damage, The grenade now splits into 3 weaker versions | |||
-30% Damage, The grenade now splits into 3 weaker versions | |||
Shots now do damage to the terrain | |||
+15% Damage, Supercooled plasma slows enemies | |||
+15% Damage, Supercooled plasma slows enemies | |||
+15% Damage, Supercooled plasma slows enemies | |||
+15% Damage, Supercooled plasma slows enemies | |||
+30% Explosion Radius | |||
+30% Explosion Radius | |||
+30% Explosion Radius | |||
+30% Explosion Radius | |||
+30% Explosion Radius | |||
Shoot out electrical beams to all nearby constructs | |||
Shoot out electrical beams to all nearby constructs | |||
Turrets slow nearby enemies | |||
Turrets slow nearby enemies | |||
Axes leave a trail of acid when flying through the air | |||
Increase beam width | |||
Adds a [COLD] Bolt to the rotation | |||
+200% Fire Rate, +200% Clip Size, Bullets now fire in a spiral pattern | |||
Axes leave a trail of fire when flying through the air | |||
Shoot two parallel Bullets! | |||
Shoot two parallel Bullets! | |||
Dripping hot plasma sets the ground on fire | |||
Drones now do damage to the terrain | |||
Drones are now tethered to you by an arc of electricity | |||
Stubby can now shoot friendly targets for extra [ELECTRIC] goodness | |||
+3 Beams | |||
+3 Beams | |||
+3 Beams | |||
+3 Beams | |||
+3 Beams | |||
+3 Beams | |||
+3 Beams | |||
Plasma balls split into smaller projectiles when they expire | |||
Plasma balls split into smaller projectiles when they expire | |||
Release an explosion whenever the weapon reloads | |||
Release an explosion whenever the weapon reloads | |||
Release an explosion whenever the weapon reloads | |||
Release an explosion whenever the weapon reloads | |||
Add a lot more rockets | |||
Adds a [FIRE] Bolt to the rotation | |||
Change the damage type to [FIRE] | |||
Increase beam length but reduce width. Target the enemy with the largest total HP. | |||
Fire drones leave a trail of fire | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Fire Rate, +25% Reload Speed | |||
+25% Explosion Radius, Pulls in enemies before detonation | |||
+25% Explosion Radius, Pulls in enemies before detonation | |||
Enemies run away in fear | |||
Enemies run away in fear | |||
+30% Damage, -30% Fire Rate, + Piercing Shots | |||
+30% Damage, -30% Fire Rate, + Piercing Shots | |||
+30% Damage, -30% Fire Rate, + Piercing Shots | |||
+30% Damage, -30% Fire Rate, + Piercing Shots | |||
+30% Damage, -30% Fire Rate, + Piercing Shots | |||
+50% Weapon Range | |||
+50% Weapon Range | |||
+50% Weapon Range | |||
+50% Weapon Range | |||
+15% Damage, Superheats the plamsa, burning enemies | |||
+15% Damage, Superheats the plamsa, burning enemies | |||
+15% Damage, Superheats the plamsa, burning enemies | |||
+15% Damage, Superheats the plamsa, burning enemies | |||
Rockets set the ground on fire | |||
+15% Damage, Electrified bullets shock enemies | |||
+15% Damage, Electrified bullets shock enemies | |||
+15% Damage, Electrified bullets shock enemies | |||
The Stun Sweeper will now pick up XP and Materials | |||
Explode on death, leaving a puddle of fire | |||
+150% Damage, -50% Fire Rate | |||
+150% Damage, -50% Fire Rate | |||
+150% Damage, -50% Fire Rate | |||
+150% Damage, -50% Fire Rate | |||
+150% Damage, -50% Fire Rate | |||
+50% Weapon Range | |||
+150% Fire Rate, -15 Accuracy | |||
Turrets will now pick up nearby XP and Materials | |||
-20% Damage, Shotgun shells contain twice as many pellets, but they do less damage | |||
-20% Damage, Shotgun shells contain twice as many pellets, but they do less damage | |||
Turrets mine nearby walls | |||
Turrets mine nearby walls | |||
+100% Clip Size | |||
Bounce more times before detonating | |||
-30% Damage. Less initial damage, but increases the applied burn stacks. | |||
Throw an additional Stun Sweeper in the opposite direction | |||
+150% Damage, -50% Lifetime | |||
+100% Damage, -35% Lifetime | |||
+100% Damage, -35% Lifetime | |||
Change the damage type to [FIRE] | |||
Change the damage type to [FIRE] | |||
Change the damage type to [FIRE] | |||
Change the damage type to [FIRE] | |||
Change the damage type to [FIRE] | |||
When hitting large enemies or rocks bolts leave behind an electrical field | |||
-50% Weapon Range, drones circle much closer to you | |||
+Piercing Shots | |||
Changes damage type to [PLASMA] | |||
Changes damage type to [PLASMA] | |||
Change the damage type to [COLD] | |||
Change the damage type to [COLD] | |||
Change the damage type to [COLD] | |||
-25% Reload Speed, Doubles your Armor while the weapon is reloading | |||
-25% Reload Speed, Doubles your Armor while the weapon is reloading | |||
+Knockback | |||
+Knockback | |||
+Knockback | |||
-10 Accuracy, More bullets, less range | |||
-10 Accuracy, More bullets, less range | |||
-25% Damage, All Other Weapons: +25% Damage | |||
-25% Damage, All Other Weapons: +25% Damage | |||
-25% Damage, All Other Weapons: +25% Damage | |||
-25% Damage, All Other Weapons: +25% Damage | |||
-25% Damage, All Other Weapons: +25% Damage | |||
Add 3 more rockets | |||
Add burning zones to the ground | |||
The turrets will follow you around | |||
The turrets will follow you around | |||
The turrets will follow you around | |||
Adds an additional explosion that deals [KINETIC] damage | |||
Adds an additional explosion that deals [KINETIC] damage | |||
Adds an additional explosion that deals [KINETIC] damage | |||
Adds an additional explosion that deals [KINETIC] damage | |||
+100% Damage, +100% Reload Speed, All other weapons -30% Damage, -30% Reload Speed | |||
+100% Damage, +100% Reload Speed, All other weapons -30% Damage, -30% Reload Speed | |||
+150% Fire Rate, -15 Accuracy | |||
+50% Damage, Wave Cooker now also applies Slow | |||
Combines all pellets into one thick boy, greatly increasing damage while reducing reload speed | |||
Combines all pellets into one thick boy, greatly increasing damage while reducing reload speed | |||
Grenade explosions now deal damage to the terrain | |||
Grenade explosions now deal damage to the terrain | |||
EPC projectiles now pull in a radius around them |