Survivor:Biomes

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Survivor Campaign Illustration.png

There are currently 5 biomes available in DRG Survivor: Crystalline Caverns, Magma Core, Hollow Boughs, Salt Pits, and Azure Weald. Each biome has 5 different hazard levels that must be unlocked with biome points. These can be earned by completing the unique challenges that are shown when choosing the hazard level.

Crystalline Caverns

Although many greenbeards begin their career here, don't be fooled by the beauty of this place. The Jewel of Hoxxes is as dangerous as it is breathtaking.
— Crystalline Caverns description

The Crystalline Caverns are unlocked by default. This is a standard biome with purple mineable terrain and purple crystalline structures. Enemies are at the default difficulty.

Survivor Hex Crystalline Caverns.png
Crystalline Caverns
Hazard Level Biome Points Needed Main Mission Biome Goals
Hazard 1 By default
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Upgrade Deepcore GK2 to level 12
Survivor Biome Point Completed.png Collect 200 Gold
Hazard 2 5 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Equip 4 [KINETIC] weapons
Survivor Biome Point Completed.png Upgrade "Lead Storm" Powered Minigun to level 18
Hazard 3 15 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Collect 30 Red Sugar
Survivor Biome Point Completed.png Upgrade "Warthog" Auto 210 to level 21
Hazard 4 25 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Mine 2000 blocks of Rock and Stone
Survivor Biome Point Completed.png Reach 55 with Recon Scout
Hazard 5 35 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Reach 60 with the Strongarmed Driller
Survivor Biome Point Completed.png Equip 4 [ELECTRIC] weapons

Magma Core

When you're this close to the core of Hoxxes, angry glyphids are the least of your worries. Between the hot rocks, exploding plants, and magma flows, you'll be lucky to extract without a singed beard!
— Magma Core description

Magma Core is a step up in difficulty from the Crystalline Caverns. It features dark rocky mineable terrain, lava vents, and exploding plants. Cracked ground and terrain with exposed lava deals damage to miners who come into contact. Exploding plants trigger when the player comes too close. Enemies have 5% more HP and deal 5% more damage.

Survivor Hex Magma Core.png
Magma Core
Hazard Level Biome Points Needed Main Mission Biome Goals
Hazard 1 2 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Collect 20 Red Sugar
Survivor Biome Point Completed.png Reach 25 with the Gunner
Hazard 2 9 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Collect 150 Nitra
Survivor Biome Point Completed.png Upgrade LMG Gun Platform to level 18
Hazard 3 19 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Mine 1000 blocks of Rock and Stone
Survivor Biome Point Completed.png Upgrade Voltaic Stun Sweeper to level 21
Hazard 4 29 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Collect 275 Nitra
Survivor Biome Point Completed.png Upgrade Incendiary Grenade to level 25
Hazard 5 39 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Reach 60 with the Demolitionist Engineer
Survivor Biome Point Completed.png Equip 4 [FIRE] weapons

Hollow Bough

A strange maze of regrowing vines and thorns that is a challenge to navigate for even the most experienced graybeards. If you want to make it to extraction you'd best keep digging.
— Hollow Bough description

The Hollow Bough introduces another new mechanic for a new challenge. It features green mineable terrain, thin brown vines, and thick red vines. The brown vines are regenerating vines, meaning they will reappear a short time after mining. This is important for the Hazard 1 challenge shown below. The thick red vines are able to be mined but will damage the player if they contact them and will also regenerate after a short time. Enemies have 10% more HP and deal 10% more damage.

Survivor Hex Hollow Bough.png
Hollow Bough
Hazard Level Biome Points Needed Main Mission Biome Goals
Hazard 1 4 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Mine 750 regenerating vines
Survivor Biome Point Completed.png Reach 30 with the Engineer
Hazard 2 13 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Collect 100 Nitra
Survivor Biome Point Completed.png Upgrade CRSPR Flamethrower to level 18
Hazard 3 23 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Collect 500 Gold
Survivor Biome Point Completed.png Upgrade BRT7 Burst Fire Gun to level 21
Hazard 4 33 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Collect 550 Gold
Survivor Biome Point Completed.png Upgrade Subata 120 to level 25
Hazard 5 43 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Reach 60 with the Juggernaut Gunner
Survivor Biome Point Completed.png Equip 4 [ACID] weapons

Salt Pits

A lovely place where mining is a breeze and the rocks are tasty. If it weren't for the unstable stalactites and those pesky Q'ronar you might like it here.
— Salt Pits description

The Salt Pits feature white rocky terrain on a red dirt background. Most of the terrain in the Salt Pits is easier to mine compared to the stone in other biomes, except for dark gray strips which have a normal break speed. A new mechanic is added with this biome. Players will come across large red pulsating crystal clusters in the ground that, upon mining, will collapse several unstable stalactites from the ceiling that can kill monsters. Enemies have 15% more HP and deal 15% more damage.

Survivor Hex Salt Pits.png
Salt Pits
Hazard Level Biome Points Needed Main Mission Biome Goals
Hazard 1 7 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Reach level 35 with the Driller
Survivor Biome Point Completed.png Mine 3000 blocks of Rock and Stone
Hazard 2 17 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Upgrade 2 weapons to level 18
Survivor Biome Point Completed.png Stand still for 45 seconds
Hazard 3 27 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Upgrade Cryo Grenade to level 21
Survivor Biome Point Completed.png Destroy 15 stalagmite clusters
Hazard 4 37 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Complete 4 secondary objectives
Survivor Biome Point Completed.png Upgrade Breach Cutter to level 25
Hazard 5 47 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Reach level 60 with the Classic Scout
Survivor Biome Point Completed.png Equip 4 [PLASMA] weapons

Azure Weald

Filled with brilliant bioluminescent light, the Weald can seem almost peaceful at times. However, to the greybeard it's clear that the law of the jungle still applies here. When the glyphids finally arrive, they are as fierce as ever.
— Azure Weald description

The Azure Weald is a wet and lush area featuring trees, jump pads and healing crystals. Walking across a jump pad launches a dwarf high in the air, and when they crash back down they destroy terrain under them, push bugs away, and are granted a haste boost for a few seconds. There is no Red Sugar; instead, circles of crystalline columns offer healing over time when the player (and any creature) comes near.

Several new species of glyphid occur here, including Wardens, Mini Exploders (who replace Exploders) and Big Praetorians. Enemy spawn rates differ; instead of a steady background trickle of bugs, Azure Weald will have periods of relative quiet followed by heavy spawn rates. Enemies have [?]% more HP and deal [?]% more damage.

Survivor Hex Azure Weald.png
Azure Weald
Hazard Level Biome Points Needed Main Mission Biome Goals
Hazard 1 [?] Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Mine 15 blocks of resources by jumping on them
Survivor Biome Point Completed.png Upgrade M1000 classic to level 18
Hazard 2 [?] Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Upgrade 4 weapons to level 12
Survivor Biome Point Completed.png Heal 200 HP during a single stage
Hazard 3 36 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Stand still for 60 seconds
Survivor Biome Point Completed.png Destroy 5 glowing crystal formations
Hazard 4 50 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Equip 9 overclocks
Survivor Biome Point Completed.png Kill 10 Wardens
Hazard 5 64 Survivor Biome Point Completed.png
Survivor Biome Point Completed.png Complete the dive
Survivor Biome Point Completed.png Equip 4 [COLD] weapons
Survivor Biome Point Completed.png Reach level 70 with any class

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