Rogue Core:Shock Striker
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This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.
Please help improve this if you can. The Discussion page may contain suggestions.
The Shock Striker is a sleek, futuristic handgun with an electric vortex found in the center of it. It uses said vortex to generate electricity, after which it can be discharged into a long range electric arc. The back of the gun has a screen which displays the gun's current charge.
The Shock Striker passively regenerates its clip, but can be fired at any point, with the only downside being less damage. The electric arcs will hit up to 2 more targets, receiving the same damage as the first enemy hit.
Workbench Upgrades
| Upgrade | Additional Notes |
|---|---|
| +20% Damage | |
| +50% Ammo Carried | |
| +100% Magazine Charge Capacity |
|
| +80% Armor Piercing | |
| +200% Damage Against Armor | |
| +35% Reload Speed |
|
| 40% Weakpoint Damage | |
| Ricochet - 50% Chance for Shot to Bounce to a Nearby Target | |
| Electrical: +40% of Base Damage as Electricity | |
| Toxic: +40% of Base Damage as Poison | |
| Incendiary: +40% of Base Damage as Heat | |
| Cryogenic: +40% of Base Damage as Cold | |
| Corrosive: +40% of Base Damage as Acid |
Trivia
- Reload interaction has 4 unique animations that both start off with the player shoving their finger into the gun's vortex, and they all end with the player retrieving their finger in full shape.
- 1st one results into player's finger splitting into 4 fingers.
- 2nd one results into the finger being elongated.
- 3rd one makes the finger violently spin around.
- 4th one has the finger disappearing entirely.